Balrog Combo/Tech Thread

I suppose that’s why TAP is throw invulnerable the first couple of frames then.

Only lvl 7+ TAP is throw invincible on first frame, lower level TAPs are throw invincible frame 3-18

So, with another patch coming soon. What’s the bet on exactly how Rog will be nerfed. Because they will nerf the hell out of him with all the complaints. I’m thinking we’re about to get Bison level damage. Also, I’m betting he will lose some of the frame advantage on V trigger activation after a special. They’re going to drop him back to low mid/mid tier all in all.

Gimmicky but fun as fuck!

https://youtu.be/xOsYTE-sUNg

Looks like the two max damage combos (before the nerfs) are:
[list]
[] CC cr.hp, hk.dp, mp.ds xx CA (501/435)
[
] CC st.hk, cr.hp xx hk.ds, ex.ds xx v-skill > P, ex.ds (415/665)
[] (v-trigger activated) CC cr.hp, v-skill > P, ex.dl xx f+k xx v-skill > p, ex.ds xx f+k xx f+k (497/668)
[
] CC cr.hp, TAP, ex.dl xx f+k xx v-skill > P, ex.ds xx f+k xx f+k (515/733).
[/list]

Edit: 4th combo does more damage

This may be known already and not very practical perhaps but i just figured out a scenario for in the corner.

If you land a combo that ends with mk.screw punch into immediate vskill overhead the overhead hits so meaty that on a counter hit you can link into a cr.hp and then do whatever the fuck you want from there.

Thats on an opponent using normal recovery btw.