I was talking to a buddy yesterday, and it got me thinking.
There is always talk about what the reall names are for these three characters in the SF world.
I want to express why I don?t follow the US versions of the name. This might explain the POV for some.
This is much bigger than THIS IS THE USA, and THAT IS JAPAN.
For years video game companies have edited or changed this in the US versions of the games. This was really prevalent during the PS era. I am not sure if it follows for today?s industry.
Parts of games where flagrantly removed for the US versions. As if American could not handle them, or didn?t deserve them. This factor of removing was in many genre defining games.
Marvel Super Heroes: (First True Air-chain combo game, COTA had air combo?s but not as we know them today)
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Anita (little girl the follow Donovan From the DS series ) was removed as a secret character. You could get her on the character select screen but if you picked her the game crashed.
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Marvel V. Street Fighter: **(First VS. game to use the assist system) -
The little Japanese tourist character (forgot his name) was removed as a selectable character
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Final Fantasy 7: **(Redefined the Genre of RPG?s)
-Areith?s name was changed to Areis in the US version and secret enemies where removed. (They where in the bottom of a well, they had the highest agility of anything in the game and would dodge any attack, you could only kill them with poison and it would take like 4 hours, but they game you HELLA experience)
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Final Fantasy 8:** (another Genre Defining RPG)
- The hidden Mogel and Tomba call spells where removed (needed pocket station to unlock, US player did not get an alternative way to unlock it), and the secret fishermen?s utopia city was removed.
Castlevania SOTN: (Do I really need to explain this one)
- Character sprites in the US version where redrawn to reveal a lot less T & A. Several Female type charters had their feminine parts covered. ? Not to mention we never got Dracula X (soon to be out on PSP)
There are several other examples that I could list.
I am a purest, not such a purest that I don?t mind things added to games and I understand the game need to be translated, but I don?t like part of games removed or changed.
I think that other players around fighting game community dislike things being changed (at least somewhat). These are some examples of changes that many people don?t like in the SF series:
Roll canceling was taken out of the XBL version of CVS2
Alpha 2 gold with all its changes to the CC system, AC?s and characters.
The home version of alpha 3 with the CC?ing taken out.
All the changes to the different home versions of ST (see wiki for details)
The frame changes on the DC version of 3s
Many people just want things the way they where made.
So, anyway this brings me to my point, about the name changes. Capcom changed the name of three characters in the SF series in bringing the series to the US.
YES, I understand why, Mike Bison had too much of a similarity to the Mike Tyson. Needless to say, it was a change none the less.
However, I come to feel that if I support and accept the changes made to SF, then I support the fact that changing things in games is ok.
It is not OK!
I wanted to play Anita, I wanted to play the Japanese tourist, I wanted to play the hidden ememies, I want the hidden mogul and tomba call spells, I wanted to create the hidden fishermen village, and GOD DAMN IT, I want to see vampire beast chicks with HUGE TITS!
I wanted all this without having to import the game or play my friends imported game (thank you SHINE!).
That is why I stick to the fact of not calling M.Bison, Balrog.
In stead I use the phrase ?Boxer, Claw, and Dictator? to describe the characters to avoid confusion in while talking about the subject in America.
I can?t bring myself to using the US name, b/c I can?t support the fact that they where changed, and changing games IS NOT OK! (at least to me)
**What are your thoughts, ideas, and counter points! I am interested in discussing.
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