(August 29, Hagerstown, MD) Smashings Skulls 1 an MD/VA/PA/WV event for Smash/Skullgirls/Hearthstone

Previous Event:Birthday Smash
Next Event:

Advertised On:

Where:

Ramada Inn: Antietam Conference Room
1718 Underpass Way
Hagerstown, MD 21740

It is right off of 81 around the Valley Mall. It is a small Road in the back. It can be a little hard to find. Look for a Brown Square office building and head towards it. We are in the room on the first floor in the back corner.

Price:

Entry Fee: 10 Dollars per event per player
Entry Fee Exception: 5 dollars per person for 3s and Items.
Venue Fee: 10 Dollar

Discounts:

Full Setup: 5 dollar refund

Events:

Melee Singles

Melee Doubles

Smash 4 WiiU Singles

Smash 4 WiiU Doubles

Smash 4 WiiU Triples

Smash 64
Hearthstone
Skullgirls
Due to timing and participation Doubles may not occur.

Schedule:

11:00 AM Registration

12:00 PM Melee and Smash 4 Doubles

2:00 PM Melee Pools A, Smash4 non-Customs Pools B Start, PM Singles, and Smash 64 Singles

2:30 PM: Melee Pools B and Smash4 Pools A Start and Hearthstone registration
3:00 Smash 4 customs registration and Hearthstone Starts
3:30 PM: Doubles Finals

4:00 PM: Melee and Smash4 Bracket and Project M and Smash 64 Finals and Smash 4 Customs start

5:00 PM: Smash 4 Triples

5:30 Smash 4 items

6:00 Registration for SkullGirls

6:30 Smash 4 Triples Finals and Smash 4 Items finals

7:00 Skullgirls starts

Depending on time, interest, and participants doubles may or may not occur. Note we will stick to the schedule as much as possible, but the schedule is subject to change.

Important

Set Procedure

[details=Spoiler]Set Procedure

Player Priority is determined if it can not be agreed on. (See below for details)
Each Team selects one controller port to use for each Player.
Each Team selects one character for each Player. A double blind pick may be called by any player.
The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-1 (Team 1 strikes one stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
The first match is played.
The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
The Team that lost the previous match announces the stage for the next match from either the Starter or the Counter-pick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
The Team that won the previous match chooses one character for each Player.
The Team that lost the previous match chooses one character for each Player.
The next match is played.
Repeat steps 6-11 for all proceeding matches.[/details]

Smash 4 Rules

Spoiler

General Gameplay:

  • 2 Stock for singles, 3 stock for 2v2/3v3/Items
  • 5 min stock timer for Singles, 8 min timer for 2v2/3v3
  • Items are set to “off” and “none”
  • If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
  • Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
  • You may switch controller ports on your counterpick only.
  • BYOC (Bring your own controller). I recommend having a spare, just in case. If you don’t have one, I might have a few for sale.
  • Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).
  • Stalling is banned. You know what this is, ask if you’re unsure.
  • If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character. (This rarely, if ever, happens.)
  • Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.
  • If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it (unless for valid interruption at T.O’s discretion).
  • A match ending in simultaneous death does not go to the initiator. If the result is sudden death from this, use the normal tiebreaking rules (to follow) to determine the winner. Otherwise use who the game declared the winner.
  • Coaching mid-match is banned. Don’t do it.
  • You cannot re-select a stage you have won on as a counterpick.
  • Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.
  • ALL sets are best 2 of 3 games, with the following exceptions: Losers, Winners, and Grand Finals are a best of 5. Additionally, the Semi finals matches in the main singles event will be best of 5 (top 6 finalists).
  • In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
  • 1 stage ban for Wii U
  • Mii Fighters are legal with a 1-1-1-1 set
  • 3v3 is a Single Elimination Tournament, with only the finals being 3 of 5.

Set Procedure:

  1. Character selection
  2. Stage strike 1-2-1
  3. Play Game 1
  4. Winning player announces ban stage for the set
  5. Loser of previous match announces next match’s stage
  6. Winner of previous match chooses characters
  7. Loser of previous match chooses characters
  8. Play next game
  9. Rinse and repeat 4-8 if set goes to a third game.

Tie Breaking:

Note: Tiebreaking is only initiated if the game started a sudden death round upon completion. Otherwise, the game declared winner is the winner of the match.

  1. Winner is determined by highest stock count then lowest percent.
  2. 1 stock, 3 minute match is played as a tiebreaker match. The winner of this match wins the game. If there is a tie in this match, proceed to step 4.
  3. A second 1 stock, no time limit match is played. If a simultaneous death is initiated (such as swallocide) in this match, the initiator loses the match. There is no tie for this match, it is play until you win.

Conduct Rules:

  • No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)
  • Drugs/Alcohol are banned. Don’t let me see any, smell any, etc. We’ll send you home packing.
  • Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match. This can result in a penalty at T.O.'s discretion.
  • Don’t lose anything you’re bringing to the event please, we are not liable for lost/stolen etc.
  • TTL Rule: You must register for the event in person, on-time. Once the registration deadline is closed, no further entries will be permitted. Do not try to call me in advance to hold the bracket.
  • Collusion of any kind (asking, intentionally throwing matches yourself, “agreeing to split”, etc.) is subject to instant disqualification from all events, forfeiture of all prizes, banning of said players from stream matches and a potential 1 event suspension at the T.O’s discretion.[/details]

Stage rules: (1 stage ban)[details=Spoiler]

  • Smash for Wii U Starter Stages

Smashville
Battlefield
Palutena’s Temple (Omega)
Lylat Cruise
Town & City

  • Smash for Wii U Counterpick Stages (1 stage ban)

Delfino Plaza
Duck Hunt
Castle Siege
Halberd
Omega Stages*

Legal Omega Stages: Battlefield, Final Destination, Pyrosphere, Mushroom Kingdom U, Wii Fit Studio, Palutena’s Temple, Smashville, Wuhu Island

  • If a stage in the omega list is banned (i.e. Smashville) it’s omega form is also banned.

3v3 Stage list

  • Starter Stages
    Pokemon Stadium 2
    Smashville
    Town & City
    Battlefield
    Lylat Cruise

  • Counterpick
    Castle Siege
    Norfair
    Kongo Jungle 64
    Omega Stages*
    Duck Hunt

  • Legal Omega Stages in 3v3: Palutena’s Temple, Battlefield, Smashville, Temple, Wii Fit Studio

  • If a stage in the omega list is banned (i.e. Smashville) it’s omega form is also banned.

ITEM Ruleset
Item Spawn Set To: Low
LEGAL: (Grass) (Food) (Warp Star) (Beam Sword) (Lip’s Stick) (Star Rod) (Fire Bar) (Ore Club) (Super Scope) (Ray Gun) (Fire Flower) (Steel Diver) (Smoke Ball) (Pitfall) (Mr. Saturn) (Banana Peel) (Boomerang) (Killer Eye) (Franklin Badge) (Super Leaf) (Rocket Belt)

BANNED: (Assist Trophy) (Pokeball) (Masterball) (Dragoon Parts) (Daybreak Parts) (Barrel) (Crate) (Capsule) (Rolling Crate) (Party Ball) (Blast Box) (Maxim Tomato) (Heart Container) (Fairy Bottle) (Super Mushroom) (Poison Mushroom) (Super Star) (Metal Box) (Superspicy Curry) (Timer) (Lightnight) (Hammer) (Golden Hammer) (Gust Bellows) (Bob-omb) (Gooey Bomb) (Smart Bomb) (Bombchu) (X Bomb) (Hocotate Bomb) (Deku Nut) (Hot Head) (Green Shell) (Bumper) (Spring) (Unira) (Soccer Ball) (POW Block) (Cucco) (Beehive) (Boss Galaga) (Special Flag) (Home-Run Bat) (Drill) (Freezie) (Screw Attack) (Spiny Shell) (Bunny Hood) (Bullet Bill) (Back Shield) (Motion-Sensor Bomb)(Sandbag) (Smash Ball)

General Rules for Melee and PM

[details=Spoiler]General Gameplay:

  • Items are set to “off” and “none”
  • If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
  • Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
  • You may switch controller ports on your counterpick only.
  • BYOC (Bring your own controller). I recommend having a spare, just in case. If you don’t have one, I might have a few for sale.
  • Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).
  • Stalling is banned. You know what this is, ask if you’re unsure.
  • If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character. (This rarely, if ever, happens.)
  • Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.
  • If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it.
  • A match ending in simultaneous death does not go to the initiator. If the result is sudden death from this, use the normal tiebreaking rules (to follow) to determine the winner. Otherwise use who the game declared the winner.
  • Coaching mid-match is banned. Don’t do it.
  • You cannot re-select a stage you have won on as a counterpick.
  • Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.
  • ALL sets are best 2 of 3 games, INCLUDING the finals.
  • In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
  • LGL Rule: ALL games have a ledge grab limit of 50. This only comes into play if a match goes to time. If the match goes to time, and one of the players have exceeded the LGL, than the other player automatically wins regardless of the original outcome. If neither player or both players have, then normal tie breaking procedures take precedence.

Conduct Rules:

  • 4 stock
  • 8 minute timer
  • No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)
  • Drugs/Alcohol are banned. Don’t let me see any, smell any, etc. We’ll send you home packing.
  • Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match. This can result in a penalty at T.O.'s discretion.
  • Don’t lose anything you’re bringing to the event please, we are not liable for lost/stolen etc.
  • TTL Rule: You must register for the event in person, on-time. Once the registration deadline is closed, no further entries will be permitted. Do not try to call me in advance to hold the bracket.
  • Collusion of any kind (asking, intentionally throwing matches yourself, “agreeing to split”, etc.) is subject to instant disqualification from all events, forfeiture of all prizes, banning of said players from stream matches and a potential 1 event suspension at the T.O’s discretion.
    [/details]

Melee Stages:

  • 1 stage ban
Spoiler

**- Starter Stages:
Yoshi’s Story

Fountain of Dreams

Battlefield

Final Destination

Dream Land 64**

- Counterpick stages
Pokemon Stadium

PM ONLY rules:

  • 3 bans instead of 1 ban for stages
Spoiler

**- Starter Stages
Smashville

Battlefield

Pokemon Stadium 2

Dream Land 64

Green Hill Zone**

**- Counterpick Stages
Final Destination

Fountain of Dreams

Distant Planet

Skyworld

Yoshi’s Island

Warioware

Yoshi’s Story

Lylat Cruise

Metal Cavern**

Hearthstone rules

[details=Spoiler] 1. General Rules & Participant Eligibility

1.1 About the Event
Birthday Smash is an open tournament. The tournament will be conducted on July 25th, 2014.

1.2 Eligibility

Every participant has to be at least 18 years old or have parental permission and a resident of the USA.

1.5 Agreement to the Rules

1.5.1By attending Birthday Bash participants agree to comply with the rules and regulations as well as the decisions made by the tournament administration. Every participant acknowledges the right of the tournament administration to modify these rules and regulations at any given time and without prior notice. The application of these rules and regulations is at the sole discretion of the tournament administration.

1.5.2Every participant is asked to maintain an adequate level of respect and friendliness with the other participants and the referees. Unsportsmanlike and disrespectful behavior towards the referees and the other participants will not be tolerated. Incidents will be punished by a game loss or an immediate disqualification e Birthday Smash. Participants must abide by the instructions made by the tournament administration at all times.

1.6 Game Account

1.6.1Every participant is required to submit the Hearthstone NA Battletag (nickname#number) which is used to participate in the Birthday Smash.

Participants must use the game account that they submitted during registration.

  1. Competition Format

2.1. Bracket, Seeding, & Match Format

The Birthday Smash is a double elimination tournament. All matches will be system in a best-of-three (Bo3) style. Participants will be seeded randomly into the bracket.

2.2 Deck Submission & Ban

Prior to the start of the tournament, all participants must submit up to 4 decklist (all with different heroes) to the tournament administration. Players are not required to reveal their decklist to their opponents.

No cards will be restricted during the tournament (even in the event that new cards are introduced before or during the tournament).

3.1 Player Responsibilities

In order to get in contact with your opponent, participants must add each other to their friend list in the game or use nearby player. Account details (i.e. BattleNetID:) will be provided to all participants prior to the start of the tournament.

If a bug or other unexpected incident occurs in the game, both participants are responsible for taking screenshots to document the incident. Screenshots should be provided to the tournament administration.

3.2 Ban process

Prior to the start of a match, players will reveal their 4 hero classes to their opponent. Each player will then have the opportunity to ban one hero (and the corresponding deck). This leaves each player with 3 selectable decks for the ensuing match.

3.3 Match Start

After the players have added their opponent to their b.net friends list, one player will challenge the other. Once the challenge has been accepted by both players, it may not be cancelled for any reason unless authorized by a tournament administrator.

In the event of a client crash a tournament administrator should be contacted immediately to assess the situation and issue a decision.

3.4 Deck Rules during the Match

3.4.1The loser of a game may not change cards in a deck for the next game.

3.4.2 The winner must stick with the same deck for the next match. However, the loser has the option to counterpick on of his unbanned decks.

The match will proceed until one player has won two matches.

3.5 Match Results

Matches will be played in the presence of tournament administration. Players should confirm the result of each game and any technical issues to the tournament administration as soon as the match has completed. Each participant should in addition take a screenshot after each game and keep them until the tournament has finished.

3.5.1 Tie/Draw

If a game was finished in a tie so both participants drop to 0 health points in the same turn (both participants will see a “Defeat” as the endscreen), the game will be remade with both participants using the very same deck again.

3.5.2 Disconnects

If a participant disconnects and is not able to reconnect to the game, the disconnect will be treated as a loss for the one who lost the connection, unless determined otherwise by the tournament administration. The participant that did not disconnect has to wait two (2) minutes in the current game to give their opponent the chance to reconnect to the game. In case of a rematch the participants have to choose the same deck again.

3.6 Substitute Players and Default Wins

If any players fail to meet their obligations or violate rules before the tournament or during the first round, then they will be disqualified and replaced with a substitute player. If an advancing player cannot continue in the tournament, then they will be replaced by an available player who they last defeated.

Default wins will only be awarded at the discretion of a tournament administrator.

  1. Rule Violations

4.1The use of 3rd party programs to alter the Hearthstone client or competitive experience is strictly forbidden and will result in an immediate disqualification from the Birthday Smash.

4.2It is forbidden to watch video streams and/or to listen to shoutcasts of your own matches while the match is still underway.

4.3If a rule violation is witnessed, then it must be brought up immediately with a tournament administrator.
[/details]

Skullgirls Rules

Spoiler

-----RULES-----

  • Matches are Best 2 out of 3, Double Elimination Brackets.
  • Winners, Losers and Grand Finals are Best 3 out of 5.
  • Winner is Character Locked.
  • Stage Select is always Random.

Prize Payouts:
If Less than 8
Winner Take all

If less than 32
1st: 60%
2nd: 30%
3rd: 10%

If more than 32
1st: 48%
2nd: 22%
3rd: 14%
4th: 8%
5th: 4%
5th: 4%

Housing/Hotels:Ramada Inn

Food: There is a little Grill next door. The Mall has a food court. There is a Mcdonalds, Chick Fil-A, Wendy’s and Taco Bell down the road. There is also an Outback and Buffalo Wild Wings Down the Road. Plenty of places to eat.

Sponsor(s): Advanced Anime;

Livestream(s): http://www.twitch.tv/becca_draws and http://www.twitch.tv/metalmonstar

Legal

Please read the above information carefully. By participating, you are agreeing to follow all rules. Any failure to do so can and will result in you being asked to leave (no refund). Also by participating you are agreeing not to hold us responsible for any property or personal loss or damage. Bags may be searched when you enter and when you leave to prevent theft

Contact

Email: metalmonstar-lv100@juno.com

AIM: Metalmonstar 100

YIM: Metal_monstarlv100

Cell phone: 240-291-2196

twitter: @metropolisgames