It’s almost as good as Guile, who simply blocks by broadening his shoulders.
I just noticed the tentacle-splash (j.S?) crosses-up, which is much needed for a character like this.
That would be j.C
(refer to first post)
Nemesis with the smoker gums and the Colgate smile. I am definitely picking up my favorite RE tyrant-type villain of all time! >:3
Dat Colgate toothpaste… zombie brand.
This guy looks like fun
Air Rockets Otg, that means we might get some relaunches if we pair him up with some combo extending assists. So, gonna be using GR’s Wallbounce assist for DAT EXTRA DAMAGE OUTPUT. I already have a combo in mind,but i’ll wait when we have access to these characters.
LOL that lvl3 super is godlike :eek:
When Nemesis dies he should be dropping weapon parts and First Aid boxes.
^ FUCK YEAH :eek:
Check Nemesis’ teeth when he wins just before the win animation, it shines lol
Chris + Nemesis, let’s go
I’m pretty sure that was drool on account of not having functioning lips. xD
Just the fact that Nemesis hits like a tank AND has a hyper armored hyper combo AND has an OTG AND has a badass Level 3 will make Sentinel obsolete.
Not if he doesn’t have an assist that replaces drones, he won’t.
Not if he doesn’t have any air mobility, he won’t.
Crossing my fingers for rocket jump.
Rockets will do fine. It may not be drones, but if that rocket assist has good priority, then Nemesis will totally be viable.
EDIT: Air mobility will probably be his only downfall, but he is a big fellow. Let’s wait until the game launches and see for ourselves. :3
Im sure he will also have to deal with instant overheads like sent does because hes so big, which automatically makes his life harder.
Which is where his rush super comes in. Get out of defensive situations the easy way, at the cost of health.
Like I said, mash out that hyper armor hyper just like everybody else does with Sentinel’s hyper armor. XD
ideas for Nemesis’ other assists- excuse me NEME-ASSISTS.
Horizontal Rocket shoot ok, seems decent enough but what else?
Diagonal Rocket OTG? (Wesker-esque but more dmg?)
Wallbounce Fist Rush: I’m almost positive about this one, its similar to Wesker’s Ghost butterfly assist but Nemesis’ probably deals bigger damage and rushes forward first.
Hard Knockdown Stinger Slap: The move he used to get Hulk into Grounded for his Rocket Hyper.
btw: Just on a side note. Nemesis’ “bazooka” is an FIM-92 Stinger lookalike, an portable Anti-Air SAM. Idk why they didn’t go with the exact lookalike, Similar to how Chris uses Leon’s “Silver Ghost” handgun instead of his trademark M9. But i’m going into gun talks, ignore my rambling…
Rush Punch assist is the new Juggernaut punch. I AM CALLING IT.