http://www.capcom-unity.com/haunts/blog/2016/08/15/street-fighter-v-development-update-vol-3
Well played Capcom.
Now close this shit.
I wonder what that means for colors 11-15? Can you purchase them individually or are those the bundles they’re referring to?
Well, at this point, just wait and see, I suppose.
Season pass gods grow more powerful yet.
What about our premium costume packs? I dont want to play survival for nash ultimate costume colours
As it should be
Good
If you purchase a color or colors for a character, it should apply to all costumes.
Why do we have to unlock colors at all, let alone pay for them.
Super Street Fighter 2 had 8 colors by default.
Super Turbo expanded that to 10 with the inclusion of the old characters.
Alpha reverted back to 2 colors but both Alpha 2 and 3 had 6 colors.
New Generation had 6 while Second Impact and 3rd Strike had 7.
HDR had 10 colors off the bat.
IV had 10 albeit having to go through a survival mode to unlock them which bad as it was was no were near as bad as V’s version. I remember Capcom being roundly criticized at the time for this requirement along with the character unlock requirements.
From Super on you could unlock colors and personal actions by playing a character. It was time consuming but at least it was easy to do.
I have no problems unlocking colors 11-15 as a matter of prestige and effort. These are a bonus, an addition to the standard colors. But having to spend time or money to unlock features in 2016 that came as standard from games released back in 1994 is pretty damn galling.
fucking right.
85k fm for the color packs…are these assholes serious?
Where are the Japan exclusive colors? C’mon…
No shill, but close this thread. I mean, they got the price right this time.
Yeah i created this thread and even I agree this can be closed now. If u want 2 get colors u can just spend the 85k FM.
End
Still a bit of a ripoff, and won’t fix the problem of stream machines only having colors 1 & 2…but I’ll take it. Make 1-10 unlocked by default in SSFV.
Yeah, we got what we wanted, which is a way to unlock colors without having to grind. Thread’s done.