Brother, You're Needed - Ultimate Thor Team Building Thread

Came 4th in a local 16 man tournament. Did well against everyone except the ‘bigger’ names of the London scene. It was fun, but confirmed to me that if I want to be able to beat the top tier teams Dante (and Jam Session) might have to go in the back instead of Felicia. Its impossible to touch Zero or others at the moment… Then again I also realised I am just playing for fun mainly at the moment.

I think the crucial thing is though that their teams that they were constructed so strongly that once they got that first hit, it was pretty much game over. I don’t know if a Thor team can ever be this potent.

Yep, playing in tournaments will make any player do some soul searching on some level. That’s why more people need to go out. Talking on the forums about stuff will only take you so far. You know the cheap stuff everyone’s supposed to be doing, but until you actually fight against it, you never really know.

A Thor team can be that potent, by the way. It’s just about optimizing his damage with assists that also allow him to play a strong neutral game, or setting up a strong TAC character in the second or third slot. To do that, you’ll have to really think about how you want your team to be set up.

You play Thor/Dorm/Felecia right? You know the synergy that Thor and Dorm have. Felecia’s cool in the back, too with her low hitting assist or her OTG one, but once Thor goes down, I don’t think she’ll give Dorm much support, so you might want to look into other things. Dante is nice with Jam Session. Vergil’s Rapid Slash works, too. Rocky’s Log Trap. Those all help out against Dorm’s troublesome match ups by allowing him to get the space he wants to have. Missiles is good for keeping whatever lead you have. Not so good at giving you the space, but once you have it, it’ll be real hard for the other guy to get it back. And of course, beam/teleports are still good.

Missiles, Log Trap, Rapid Slash, and Jam Session can help Thor out, too. In the corner, any touch from Thor should lead to death on most characters. Mid screen, you’ll be able to do that extended Dormammu DHC extension, so if you got meter, that’d be good. If not, you’ll have to go for a TAC or reset.

Speaking of tournament teams in general, you want to make it so no matter what happens, you’ll be able to play your game. Having strong assists for all situations should be the things to allow you to do that. For a Thor/Dorm team, your goal should be about getting that touch with Thor, putting out as much damage as your team allows, and then DHCing into Stalker Flare and then using whatever your third assist is to set up those spells and do some full screen pressure.

And don’t fall into the mindset of “I’m only playing this game for fun.” We’re all playing for fun. As crazy as it is, this is a fun game. If you want to be competitive, you’ll have to put in more work than a casual player, but it’s all in good fun. Just don’t accidentally use that as an excuse for holding yourself back.

Hmm I don’t know about as potent as the stuff I was facing though. Zero/Modok/Sent probably isn’t even toppiest of tiers, but still I couldn’t land a finger on Zero. And once you get touched, the incoming mixups were way too strong to get out of. I did’t ever get to play. I also lost to Dante/Trish/Frank convincingly, because I could never land a clean hit on Dante, and once he touched me it was instantly level 5 frank back with Jam Session, and again the incoming mixups were strong. These two guys I lost to in the tournament were the grand finalists, and GFs themselves basically consisted of ‘whoever gets the first touch one that game’.

Can a Thor exert such dominance over the neutral AND completely leave the rest of the match a foregone conclusion? Unfortunately, I do not believe so. Perhaps a team with Thor on it ‘could’ but at the end of the day Thor would be a bit part player whilst the other two team members are actually doing the work.

I think Saitsu said it well in one of the main threads. Thor is fair in a sense with team/assist selection because you have to actively choose how to buff him whilst acknowledging that you are leaving other areas weakened. You CAN have set ups ridiculous guardbreaks on incoming, but these teams likely suffer in the neutral. You can have crazy damage output, but will these assists let you give your opponent a better chance of escaping on incoming? You see what I’m getting at. What makes the best teams the best is that they cover all these bases. At the moment I feel my team covers all the bases to an ‘above average’ level, but this will only get me so far. :slight_smile:

Felicia’s low hitting assist is actually quite good for Dorm. It moves forward almost ‘beam like’ and if Dorm teleports behind and above the opponent… you can see how it can be an issue. There is a bit of pushback too. Dorm getting a stalking Flare out then DHCing into Kitty Helper is also quite powerful (the trick is to get to that point of course!)

Well put it this way. I’m saying I am not putting winning as my ultimate goal. If it was, I would change things immediately. But I really really enjoy playing as Thor. So thats why I always want to spend the majority of the time having him on the screen.

I also weirdly enjoy fighting top tiers and trying to find gaps. One of my matches I was up against level 4 frank with just Felicia left, and after spending what felt and age blocking his mixups and looking for my space. I actually managed to touch him, and it wasn’t for a miss paced command grab I would have killed him in a reset that he wasn’t expecting. Even though I lost, I found that exchange to be really… fun. I even enjoy fighting dark Phoenix and Vergil haha.

I’m also not even sure I have the time to play competitively anymore. I am lucky to get more than 3 hours play time a week, sometimes its just flat out none.

Yeah, you’re exactly right on that end. You won’t really be playing a team with the dominance a Zero, Magneto, or Morrigan will automatically have just by being there, so that’s true, but there’s still something to say about a powerful shell backing up good Thor play. It takes more in the way of patience and fundamentals, but you can still force your game plan on others with certain set ups. Saitsu was right with his description of things. Even the so called top tier assists for Thor don’t cover all of his holes.

Not saying that it doesn’t have its uses, but it does lack in the oppressive department if that’s what you’re looking for.

And that’s why it’s so important to make sure the shell behind him is the best it can be. Having fun against the top tiers is cool. Vergil’s my least favorite character to fight against in this game, but that doesn’t mean I don’t enjoy playing this game against him. The fun’s always there, but I’m still going out there to win.

Then maybe you should put Skrull on point. From what I’ve witnessed Skrull can optimize combos off of drones fairly easily. Inferno absolutely erases health and a DHC into Mighty Tornado and vice versa doesn’t sound that bad on paper. I’ve always have had Thor on point him so I’m not sure what Skrull could gain from his assist other than the essentials they provide Rolling Hook + Mighty Spark might work for his approach or Mighty Smash when hitsun decay is about to kick in in combos & invincible alpha counter (Y assist is no bueno). I guess this would also give you a chance to use Skrulls other assists. drones can help Thors nuetral game and extended combos but stone smite just otg and wall bounces right? ( Unless there’s something I don’t know). Orbital grudge could help Thor way more now that its armor activates faster! You’d have safe strings a get off me option if you’re getting mauled and your opponent would have to be hesitant in their approach. If you plan on keeping the team the same I hope these helped you. Thor with more options if you plan on keeping him on point or using your best character Skrull and his many options to set the pace early.

A team I’m considering trying out (as I’ve never played Thor before) is Thor (Mighty Spark)/Hulk (Gamma Wave)/Akuma (Tatsumaki Zankukyaku)

Some theory fighting:

The team is pretty good in most rotations, I think. Everybody makes good use of each others assists, Thor gets lots of damage and some lockdown and a psuedo-beam assist. Edit: Unfortunately I went and tested it and Hulk’s Gamma Wave doesn’t knock them up high enough to SSS, so I’m looking for a different middle to fit in there. Who would work best as a filling for those two?

Doom. Put him second. Thor doesn’t really get much from Akuma aside from safe block strings really and maybe a more threatening start of round panic button, but with Doom and his missiles and TAC infinites, he should do well on point. Doom with Akuma behind him should allow him to apply safe pressure. Obviously, there are better lock down assists out there to help Doom, but you should be able to make due with what you’ve chosen.

Sentinel is another choice that you could use. Drones is a nice assist to back Thor up with. You’ll have to be more mindful about protecting it, though, and with the shift on fighting through a barrage of projectiles and such, that could be especially difficult, but against teams that don’t do that, you should be fine. With Sent second, TAC infinites become a factor. You’ll be able to Harddrive out of any incoming mix up. Sentinel backed with Akuma is decent. Akuma backed with Sentinel is good, too.

Like Doom, Strange is one of Thor’s best partners in general. Bolts is his favorite all around beam assist. Strange has some powerful TAC’s. Plus a DHC into him leads to a Faltine loop, so you won’t ever have to worry about not killing the person you touch.

Maybe Rocket Raccoon. Thor can make use of Log Trap. And a DHC into Mad Hopper, allows Thor to hard tag back in and continue the combo. You’d probably need a stronger anchor, though, because Rocky’s there purely as support for Thor.

My god Thor/Strange/Ammy is stronger everyday :3 , i feel like im in 70%

True that you can’t do SSS with Gamma Wave assist but you can do SS (M Strike, M Spark > Mighty Tornado). I would suggest Doom and Hidden Missles also but have him 3rd instead of Akuma. You will still get SSS from Hidden Missles and 2 great DHC choices from having Hulk 2nd.

You can get SSS from Gamma Wave. The timing is just really tough.

Dhc’s are good with Hulk to Thor. Hulk’s ability to otg gamma wave>L aa gamma charge>2nd M>gamma crush>dhc to mighty thunder in the corner actually gives a reason to do mighty thunder.

Mighty smash alpha counter is too good. I’m running Doomman’s team Thor/RR/Skrull now. Log is just so great for Thor, but just working on DHC’s and what not. I have found that since Thor and Skrull are my main’s I’m going for the win wiht the Odinson, otherwise I’d rather just rather get skrull crackfactor.

Can you tell me what combo you use to get into SSS with Hulk assist? Thanks.

Any combo ending in a hard knockdown in the corner works.

I feel like I’m slowly gravitating towards this team. I play Thor/Doom/Ammy do you have some tips to make the adjustment?

mm, just use Strange to negate other characters assists and mighty strike everything :stuck_out_tongue: … then you get close and abuse coldstar+strike. Then when you get the hit you TOD with coldstar extension, or with Strange extension, or with raggador DHC whiff into fof combo, or with Strange TAC, then TK EOA > hardtag Thor, and continue with the BS

Just started back up with Thor and I have trying out Thor/RR/Ammy. Would this team work in the long run. Is there any Thor-RR or Thor-Ammy I should know? Any help is appreciated.

I think its Americano err Caucasian champ plays Thor/RR and the Japanese player Tonosama plays the RR/Ammy shell you can grab ideas from these guys. Thor/RR/Ammy can work famously assuming you’re using log trap and cold star but you’ll need to put in the time with RR/Ammy more than Thor because they aren’t the “pick up and play” type of characters focus on what they’re gonna do when Thor dies. As for Thors assist mighty spark would actually be groovy for RR or Ammy it’ll give you a mix up for characters who can duck the spark and can help RR setup from fullscreen. Mighty smashes invincible alpha counter is also a good choice for people who just wanna maul you and rtsd mindlessly like Zero, Wolverine & Nova or Vergil (belt pressure) although matchup specific it can save your butt. Keep your Thor strings safe & lockdown and with cold star and cover your approach with TK Strikes and Log Trap

i know people don’t like ghost rider (i actually don’t think this character is that bad anymore, he’s got flaws, but he’s got quite a few notable qualities as well), but thor is capable of doing some pretty silly things with him along with strange.

^That being?