Low hit-confirm
C.LK, C.LP xx MP/EX Straight
C.LK, C.LP xx MP Straight xx CA
C.LK, C.LP xx EX Low
C.LK, C.LP xx EX Upper
C.LK, C.LP, S.LP xx LP/EX Straight
C.LK, C.LP, S.LP xx LP Straight xx CA
C.LK, C.LP, S.LP xx EX Low
C.LK, S.LK~MK~HK
Normal Hit-confirm
C.LP, S.LK~MK~HK
C.LP, C.LP xx MP/EX Straight
C.LP, C.LP xx MP Straight xx CA
C.LP, C.LP xx EX Low/Upper
S.LP, S.LP xx LP/EX Straight
S.LP, S.LP xx LP Straight xx CA
S.LP, S.LP xx EX Low
S.LP, S.MP xx MP/EX Straight
S.LP, S.MP xx MP Straight xx CA
S.LP, S.MP xx EX Low
S.MK, S.LK~MK~HK
S.MK, S.LP xx LP/EX Straight
S.MK, S.LP xx LP Straight xx CA
S.MK, S.LP xx EX Low
S.MK~MP~V-SKill~P/K
S.HK, C.MP xx MP/EX Straight
S.HK, C.MP xx MP Straight xx CA
S.HK, C.MP xx LK Low
S.HK, C.MP xx MK/EX Upper/ LK Low
S.HK, S.MK xx HP/EX Straight
S.HK, S.MK xx HP Straight xx CA
S.HK, S.MK xx HK/EX Low
Punish
S.LK~MK~HK ( 3 Frame )
C.LP, C.LP xx MP Straight ( 4 Frame )
S.LP, S.MP xx MP Straight ( 4 Frame )
S.MP xx MP Straight ( 5 Frame )
S.MK~MP xx V-SKill~P/K ( 6 Frame )
S.MK xx HP Straight ( 6 Frame )
S.MK, S.LK~MK~HK ( 6 Frame )
C.HP xx HK Upper, LP Straight ( 8 Frame )
S.HK, S.MK xx HP Straight ( 9 Frame )
S.HK, C.MP xx MK Upper ( 9 Frame )
Jumping
J.HP, C.MP xx MP Straight
J.HP, C.MP xx MK Upper
J.HK, S.HK, S.MK xx HP Straight
J.HK, S.HK, S.MK xx HK Low
J.HK, C.HP xx HK Upper, LP Straight
J.HK, C.HP xx HK Upper, LP Straight xx CA
*Anti-Air
LK/MK Upper xx CA
HK Upper, MP Straight xx CA
HK Upper, EX Straight xx V-SKill~P, EX Straight
V-Skill~P, LP Straight xx CA
V-Skill~P, EX Straight xx V-Skill~P, EX Straight
(Lvl 1)TAP, MP Straight xx CA
(Lvl 1)TAP, EX Straight xx V-Skill~P, EX Straight
(CC)C.HP, HP Straight xx cA
(CC)S.HK, LP Straight xx CA
Special Moves
HK Upper, LP Straight xx CA
(Final)TAP, LP Straight xx CA
V-Skill
V-Skill~K, S.MP xx MP Straight
V-Skill~K, S.MP xx MP Straight xx CA
V-Skill~K, S,MP xx MK Upper
V-Skill~K, S.MP xx MK Upper xx CA
V-Skill~K, S.MP xx LK Low
V-Skill~K, C.LP xx MP Straight
V-Skill~K, S.LP xx LP Straight
Counter-Hit
C.LP, S.MK xx HP Straight
C.LK, S.MK xx HP Straight
C.LP, S.MK xx HK Low
C.LK, S.MK xx HK Low
C.LP, C.MP xx MK Upper
C.LK, C.MP xx MK Upper
S.MP, C.LP xx MP Straight
S.MP, S.LK~MK~HK
S.MK, C.MP xx MP Straight
S.MK, S.MK xx HP Straight
S.MK, S.MK~MP~V-Skill~P/K
V-Skill~P, S.LP, S.MP xx MP Straight
V-Skill~P, S.LP, S.MP xx LK Low
V-Skill~K, S.MK~MP~V-SKill~P/K
V-Skill~K, S.MK, HP Straight
V-Skill~K, S.MK, S.LK~MK~HK
(LVL 1)TAP, S.LK~MK~HK
Crush Counter
S.HK, Dash, S.MK, S.LK~MK~HK
S.HK, Dash, S.MK~MP~V-Skill~P/K
S.HK, Walk, S.HK, C.MP xx MP Straight
S.HK, Walk, S.HK, C.MP xx MK Upper
S.HK, Walk, S.HK, C.MP xx LK Low
C.HP, Walk, V-Skill~P, MP Straight
C.HP, Walk, V-Skill~P, MK Low
C.HP, (Lvl 1)TAP, MP Straight
C.HP, HK Upper, MP Straight
C.HP, HK Upper, MP Straight xx CA
C.HP, HK Upper, EX Straight xx V-Skill~P, EX Straight
*****The “Anti-Air” combos are NOT practical. C.LP cancels into MP Straight and S.MK cancels into HP Straight. I didn’t show that in the video though. I’ve learned a ton from this thread so hopefully this helps someone as well!
-VesperArcade