Oh yeah…
THROW BALROG OUT OF HIS EX DASH PUNCHES. IT’S FREE!
Oh yeah…
THROW BALROG OUT OF HIS EX DASH PUNCHES. IT’S FREE!
+1. Most of his rush punches and his buffalo headbutt can also be focused. Focus is an important tool, but don’t sit there and keep doing it like an idiot or you will pay. Also don’t do it to jump in’s, 9/10 you will eat the jab that comes next and probably a buffalo headbutt to boot.
True speak.
Focus is very valuable, but good zoning is far more valuable. A smart balrog will rock your focus with dashing lnuge if you spam it too much.
My friend mains rog and I notice that tatsu beats his dash punch all day long. If im half screen away and i know the only way he can get close to me is by dash punching or jumping, i just tatsu then teleport back instead of FA. Then from full screen I throw fb’s. Tatsu is just another option besides FA. Just my 2 cents.
I just noticed this is claws balrog…
/doh
when i try tio bait his headbutt and then do fa
he always flys over me an then throw me after and i eat a lot of dmg
so i want to say if you want to bait his headbutt do it from a little far away
For the most part,but TAP,Torpedo,and Overhead Rush will break that shit up.
I don’t know what level Balrogs some of y’all are fighting but the Rogs I fight only need to land a cr. lp then its all over from there cuz from that initial cr.lp they follow it with another cr.lp then cr.mp i think then a headbutt then ULTRA so rog only needs a jap to get his ultra off but again this depends on the skill level of the rog you are fighting.
Based on the original post, he is talking about 1000BP or less Rogs. So the crappy ones. You can throw anything out from this thread if you are talking about a pro Rog, since it’s all mental games from there. But again, we are only talking about mid level ones.
LOL I completely over looked that part of the original post thanks for pointing that out Stoli
Thanks for the advice, gentlemen. I can’t seem to make any progress in g2 solely because of rog, hopefully my scrubbiness will improve now
Everything in my post is legit vs good Balrogs. I never post strategies on how to beat crappy versions of a character. If you can handle the match up when fighting someone good, you’ll be able to handle it when you’re fighting someone bad.
i agree with versatilebjn
because if you beat good guys the rest should be no problem
so we should talk about real strategies and not the strategies that would beat a typ who join the g2
if you want to learn something then do it for 100% everything else is BS
Well, If you’ve ever seen the GameStop tournament, the 3rd place winner was Antwan Ortiz. This kid is a true BEAST with Balrog and 1 of the best in the nation with that character. But the guy he lost 2, Mike Ross, did something that a lot of players don’t do. He payed attention to the frame data and was able to immediately counterattack after Balrog attacked by catching him on the recoil of his charge punches. If you practice on catching these small window of opportunity, you will realize that you will be better able to compete against even the best Balrogs. Just learn the frame data necessary to counter each attack and learn to bait him into using his turning punch to counter fireballs. Then, punish him for it!
yikes, this thread got pretty sweet quick.
Balrog is like shock therapy. Anytime you ever drop a link in a combo you are eating jab jab short headbutt ultra. There’s 3 inevitabilities in life; Death, Taxes and getting jabbed into a headbutt into Ultra from Boxer.
I main Rog and have plenty of trouble with offensive Akumas. Demon Flip resets/crossups are good tools to make Rog lose his charge. Just beware of the Jesus Jabs…
Well, a totally offensive Akuma is also a mistake against Balrog. You have to mix it up so quickly that the your opponent doesn’t know what’s coming. Because I studied Ne0Russel’s YouTube videos on Shun Goku Satsu Timing, I can catch Balrog outta charge and EX moves. Maybe you may want to check it out as well. Also, watch the video of the GameStop tournament with Mike Ross’ E. Honda vs Antwan Ortiz’s Balrog and you will understand just how to capitalize on the windows of opportunity the Balrog opens.
Fireball and zone him all day, he’s eventually gonna take some chip and is gonna have to come after you, it’s inevitable. Akuma never has to take the initiative unless you’re behind in life or you’ve put Balrog in a situation where the risk/reward is heavily in Akuma’s favor (basically after any knockdown that Balrog can’t quick recover from you have like 5-6 options that either reset the situation or do 30-40% damage). The damage potential is heavily in Akuma’s favor, Balrog can’t do any solid damage to you unless he has you in the corner or some random shenanigans (overhead, ultra through fireball, etc). If he knocks you down midscreen, teleport back is basically free, you really only need to be careful when you’re in the corner, but even then you can still teleport/tk hurricane to escape if he’s being reckless or if you find the correct opening.
Of course there are still many character specific situations that you need to learn, but you can already build a solid gameplan:
This is all coming from someone who mains Balrog and decided to main Akuma as well because I had so much trouble playing this matchup against skilled Akumas in China -.-z
I think pure zoning tends to backfire on the Akumas I’ve played. A smart Rog will get around the FBs and punish teleports. But when the Akuma throws in some offense with well timed DF/xups, it’s GGPO for my Rog. I chose to pick up Akuma for those annoying Sagats and Giefs that my Rog gets smashed by in the arcade… and because I faced a great Akuma who nearly triple perfected me with mixing zoning with well timed offense.