Brawl's online play sucks and you know it

Ignoring the fact there’s a bit more shift than you state… wouldn’t the fact they moved up make it a different list?

Well the thing is, all that stuff you listed can be done, you just can’t visibly see it happen and have to do it before it comes out. With example of diddy, you could short hop bair nair, but I imagine in some matches you’d have to input the nair before you would normally. You can’t see the bair happen then nair afterwards. It’s gotta be done sort of[ blindly. Same applies for DeDeDe when I play him online. When I chain grab, I have to input the next grab before he’s even thrown them sometimes to get the inescapable version.

I guess you could say online rules out hit confirming, which sucks for characters that can combo / pressure well. The big problem with this is you have to commit to stuff you normally wouldn’t have to before you know if it’s the best option or not. But like I said before, that’ll make your anticipation way better having to exercise that all the time.

Hogosha: Why thank you <3

Man, no crap that Brawl’s online sucks? On a good connection I was getting a solid two seconds of input delay.

I do realize that both players have to deal with lag. But it’s so bad that it shouldn’t have to be dealt with in the first place and actually hinders proper learning to the point where I’d rather just not deal with it. Slowing myself down and learning to play with lag isn’t good practice for playing with ideal conditions. Like in the example I typed up before. If doing that causes me to die 100 out of 100 times in an online match but causes me to win 100 times out of 100 times in an offline match, damn straight I’m gonna die next time I’m online.

uh… no?

I didnt even know where to start with this post. but for starters, I don’t even glide toss much and my Diddy glide tossing is just about flawless online. only reason it’s not is because I haven’t practiced it. Dedede’s chasing chain grabbing is very easy. I haven’t mastered the standing one so I dunno about that one. short hopping not always registering? I don’t even wanna touch that one. just what the hell kind of demon lag are you experiencing anyway? are those even lag related?

the situation you listed before doesn’t even really sound lag related

cmon people, I’m not even for or against online brawl. but if you’re going to bash it, don’t bash the worst part of it as if to give off that’s all there is to online brawl.

I did what should have been a dashing grab in a lagless environment and the game registered it as running off the edge and doing a neutral air (or forward air, can’t remember). Believe me, it’s lag-related. I’ve also had instances where I went to do a down air with Zamus just above a platform on Norfair and the game registered it as landing, hitting down (going through the platform), and doing a down air to my death. Also, completely lag-related.

With that said, I agree with Alpha to an extent. If you value online play at all, learn to work around the lag. I don’t, however, and think it’s balls.