Brook Converters Thread

Was it ever specified which one of the zero delay boards this now supports?

https://youtube.com/watch?v=L4rlLYE-e20

Whipped up this quick lag test for you guys
 enjoy


+1 even better
 competition is good. still no info from akishop.

regarding your lag test. You’re recording at 60 frames a seconds. So one frame equals 1/60 of a second (16.67ms). Recording at 60 FPS will only give you “accuracy” of 16.67ms. Using 10 sample points is also a bit “low”, the variance is 0.177 (=0.421 standard deviation) frames(ps3-ps4 column). So your 0.7 frame difference could be ± 0.421 frames off, which (could) make it 1 frame of lag.
(man I suck at statistics, If i remember correctly it works like that)

Can you try to do 120FPS and with more samples like the other lag tests? (http://www.displaylag.com/console-latency-exploring-video-game-input-lag/)

hey @gekkekoe - thanks for the feedback. unfortunately i dont have a way to shoot 120fps. either way 1 frame @ 60fps should = 0.06ms (not 16.67ms). For an adapter, this is still exceptionally good. according to @Teyah 's testssome of the native PS4 sticks/pads have way more lag than this.

Hi Guys
To follow PS3/PS4 3rd party spec, PS3/PS4 stick data rates are 4ms to 10ms, every brand have different
So the converters read and do some process to respond PS4. The total lag time maybe spend 20ms to respond on PS4.
Share to all


60 fps means 60 frames in 1 second. so one frame equals 1/60 second = 0.01667 seconds ~ 16.67ms.

@GOGO.Zippy
Every board has input lag agreed. But we are only measuring the diff from the base case here (we’re trying to figure out if and how much lag the adapter adds). Still you should consider build a pcb instead of a adapter :slight_smile: I would buy it :slight_smile:

BROOK Converter offer another solution to let your old stick or devices to play on new or other consoles.

I will do more things to improve or deal with players


I understand why you make a converter. But apparently you guys found a way around the PS4 BT security. I would love to have that in a separate PCB. Just saying, I would (and probably a lot more ppl) would buy it to make custom sticks. You could make 2 products and have more profit :wink: You already have all the required tech needed


@gekkekoe we should take a poll for the demand of a PCB. when it comes downs to manufacturing they’ve gotta justify the production costs, etc


That link calculates frames per millisecond, not milliseconds per frame.

yeah i just realized and edited my post


Xbox 360/Xbox one to PS4
PS3 to PS4

https://www.youtube.com/watch?v=8rK5Yh0eofM

En español

High speed cameras aren’t that cheap.

Have you tried using an iOS device you already own? If I get time tonight I may try myself the 120/240FPS
240 FPS
iPhoneï»ż6
iPhone6+
120 FPS
iPhone 5s
iPad Air 2
60 FPS
iPad Air
iPad Mini Retina
iPad Mini
iPod Touch 5th generation
iPhone 5c
iPhone 5

i used my iphone 6 plus to record. the only way to access the higher frame rates would be to record in slow motion. not sure if quicktime supports the playback but ill give it a shot.

Brook super converter Xbox One Español
https://youtu.be/1dDF2AwNXlc

Can I get a confirmation on what converter(s) I need for my stick to play PS4 and Xbox One?

  1. My stick has a new PS360+ in it. So in order to use it with these converters I need the PS360+ to be in 360 mode?
  2. With my PS360+ in 360 mode I would need the following converters for PS4 and Xbox One compatibility?

hey @EJM those will both work (Black one and Lime One). The adapters will see the PS360+ in 360 mode (no forced mode needed). FYI: Brook & Akishop are both currently working on fixing the PS3 side as well if that matters.

So if Im reading this correctly, a green converter will allow both my ps360+ or my xbone te2 stick to work on my ps4? Who in the US carries these besides VGNY as they dont have the green in stock. Sorry if this is posted somewhere but Im @ work and cant read through all of the posts.

For anyone concerned about lag: We (a group of 4 people from germany) have tried out the converter and tested it for lag with how teyah.net tests sticks for delay. We do not have a definite conclusion yet since we used a PS2 Stick with the PS2 to PS4 converter and we do not know how much the PS2 stick lags.

However, we can confirm that with the following setup:
HORI 2SA Arcade Stick + Brooks Converter = Player 1 Sol
PS360+ Stick = Player 2 Sol

The input delay seems to be between 0-1 frames.
We made both characters press 5K (which is 3 frames fast), and around 70%-80% of the time, Player 2 won.
Afterwards we made P1 press 5P(4f fast) vs P2 pressing 5K(3f fast), and P1 Sol won 100% of the time.

This means that the PS2 to PS4 converter definitely does not lag more than 1 frame.

Now if we knew how much delay the Hori Stick has by itself we could conclude how much ms delay the converter exactly has.

I personally am satisfied with the product, but would love to get more data on the delay.