No, we aren’t talking about Supers, since that would be damned obvious, but attacks that have enough recovery or startup that with some drilling you can, on reaction, punish with SAI for the full 5 hits for some easy and relatively safe damage. I’ve been systematically going through the cast and trying to find this out to improve my game, and while I don’t have a ton of time during the day anymore to do so (college, go figure) I’ve compiled a list as well as a video of characters I’ve gone through so far.
The list is a work in progress, so if you know anything off-hand that I missed or got wrong, let me know so that I can save some time this weekend
Additional list contributors:
aku
Video (part 1)
[media=youtube]CBWP9dmVGRs[/media]
Vs. Urien
cr.Fierce
Tackles (all strengths including EX)
Sweeps (NOTE: at absolute max range SAI will whiff the first hit and will not punish)
Vs. ALL Shotos (Ken, Ryu, Akuma, Sean)
Sweeps
Vs. Hugo
Lariat (Forward, Roundhouse and EX. Short CANNOT be punished on block)
s.Forward (if only the first hit connects)
Vs. Alex
Sweeps
Roundhouse Slash Elbow (Reversal only. Only if done at max range)
Vs. Elena
Sweeps (Reversal only)
Vs. Makoto
Standing sweeps (f.Roundhouse)
Hayate (All strengths EXCEPT EX. TAKE THAT, KARAKUSA SETUP >:D)
Vs. Yun
Zesshou Hohou / leaping punch (Depends on when during the attack’s active time it hit you. More than half the leap’s arc and you cannot punish)
Vs. Chun
EX Spinning Bird Kick (Reversal only, only at Spinning Bird Kick’s max range. Might be worth trying to bait Chun during wakeup and punish.)
Vs. Ryu
Sweeps
Joudan Sokutou Geri / the wallbouncy kick thing (all strengths including EX)
Shoryuken (Ryu must be close to landing for full 5 hits)
Vs. Ken
Sweeps
Shoryuken (Ken must be close to landing for full 5 hits)
Vs. Dudley
Machine Gun Blow (Strong, Fierce and EX. Jab CANNOT be punished on block)
Ducking Upper
Vs. Ibuki
Kubi Ori / neckbreaker (all strengths including EX)