I’m pumped! I played him a few times today and after evaluating what I needed to do, I beat him! It was great, wish I would have recorded it though. I’m especially excited because I just recently decided to get serious about fighting games and this was a great way to start.
His spot on leaderboard. I’ve also beaten the #4 guy, that koko person. Pretty cool since, as you can see by my record I’m not that good, but I’m getting better and I’m sure we all know about the netcode in this game. :lame:
Why would you make thread about this? Not only that take the time to take a pic & then post it…Imagine someone making 511 threads, the amount time the dude lost…
Good on you and I’m not trying to take anything away from you but usually the #1 people on live are ass and use boosting with multiple accounts or disconnect methods to get there. I know that is/was the case with KoF98UM and SF IV anyway. This guy could very well be legit and congrats on your victory :tup:
The only time a spot isn’t legit is when they are like 1000-0 or something and never lost… considering the #1 guy had put in a considerable time and effort (and took his losses without quitting) that is legit.
Do you really think this is an achievement… really?? Online is not anything like real life. Online play is like an extended training mode that is all. Congrats on beating some random guy on the internet… :rolleyes: :rolleyes:
The lag on Mark of the Wolves is all one sided. One person gets a perfect connection while the other gets all the lag. I’ve been schooling some of the nastier Japanese KOF players on this simply because of the B.S. lag.
It’s still a good accomplishment, but unfortunately unless Playmore gets off their rear and fixes the netcode there is no way of telling how good the Japanese players really are.
If true, then how is this even playable? Even something like 50ms ping, if it’s entirely one sided, then the host is basically playing 6 frames ahead of the sucker.