laughs
Can yall tke that to Pms. N E on to some important stuff right here.
Twisted vs Art’s sim
Got two matches, your going to have to forgive the crappy quality as these are a video recording off my cell phone I have no idea how else to get the replays to youtube but this atm but yeah two fun matches on my first night of SSF4. Nothing all that special out of me.
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What a rough match. Sim is going to be tough for Dic, I think. Even if it’s 5-5 you have to play it so differently. And Sim’s b+LK has definitely been buffed, which I had suspected (but thought maybe it was just online lag messing with me) … which means your c.LKxxSK loop timing needs to be 100% on point.
I wonder if he would have done better if he could incorporate a little better tight frame trap strings to deal a bit more damage. He loses reach a lot with c.LK and he has to advance forward after 2 or 3 blocked c.LK and ate a ton of b+kicks from Art’s Sim.
When i take a break from cody ill post more bison vids.
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i agree. i thought he would’ve benefited from s.lk pressure and random ex scissors.
Vanilla sf4 but still…Kuma was doing so well I thought he’d take the whole thing [media=youtube]kt7Ozwu35aw[/media]. But he got really sloppy vs RF at the very end and ate 3 fireballs. Should’ve had it.
Kuma playing some Super.
Kuma (M.Bison) vs HARITSUKA AN (M.Bison)
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Wow thanks for that they both played a good game
Hey, guys, here’s a little trick I discovered with Bison. Hope it helps! :tup:
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Instead of cr.strong do a standing fierce
Love the c. lk > s. hp trap, really good counter and it turns into a pritty nice combo too.
Nice ending
I saw someone talking about this a while back on here, anyway, its apparently not safe, the PC doesn’t combo so its all about if they know the trick or not, if they block it = free ultra
I guess I’m saying, mix it up, maybe juggle to s.hk then juggle to c. mp, PC then juggle to s. hp, PC…etc mix it up so they dont know if its gona be the juggle cross over, if you did it that way every time, juggle, c mp, PC they would relate, c mp > hes gona PC crossover > buffer ultra = free ultra.
ALSO, to get more tricky, maybe learn a PC what does NOT crossup, and use that at times too, when they think they have you figured out, you start using corssover PC’s and none crossovers, never do the same thing in a pattern, people adapt.
Well, no, I mean it’s not ABSOLUTELY guaranteed in that it can be blocked, but in the event that the set-up works and fools your opponent the PC is guaranteed to cross-up because of the spacing provided by the cr. MP. That’s all that I was getting at. I felt the rest kinda went without saying. NOTHING is really “guaranteed” in Street Fighter, but it’s just another situation to help with Bison’s game.
Kuma hits a lot of buttons. I wonder if he’s just mashing or if some of it is OS.
Yeah, almost looks like he pianos from FP to LP during scissors. Very weird.
Slamming buttons to tech knock downs.
^This…any way that was a great mirror. I just loved the sound of trades and focus being destroyed.
vs. checkmate(RY)
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and against RagingStorm SRK(Abel)…
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