Balrog (Boxer) Combos

I’ll just post the combos and math for a lvl 3 FA crumple

Assume that there is a lvl 3 FA at the start of each combo

Without EX and Ultra meter:

C.MK ~ C.LK xx HP Headbutt = 343 dmg, 435 stun
C.MK ~ C.MP xx HP Headbutt = 371 dmg, 470 stun
CS.MK xx HP Headbutt = 354 dmg, 420 stun
CS.HK ~ C.LK xx HP Straight Rush = 343 dmg, 515 stun
CS.HK ~ C.MP xx HP Straight Rush = 371 dmg, 550 stun

With EX and without Ultra:

CS.HK ~ C.LK xx EX Rush Upper ~ c.lp ~ c.lk xx HP Headbutt = 413 dmg, 620 stun
CS.HK ~ C.MP xx EX Rush Upper ~ c.lp ~ c.lk xx HP Headbutt = 441 dmg, 655 stun
CS.MK xx EX Rush Upper ~ c.lp ~ c.lk xx HP Headbutt = 417 dmg, 555 stun
C.MK ~ C.LK xx EX Rush Upper ~ c.lp ~ c.lk xx HP Headbutt = 389 dmg, 540 stun
C.MK ~ C.MP xx EX Rush Upper ~ c.lp ~ c.lk xx HP Headbutt = 417 dmg, 575 stun

With Ultra:

Full Ultra = 535 dmg, 200 stun
CS.MK xx HP Headbutt = 523 dmg, 420 stun
C.MP xx HP Headbutt = 507 dmg, 420 stun

Don’t waste meter on super unless it is last round and will kill. Ex Rush Upper combos do similar damage and more stun. Also if your planning on comboing into ultra don’t use any ex rush upper loops beforehand as they scale damage immensely…CS.HK ~ C.LK xx EX Rush Upper ~ c.lp ~ c.lk xx HP Headbutt ~ Ultra = 450 damage…see what I mean :wink:

j.HP c.lp c.lp c.mp l.rushlowpunch

http://forums.shoryuken.com/showthread.php?t=186686

I’m sure most have seen this thread. but for the 1 frame links would we need to have the input C.mp ~ C.lp to get the C.mp out as a 1-frame link for the C.mk or C.mp combos? and I guess C.lk for the C.mk links…

I’m still a little confused and wonder if anyone here has messed around with this method yet.

I read about it and it’s interesting, but I’m too used to double tapping and I get my 1-frame links out fine anyways.

CS.HK ~ C.MP xx EX Rush Upper ?

So in theory you can use the trial 5 hard balrog combo but instead use a c.MP? that’s some monsterous stun haha.

yeah, but its a 1f link.

i’d do more c.mk, c.mp headbutts though. i think you can do c.lp c.lp c.mk c.mp and the distance from the first jabs can still connect with the c.mp after the c.mk (the range is massive)

or maybe thats just after 1 jab. let me check that first

how do you do a regular FA cancel? when no combo is invovled… i see people do it all the time in videos

anybody have any tips on timing on the c.mk~c.mp link? i tried it in training mode yesterday and only got it about 15% of the time. either nothing comes out or the cpu blocks it. i can do c.mk~c.lk about 95%, but i’d rather do mk~mp cause it does a lot more damage.

ever tried plinking? some alternative linking method that involves input priorities.

otherwise, do it the old fashioned way. the way i do 1f links is to slide my finger from mk to mp. i catch the timing too. tapping is too unreliable for 1f links.

are you’ talking about a dash cancel? did you check the beginners thread?

You start a FA then you dash forward or back and it cancels it. It’s how people absorb fireballs/etc.

With Ultra:

CS.MK xx HP Headbutt = 523 dmg, 420 stun

How do you actually do that after a crumple? Partition down, dash, finish the charge while dashing, st. forward xx fierce HB?

im taking about a quick FA that you cancel… dashing straight or back doesnt seem to stop the FA animation from fully playing out for me. look at this video right in the beginning he absorbs ryus hadoken with a quick FA [media=youtube]2dvVD68Ge3I[/media]

then you’re not doing it right.

what akuma did at that fireball was FA, then hit back twice right after he started the FA. It’s really easy to do, you should be able to master this in a few minutes in practice mode. FADC - Focus Attack Dash Cancel. You’re using the dash to cancel out of the FA. srs this is really ez go try it now lol.

ya dude im doing that… all it does is the FA without any flashes… im using akuma here so all hes doing is moving his hand forward like he would with a normal FA but no flashy shit showing… dont know how to do the quick cancel yet

Remember to hold the buttons down while you dash.

thanks

There is no partitioning in SFIV. You just hit your focus, dash forward, buffer down back charge, CS.MK xx Headbutt, Ultra. Try doing c.mp xx headbutt first. Once you have the timing down try CS.MK xx Headbutt. Very similar to Guile’s Stand Fierce xx Flash Kick

Will give it a shot when I get to go to my friend’s place again. I want to maximize damage output, so I have to practice the most optimal (highest damage and stun) combo for each situation. Does stun also scale in combos?

Yep.

Ok I’m going to sound real stupid but what is the meaning of CS? Charge Standing?

So you would dash forward, start sliding your finger from down back to up back but press MK as you pass BACK button?