Breathless = Cheap?

this Thread = gay ???

auto correct breathless against cross ups is so godlike lmao

its really not that bad, im saying if he instantly lets it go you can see it and jump, if he doesnt all you have to do is slide.

You did not read my post AT ALL.

I wasn’t talking about point blank range. I said stand next to Abel with Dudley, THEN JUMP BACKWARDS. THAT’S the range I was talking about. You can’t jump over him. You can’t jump out of U2 range. You can’t Machine Gun Upper.

First of all, if you can react to Abel’s grab post flash on reaction, you are a god/goddess/king/queen/beastmaster.
Too dang fast for me. Maybe you can.

Second, let’s just say that you DO have the reactions to avoid a 7 frame grab on sight. Then that means the Abel player has those same reactions, too, right? That means he can react to YOUR Oil slide, and grab you before it has a chance to come out, becasue HIS GRAB IS FASTER THAN YOUR OIL SLIDE.

7 frames vs 14 frames. It’s ALL about frame data.

What if he delays it for 6 frames, then lets go?

Viper and Ibuki don’t give a crap about Abel’s U2. Viper can leave the stratosphere, and Ibuki has a huge jump with kunai. Must be nice…

uh, so if you’re point blank vs abel and notice he has U2 stock, dont jump back recklessly? breathless aint the only one that can catch you for doing so, e.g. fuerte’s U1

and uh “What if he delays it for 6 frames, then let’s go?” - are we seriously playing the what if game? what if the person jumped a litte bit later then? all of the what ifs is probably where you have to make guesses in the game, guess right and you get to punish.

oh as for the argument if the player can react quickly, then i guess the better player DESERVES it.

Lol why would she jump and Kunai when she can just raida it for free. :’(

I think you guys are misunderstanding me.

Take Dudley. Walk up to Abel. Then jump back once.

Take note of where Dudley lands. Take note of that distance.

At that distance, Dudley cannot jump over Abel and he cannot jump back out of U2’s range.

So, in an actual match against a Dudley, if you ever see him at that distance, you can activate U2, and he will not be able to jump forward to avoid it. He will not be able to jump backwards to avoid it. He will have to guess his way out, unless he has his own U2 (Dudley’s U1 doesn’t break armor).

Raida is only close range, tho…

Maybe i have very good reactions ( which i dont think is the case ) but as long as im more then a character length away from abel it seems easy to see him dash forward and jump in time.

I think his U2 is a very solid ultra and it has some cool applications like conditioning your opponent with tick throws and then throwing it out there when youd usually TT. I just think his first ultra is such an awesome weapon that U2 kind of pales in comparison.

I’m torn down the middle, while his U1 is still as good as ever I just use Breathless in most of my matches now because even if my meter is full I don’t go out of my way to land it while the other player starts backing down on the offense and acting alot more cautious which usually helps me out big time in landing most of my moves. That along with the perfect punishment for alot of moves in the game, I am a big fan of it. But after awhile I will probably switch back to Soulless just because of the easy combo ability.

if you guys think you got enough noobs here,you should check the vega forums.its now officially srk’s facebook page.

yes its cheap. stop using it…

I feel bad for few people in this thread trying to share knowledge. Especially HAV. You ever notice most top players don’t post in these threads. It’s a waste of time. Trying to tell a scrub why this Ultra is average is the same as trying to teach a baboon’s ass to do chemistry.

so true soooo true

Sorry I misread. In the midst of all the stupidness in this thread, I read your post, and saw it as the stupidest it possible could have been, which is what I responded to. That’s not what you posted, so I fucked up on that.

In response to what you actually did post, it’s still an easy answer.

EX Thunderbolt gets out free.

haha i was just messing around in training mode with Dudley and Abel and i made abel do U2 w/o charge point blank in Dudleys face. While testing various moves, short swing blow (the one where he goes backwards then forward again) makes U2 completely whiff. I have no clue why, neither character hits the other one and abel is in is face the whole time. Weird.

If Abel cancels U2 immediately, he can block it. EX Thunderbolt is -21 on block.

So…it’s not free. It’s yet another guess that can cost you a lot of damage if baited, while costing Abel very little if he guesses wrong (170 damage).

Yep. Balrog has a similar problem. There is a huge range where Balrog cannot avoid it by jumping forward or backward. He has three armor breakers, all of which are too slow and need charge.

so… at least the thread people no longer think the move is overpowered??? right? …plz say yes…

I don’t get how a guessing game NOT in abel’s favor offensively on a move that doesn’t combo but is fast (therefore good at punishing) could be considered overpowered. Is The fact akuma can combo his lame new ultra OP? Is the fact rufus’s new ultra does pretty decent chip and is a GREAT anti-air OP? Is the fact ryu still can combo his ultra with one EX bar overpowered? How about that soulless can be comboed off a c.hp, which you can FADC into off a LOT of options?

also… about jumping it on reaction… its really not that hard unless you are RIGHT next to him (at which point you’d just jump over him the moment you saw the flash ANYWAY). Its a 7 frame move or whatever but for every little bit back you are its another frame or more of time to react to it… and being a ground throw all they have to do is react fast enough to be in a jumping animation to avoid it… its like jumping over an EX FB at mid-range except without any in-air hitting frames. The only way you are going to be getting hit with this move with the MAJORITY of the cast if you know what you are doing is if A: you are clueless. B: you are already jumping in which case its being used as an anti-air (and how is THAT op given the majority of the cast has moves that function just as well as anti-airs?) C: its a punish (see akuma Ultra 1…) or D: they caught you with a lucky guess at JUST the right range.

Seriously … just look at this :

(note… this is all at middle range or farther since anyone can jump over for free at close range which means no decent abel would use it at close range except for a punish/anti-air)

abel: wheel kick… on reaction to flash

Adon: jaguar ANYTHING… on reaction

akuma: teleport, tiger tatsu, EX air fb, EX fb, demon palm… on reaction to flash

rog: has to rely on jumping or risking a HEADBUTT

Blanka: any charge move…

Viper: HAHAHA

Cammy: This is a great ultra against her really. She has to rely on jumping.

Chun-li: EX fb, EX bird, EX kicks

Cody: nado (name…my bad…lol) … not sure if zonk beats it or not.

Dan: Can hk air danku out basically for free.

… the list goes on. Basically the only characters that don’t have a 100% reliable way to get out of it (meaning they have to play the instant/hold mix-up on jumping) are: balrog, cammy, dudley, fuerte (if he doesn’t have a charge and cannot wall jump), Fei, Gen (depending on the stance he is in), guy, hakan (we are talking mid range here, so letting go of ultra 1 instantly will beat his slide), mokoto (but dear GOD with her dash…makes it almost like an instant get-out…lol), and geif.

Now look at that list without all the extra comments: balrog, cammy, dudley, fuerte, fei, gen, guy, hakan, mokoto, geif. Basically he NEEDED the geif one. Fei, gen, guy, hakan, and mokoto are all likely low tier characters anyway. Balrog is top tier so nobody is going to be crying… Abel has no reason to risk random ultra against cammy since its so great against her defensively for shutting down her rushdown that normally really hurts abel. Fuerte gets a bunch of asterisks on this. So that means that the only character with a legitimate complaint really to the move in a match-up standpoint is dudley and even then you’d have to catch him at the perfect range… for a GUESSING GAME!!! That hardly screams “overpowered” to me.

Otherwise breathless is a good punisher, but there are a lot of ultras that work pretty well as punishers without being overpowered at all (such as akuma’s ultra 1 which excels as a punisher and anti-air but is useless otherwise)… and its a pretty good anti-air but basically every character has one ultra that will work basically just as well as an anti-air or better (um… ryu, sagat, akuma, sakura, guile, hakan, … yea basically everyone).

Basically its a versatile ultra that works well as a punish, a counter-poke, and an anti-air… but OP it is most definitely not. Plus it has some rather odd whiffing opportunities against moves you’d think it would land against but doesn’t (beside the point really…).

gief can U2 his way out iirc lol

^^ lol… but that still isn’t a 100% get out since he already needs the ultra to be able to get out of breathless. I wasn’t even considering ultras since most characters don’t even need them. But cammy with ultra 1 gets out free… the rest I’m either not sure about or know their ultras won’t work (fei). And at this point… which geif player in their right mind is going to run with ultra 2?? (i don’t know though… if you get hit with breathless as an anti-air enough time…). Funny nonetheless since geif looks goofy when whiffing that ultra.