I’d like to hear Brook_Engineer’s take on the lag.
How much is it improved in the newer versions? Have you tested, or do you have some hard numbers of what it is at average?
Can it still be improved, on what versions etc?
EDIT: The test with sample size of 5 is way too small to say anything. The board can have lag as high as 10ms or 6ms or 3ms, we can’t know with the sample size of 5. If I throw a coin 5 times and 4 of them is heads, does that mean that there’s a 80% chance of getting heads in a coin flip?
I’ll say once again, I’d like to see further testing, that’s all. ¯_(ツ)_/¯ I think it would be good information for everybody who’s looking into getting this. I don’t mean to upset or annoy anybody; that’s your problem. Based on the test we have, the old firmware was way worse than PS360+, and the new firmware is still worse than PS360+, and we can’t know exactly how much because of the sample size.
That’s why Zippy and I are here!
We need to know players’ real situations and feedback for better product.
For the firmware update of this version, I do see that there’s something that we have to modify.
However, I also realize that many players are quite satisfied with the improvement.
Let’s make an example.
Many people are big fan of Apple.
We did have many expectations to iPhone 6, and there were so many rumors.
But how was it when we really got it?
Some people might be disappointed for some reasons; however, most people were happy with there new iPhone.
This is also what we try to bring all of you players.
So it’s quite good to see both positive and negative feedback from you guys.
We do see your opinion, and we will keep working on improving Brook products.
The most important thing is–we hope you do enjoy having your game with Brook!!!
Don’t know if this was brought up to attention but after installing the latest firmware, my Brook Board would disconnect my joystick after winning a round e.g. SFV won or lose a round and the next round my joystick would not function but my buttons will, until I unplug and plug it back in.
Important notice, this only happens on PC.
I’ve tested on PS4 and it works fine with no issues but PC only. My friend also has a UFB playing SFV on PC and reported this issue as well (He even reinstalled his firmware again but no luck) I haven’t tried Xbone, PS3, Wii U, 360 yet.
Are you sure you didnt accidentaly press a direction on the stick and start in between Rounds or something? Im on pc aswell and i haven’t had this issue on win 10. I did accidentaly switch to rs in training mode though.
You’re pressing the START button between rounds to skip intermission screens, and holding a joystick direction, changing the input to LS or RS. It’s physically, electrically and logically impossible for a joystick to disconnect and the buttons remain functional, just because a round ended. The mode switching will be addressed soon and you won’t have this issue again.
Luckily i still had the v1.4 file on my PC, but would it be possible to have previous versions of firmware available on your site for situations like this or comparison testing etc?
While i’m on this topic; your website isn’t really setup optimally. It requires you to go to www.brookaccessory.com to access it. Going to brookaccessory.com neither forwards to the www domain or mirrors it. It’s just a blank page.
Is this board, and recent firmware version, capable of allowing me to use my stick on my backwards-compatible PS3 with my PS2 games? My present MKX PS3/PS4 padhacked unit doesn’t allow it, and it’s a real drag.
There is a separate trick to getting PS2 games on the PS3 console to work with 3rd party controllers.
You got to start your game with a Dual Shock 3, plug in your controller of choice and use the system menu to switch from the DS3 to the stick.
So from what we know, is it safe to assume UFB will work on xbox scorpio / ps4 neo?
Ms claims your xbox one peripherals will continue to work and ive read similar rumours about neo…
Was in a state of disbelief when I first read this, but after some of my own testing…
Sigh, you are correct @adlorin , when the BC PS3 switches to PS2 mode, the PS button on the MKX isn’t recognized.
If it makes you feel any better, when switching the BC PS3 to PSone mode, the PS button on the pad is recognized. (Tested: CvS, Alpha 3, Marvel Super Heroes, & Rival Schools)
Its a flaw in the Backwards compatibility aspect, the PS2 game is still expecting a PS2 controller. The PS3 system has to emulate that controller and coded it well for the Sony Dual Shock 3, but they somehow ignored wired USB devices. It is because how the controllers get re-synced for the PS2 game and 2nd/3rd party controllers don’t get reconnected with the resync. The PS1 and PS2 are very different systems, just as much the PS2 is different from the PS3.
Just start your game with the Dual Shock 3, once in game plug in your controller of choice and use the Dual Shock 3 to enter the system menu and switch your player one from the Dual Shock over to your controller of choice.
I will not assume anything till those consoles are out.
I also take what ever MS claims with a grain of salt, this console generation they already burned too many bridges to get that “benefit of a doubt”.
As for the PS4 “Neo” we already have to update with firmware updates, I assume from Brooks awesome track-record they tackle that hurdle when it comes.
As for the PS4 “Neo” the word is (hinted by a developer) Sony has a very strict policy of what ever works on the PS4 Neo has to work the same on the Vanilla PS4.
Games and 1st and 2nd party accessories will not change.
I already got the PCB but i was wondering how do i connect the home led button, in my custom fightstick i got a home led button and home button as one but how do i manage to connect the led part so when i turn on my xb1 with the fightstick my home/led button turn on?
@Brook_Engineer I think he wants to use the LED light on his Xbox controller.
@JorgeJOV On the brook UFB, you will see the pins “VCC, LED1, 2, 3 4” (or LED 0, 1, 2, 3, I don’t remember).
you will need to wire up VCC to VCC/VDD on the fightstick, on the LED jumper pin block, and then you will need to connect LED 1,2,3, and 4 to the same pins on the Brook UFB. This is based on the Xbox 360 system.
if the Xbox One has only one LED light, then you just hook up LED 0 or 1 to LED 0 (or 1) on the UFB. That’s all.
I don’t know the LED pinouts for an Xbox One controller, however. On an xbox 360, there are 4 LED lights going around the home button, which show what player “Position” (player 1, 2, 3 or 4) that the controller is using.