yes,it definitely does give an advantage. RC’ing is a good example.
better yet,how bout’ doing blanka’s electricity. cant drum it like you can on a stick.
of course i know you can,but what about doing an EX/regular version though?
and how bout’ when your thumb gets all blistered up lol…thats not a disadvantage already?
I hope the brats whining about sticks at the gamestop tourneys and on live realize that SFIV, and 95% of fighters out there, are built with an arcade stick IN MIND for the controls. Ok, sure, T5 let you bring a pad, but the actual cabinet has sticks. So, excuse the stick users for playing the game the way it was supposed to play. :rolleyes:
People who bitch about others who play on stick probably suck on a joystick or just suck overall. I know a few who’d rather play on pad, but they are cool because they dont whine about advantages and disadvantages. They play and use their skill to win instead of their mouth.
This can be said about stick players who bitch to pad warriors who set 3xP or 3xK to a button, but, in all honesty, that shit doesnt matter if you don’t know how to use it properly to begin with.
In tekken5.0/tekken5DR, i think it’s definitely different. There’s very little button combinations and motions that are complex enough to merit the use of an arcade stick, so what most top players in the US are used to playing is on pad. Why? People already mentioned the “speed” of the pad inputs, which can make it brutal to execute more complicated motions like guile’s super, but if you can play like, devil jin and do uppercut motions and his special throw motion, you’re pretty much DONE.
On to the advantage: thanks to the design of the pad, backdashes and sidesteps are more simple and can be performed faster without mistiming it and ending up jumping or crouching. Since there’s very little rythm involved in sliding your fingers in a J motion to sidestep it’s all a matter of how fast you do it. Backdashes are also easier to perform (backdash cancel in particular: b,b,d/b,b,d/b). In a stick doing the “J” motion requires more practice and in the end you might always be slower performing these movements in stick than in pad, since it’s too easy to overcompensate the motion and jump/crouch, since the game always distinguishes between tapping and holding a direction, the window is surprisingly small.
It sounds silly, but it also helps a LOT that an opponent can hear (sometimes see lol) your inputs while you can’t because they’re using pad. People who have been playing in arcades know you just react to that shit.
Actually, now that I think about it it’s thanks to pad players I’m so goddamn turtly when I play tekken dr since my main kinda sucks but he’s fun (yoshi) and when I do what’s supposed to be a safe tracking move they end up behind my back and I die. :’(
I can use both. But when I’m fighting, it’s got to be the joy stick. I’ve tried to do the thing where you sit the pad on your lap in the past, but that just doesn’t work for me. Sure I can use the pad for fighters, but my game raise exponentially with a stick. I just can’t get to all the buttons like I want to with the pad. If a pad player was restricted from using hot keys that combine buttons, then you’d hear the complaints rolling in. It’s hard as hell trying to hit PPP or KKK accurately with a pad, at least for me. There are however some people that are able to work a pad like nobodies business in MvsC2 and my hat goes off to them. But if they changed to the joystick, there game would improve greatly I’m sure with maybe just a little practice to get used to it.
Probably just my own advantages as everyone adapts to controls different.
Stick Advantage
Quicker forward to back movement, making stuff like Chun-Li’s Super/Ultra and Bryan Fury’s taunt to Jet upper to be done very fast without a whole lot of conditioning or mess ups.
Pad Advantage
Easier up movements. Takes much less conditional effort to use up to sidestep or what have you with precision and speed.
Oh, and backdash canceling in Tekken is faster on stick. I’ve BDC for probably 3 years on pad. When I bought my first arcade stick I had that practice made up in about 3 months time and twice as fast. Pad allows you to go into other things better from BDC, but other than that stick is better.
I’ve used both stick and pad for years. Although, I have to go 100% stick now because carpal tunnel is in my future if I continue playing pad. Not so much which is better as it is which keeps me playing without the pain.
I know people who are decent at console games like SF4 with a pad,
but they play t-rex style. lmao
I, personally, will never be able to play with a 360/ps3 controller;
it doesn’t feel right and it’s just plain frustrating when you know how much better you already are with an arcade stick.
“T-Rex style”? You mean where they hold the controller from the top and its sort of like their fingers are typing the pad?
Yeah, a few players I know do that too, like my friend Dark Horse but he also plays on arcade sticks with equal skill (he plays Tekken mostly, but also plays Marvel and stuff). I wonder if that has to do with it? Just curious.
Anyway, i don’t use my pad like that; i always hold it regularly with two hands, index fingers for triggers, thumbs for pad/stick and face buttons.
I play on a pad all the time. There’s not a lot of things that are harder on Pad than Stick, in my opinion. The trick is in the button config; if you leave the light attacks on the front panel and the hard attacks on the shoulder buttons, you’re going to have a hard time doing shit like Kara Throws or Roll Cancels. However, they’re stupidly easy to do if you put the light attacks on the shoulder buttons. If you set up your buttons right and use your thumb the right way (move from the joint in the middle of the thumb rather than the tip) then there are very few things that are definitively easier on stick than pad (playing Balrog in ST, lol)
The real disadvantage of a pad is on a case to case basis: If the actual D-Pad on the pad is shitty (Dreamcast) or in an Awkward place on the pad (XBox360), that’s fucked up. But, if you can get your thumb joint in the center comfortably while still holding the pad (PSX, SNES, Saturn), those are excellent pads. Although, I have to admit, I don’t like the Saturn-style pads at all - The buttons are just too damn close together. If you want a 6-button layout for a fighter, play on a damned stick.
I find that the real reason sticks are better is not the stick itself but the buttons. If there was a way I could have Sanwa buttons with a D-Pad, I’d use that. :lol: