AWRIGHT! A Deejay Thread!

It was afrolegends. What a comeback by daigo. Afrolegends should have had the win after scoring a dizzy on daigo but messed up on the combo timing, and it looks like after that it was just like an"oh shit, oh shit, oh shit" moment as daigo went apeshit on him.

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I’m not a ryu player, so i could be completely wrong, and missing the finer points of what you’re talking about, but is the placement of daigo’s crossup hurricane kicks that you’re talking about in round 2 a kind of “reverse ambiguous crossup”? That’s what it looks like to me.

I mean it looks like ryu is crossing up boxer with his jump, but his hurricane kick actually hits with the back end of it, which is still on the same side as boxer is facing, so afrolegends would have anticipated a crossup and blocked the wrong way and got hit from the front instead.

???

That must be a bitch to time correctly, and even harder to defend against.

The thing about the crossup Hurricane Kick is that you can’t tell where you have to block it. Ryu is just evil and DJ has to lose =(

The hitbox is on his foot, where ken’s is across his leg and foot.

So if ryu is deep enough, he can be on one side and hit you on the back.

Ken’s is much harder since his hitbox extends across the leg.

I honestly think that blocking back would have done the trick on the second HK he did, but maybe a forward block might have been needed for that first one. Maybe afro could clear it up, because if it is a forward block that was needed, then it is indeed trickier than I thought.

Can you guys do combos when your hands get cold? My room was a bit cold last night and I noticed I couldn’t do the cross up > jab > st. strong > dread kick combo at all. My fingers became all stiff and numb. For me to play someone like Dee-Jay effectively my hands have to be warm. Crazy, huh?

I am a Ryu player, and it doesn’t make sense to me why Afrolegends did not block those 2 crossup Tatsus vs Daigo in that famous comeback video. I always thought that he was trying to reversal Buffalo Headbutt and just missed his timing or didn’t block cuz he thought it might be a whiff, IDK for sure. I’m not a top Ryu player or anything like that, but I know how to use that crossup Air Tatsu. The funny thing is, I can’t do it as a non crossup from that range and timing in Ryu’s jump arc. And what’s even funnier is, after having watched loads of vids of top Ryu and Ken players, I’ve never seen any of them do it as a non crossup either.

I mean that is what would make it a mixup right? If the crossup Air Tatsu can be controlled so that it can hit as a crossup or as a non crossup, based on the range of the jumpin and the timing during the jump arc. But I’ve never seen it being used as a non crossup. Which makes me wonder why Afro didn’t block them. If I had been in his shoes, I woulda been blocking it.

The 1st time I watched that video, I knew that Daigo was going for a crossup Air Tatsu from that range and timing, and that it would not be ambiguous. And though Daigo did 2 crossup Air Tatsus during that sequence, he didn’t once mix it up and do a non crossup Air Tatsu either. Maybe I’m missing something, but I don’t understand why people think it’s ambiguous. Obviously I haven’t played other great Ryu players who have even used crossup Air Tatsus on me, so I admit I could be wrong, but I can’t seem to do it when I use Ryu or Ken. Either way, it’s one of the greatest mysteries to me, and only the man himself, Afrolegends, can probably enlighten us as to what exactly was happening in that famous sequence. :pleased:

I’m really bad with this. It takes me ages to warm up my hands, literally. I get cold hands a lot and I can’t play for crap when that’s the case.

The second one actually appears to not cross up and hit from the front, but it’s hard to tell just by looking, that’s why it’s ambiguous!

Yeah, you’re right. It looks like Daigo timed the hitbox to hit from the front, which would have hit anybody trying to block it as a crossup. And the 1st Air Tatsu hit as a crossup, behind and very low, but Daigo jumped very late to make it look like a non crossup jump attack. Very tricky. Thanks, looks like I got a lot to learn about the crossup Air Tatsu’s timing. :smile:

Cross-up hurricane can be ambiguous as hell. If it was always as simple as “just block it like a crossup” people would never fall for it. But it works because it’s so damn random and hard to choose correctly with <0.5s reaction time. When the Ryu player knows how to “fake” the crossup into its reverse version (hitting from the front), it can be deadly.

Worst of all is randomly varying from “normal crossup” to “reverse crossup” becomes an insane guessing game for the unfortunate player getting crossed up.

Most likely he was trying to block both of them. Blocking that low air hurricane is easier said than done. Most of the time when people are able to block, it’s because the hurricane was done too early. When timed right, that move is pretty much unblockable.

I wish some Ryu players would try that on me so I can figure out a response to it. LOL

DGV does it a lot to me when I’m playing Guile or Brother Man (Dee Jay). It can be very frustrating…:sweat:

I don’t see it used a lot against uppercut characters since they don’t have to charge to reverse.

Did you get a AIAB stick yet? Coming over to Xbox soon?

Afro (in true Dee Jay fashion) was high when he fought Umehara in that match.

GGPO tells no lies.

I asked Dark Gaiden what can be done vs x.up tatsus, and he said you can actually just duck. No guessing game, block front?, block back? Just duck.

But then you better hope they don’t just do j.RH:bluu:

I don’t know why I didn’t think this earlier but yeah DJ is undisputed high tier.

Not every character can do that. I’m fairly sure DJ can’t.

Not anytime soon, but looking forward to playing you again bro. :wgrin:

That’s the mixup I guess. If you guess it’s gonna be a crossup Air Tatsu, then blocking low is an option, but then you will get hit by a crossup j Roundhouse if you guess wrong.

-Great fireball game
-Great normals
-Super goes through projectiles at close range
-Best cross-up, never misses

I think so too.

Against air tatsus at certain angles and distances, close standing RH beats it clean. Just sayin =] I might as well throw that in with the rest of the anti air tatsu talk.