** Kizuna Encounter Kim Sue Il stuff for the person that asked-** (archived)
-**Dark Geese bnb #1 **(too many to list)- cr.bx2, f+b,f+a, down+C, forward+C xxqcb+B. If you have super combo into it!
-Overhead Bnb#1- off a B+C Overhead, link down+C to forward+C to qcbhcf+A Super or qcb+B.
-Yes he has more comboes etc.
-He has a chain move-qcf+b, wait, qcf+b again, let that finish, finish with qcf+b again.
-Yes he has Kim’s Dive Kicks with down+K in the air.
-Use his down+C to Forward+C by itself to poke into super.
-DG Parlor trick- After a throw dash to cross them up and wake up on the other side.
-Use hienzan (charge down, press up+K) as an Anti Air.
** Why hes quite simply the best character in the game-
Once he hits his second bar because his super does about a bar of damage by itself and he can combo it off a low or an overhead and he has INFINITE WHILE RED…it becomes a total risk on the part of the person blocking…either you get hit high or low…and his Overhead unlike many in the game is FAST…like King Lions yes you can train yourself to see it but still its fast enough to finish and combo into super.
One of my “close buddies” Told me about this also.
Good shit…you know who you are :tup:
What’s your take on all this guys? I think they need to finish off Garou MOTW or keep it going seriously and finish the AOF series with another one etc…keep the 2d games going… they can still use KOFMI to explain what happened between Real Bout 1 and MOTW…sure…let it tie up loose ends…but
GIVE US GAROU MOTW 2!!! (And NGBC2 of course :lovin: )
Maxima s.D is not slow. it beat out alot of shit. Think of it as a lesser version of 98 Goro’s standing D. down +C (goes through allot of stupid stuff) and hyper C should be be in y9ur poking game.
now for some long ass ten questions:
Hanzo (tenka)- super sucks in ten grove. wtf am i supposed to do with it? can you combo into it at all? Also which verion of him is better the ten version or the version with his bone breaking super (forgot the groove). are his f,b,f,b,f,b moves safe on block? and finally what the hell is his f,b,f,b,f,d, d+e move??
so with hanzo its all about fb into mix-ups?? OK advanced palor tricks please.
Ocha-maro- what on earth am i doing? what are its bad match ups.
#1- Nope…only use the super when you anticipate someone jumping…thats ALL ITS USED FOR. You cannot combo into it. #2- His Ken Groove Super/EX Is good…its a toss up whether you want his bnb in Ten Groove- A+B Starter, AABBCCxxqcf+C. #3- His fb moves are NOT safe on block…not at all…all they are for is really for if in the middle of a combo or attack you can "Combo Breaker"into a falling spin slash…
**#4- **Hanzo is more than fb into mixups. That is his BNB mixup yes…but hes also about using all the tricks offered…like running slide…running C overhead crossup, backdash aerial ninja star, ALL TELEPORT TRICKS with down down f,b, EVERYTHING. He’s about using his Rolling Ninja Stars/Caltrips also…you gotta use all of Hanzo’s stuff to be totally effective…limit him to just what you say and you are missing the big picture. Sure now each of these has their own place and when to use them.
Ochamaru’s Bad matchups- Think NESTS version Kyo…he has no fireball…so he has to get in…so anyone that can keep away well or can teleport through all its chains…
So Mina, Amakusa, Basara, Sogetsu, Kazuki even, Iroha, Zankuro can out zone Ocha and take away the sword spinning thing because of the insane range of Cr.C,Sieger…Mizuki…Ukyo, Yumeji…yeah all the A Class is a hard matchup…and even the B like Rera etc. Haohmaru aint really that bad of a matchup.
JAP Style Nakoruru is HELL on Ochamaru…no way to get in!
whhops im sorry. im talking about his hcb moves not his f,b,f moves. although i dont know what his f,b,f,b,f,b, d +E move is. how is caltrops useful? it cause negative damage and it doesnt even cause hit stun.
I use caltrops sparingly…like for example if I anticipate them hopping…I use them so they land on it…and I use it to go into mindgame depending on what they do…Hanzo is ALL mindgames believe me.
It’s about whats going on in their mind when they see the caltrips…esp if they’ve NEVER SEEN THEM BEFORE…they freak out first time they see them…they dont know the properties of it!! Hahahah!
Everyone knows about Hanzos bnb game…it hasnt changed since early Sam Shos…so use it to your advantage (the new shit)
About his HCB moves…His Fireballs and teleports…yeah pretty straight forward in regards to what he can do with it etc…C fireball being the one you use at the end of the Ten Groove combo and A on wakeup of course to see if they block to run command Grab etc.
His bnb mindgame hasnt changed much nor will it ever really which is why Hanzo is Hanzo…with Running C Command Grab obviously being the one that hurts the most and looks cool with his taunt at the end.
MightyMar aka One Man Terry Team in NeoWave!! Whats up dude?
To access the EX Characters you pretty much gotta beat the game with every character. I’d keep Rera and Sogetsu. Rera takes more work than Sogetsu…Sogetsu is pretty simple…right Keits???
Definitely gonna plan to be there, although I don’t know if I can make it to Dub’s cookout the day before since with me starting my new job I don’t know if I can get that Saturday off.
However, I’ll always be off on Sundays now so that means I should be set for 8/12…
Kof98 China vs. Japan matches (different than the ones Renvi posted)
Kurokawa(Iori/Orochi Yashiro/Daimon) vs. Nobu(Chizuru/Iori/Daimon)
[media=youtube]DH9s-_8KXl0[/media]
Kure shun(Chizuru/Iori/Daimon) vs. Kikko(Chris/Daimon/Chang)
[media=youtube]pfrBixYcuCQ[/media]
Dairen Nin(Orochi Yashiro/Daimon/Clark) vs. Jojo(Kyo/Orochi Yashiro/Daimon)
[media=youtube]TaXHuaiZXJc[/media]
Niroshi Isami(Iori/Chris/Daimon) vs. Sukoa(Robert/Chizuru/Orochi Yashiro)
[media=youtube]yFijDqkVsjY[/media]
XiaoHai(Iori/Daimon/Orochi Chris) vs. Kyokugen dou(Robert/Kyo/Daimon)
[media=youtube]tL6E9fCSxWQ[/media]
Hodo Ryuu(Chizuru/Mai/Leona) vs. Bata(Chizuru/Orochi Chris/Daimon)
[media=youtube]-SbGHUqYIt4[/media]
Sa Mou(Iori/Kyo/Daimon) vs. Yama Chan(Kyo/Chizuru/Takuma)
[media=youtube]lczf9HQnhMk[/media]
YongYuanZhiJian(Chris/Iori/Chizuru) vs. Raian(Kensou/Robert/Joe)
[media=youtube]4hUPB0OEgV4[/media]
XiaoTou(Iori/Kyo/Daimon) vs. Oogosho(Orochi Yashiro/Daimon/Ralf)
[media=youtube]2AaiL3KZjMI[/media]
Dakou(Iori/Kyo/Chris) vs. Kyabetsu(Iori/Kyo/Orochi Chris)
[media=youtube]JddXgxPjRws[/media]
Renvi, please correct the names of the Chinese players…I used a japanese translation site for them so I’m pretty sure they are incorrect. I know these are the same videos you posted before, I found them for download though (in rmvb) and am uploading them to youtube.
f,f+A,A is only cancellable when done from a standstill, the version from QCB+C etc is not cancellable. Thus his BnB is QCB+C, uf+B, d+D (I think) since it gives an untechable knockdown.