Anyone prefer MvC to MvC2?

Marvel Super heroes was one of the greatest fighters ever, any character can win.

That MSF wolverine myth is bull. At high level Spiderman is the real top dog in that game. Hanging to the wall totally destroys his speed up shenanigans. You can’t combo into his infinite from actovation either, so a lot of good players will have run your meter down by the time you get a hit- and don’t forget it has to be a GROUNDED hit or they will reset.

It’s no easy matter getting you 2+FP loop in at high level. I’d go as far as to say Wolvie is 4th in that game after spideys and Omega Red.

I preferred X-Men Children of the Atom out of that series.

MvC2 is the most fun to watch though.

yes but you can get hit if you stay on the wall. Wolv was still top tier even with out his infinite, easy combos, combo into supers also, he doesnt have to win with the infinite it just helps him even more

Wolverine also has many other variations of the Berserker Rage infinite. We just listed the multiple cr. HP one since it’s the most retardingly easy one to do.

Children of the Atom was awesome, the Juggernaut stage was destructible and the AI was way smarter than in the other games (or perhaps default difficulty was set higher in the arcades.)

god dammit. Knock this shit off.

SVC Chaos is the best vs game. It owns SNK vs Capcom for NGPC.

If you knocked someone against the right wall, you busted through to Honda’s old bathhouse, which now is the women’s side. Surprised nobody has seen this. LoL

*goes to try it

SVC was garbage and completely broken

I used to love playing MVC1 for fun and create funny/cool Combination Attack names.

Funny: Captain Hadouken! (Capcom/Ryu)

Cool: Death Assault! (Venom/Spiderman)

MvC2 is more playable. Throw in a ludicrous enough number of characters and some kind of usable balance will emerge for at least some of them. It’s kind of like throwing fistfuls of mud at the wall: the more you throw, the more will stick.

MvC1 certainly sounds better and is much prettier, following Capcom’s usual trend of sacrificing better presentation for better gameplay in subsequent games.

You just had to love Venom/Captain America’s Duo Team Super name: DEATH STAR! Too bad the announcer never said the names like in MSF. :sad:

I prefer MvC1’s aesthetic (backgrounds, music, sound effects, super effects, etc.). If you could combine that with MvC2’s gameplay, MOIST.

Dr. B makes me moist.

IMHO you got it backwards. Felicia dancing game FTW! If they made a Dance Dance Revolution game out of that I’d be dancing in the arcade with the rest of them fools. I’d be wearing a mask so no one would recognize me of course. :rofl:

Not to mention characters get to keep their own theme songs, which was tight.

Xmen vs SF will always be my favorite vs though. :slight_smile:

For people who didn’t notice the women’s bathhouse in MVC. (You have to throw them into the right wall of the men’s side. Leave it to Honda to make his old bathhouse the women’s bathing area.)

I agree that the stages and music of MvC2 are bad. Personally, my favorite looking Marvel game is MSH.

But when you stop jerking off to the presentation and actually start playing the game, you may enjoy MvC2 more.

They’re all cool games and occasionally i like to revisit the earlier entrys in the Vs series, but no.

MVC2 is the superior title in every way.

Actually, even gameplay wise, MVC2’s frantic assist based gameplay and emphasis on ridiculous combos and the complete gameplay goal of d*isabling your opponent *from beginning to end was such a drastic change from everything before it that I simply disliked it.

When MVC2 came out, it was just the last straw. It got crazier and crazier. People who suddenly never got into fighters jumped into MVC2 and it made me realize that players were waiting, WAITING for a game where their training mode time could = not having to consider their enemy in combat.

They got turned on by the idea that a fighter can exist where it’s their dexterity component and not the flow of back and forth combat that decided their victory. I really sat watching matches in the arcade watching such one sided fights, and it’s not that the other guy was an inferior player that he lost, but that he took one hit that sealed his fate the entire match.

That same dude could turn around and do the exact same thing to the other guy, had a sweep hit, or an overhead landed. It’s so ridiculous. I dare say a good chunk of the MVC2 matches at Evo could have gone either way at the flinch of an eye.

I guess it’s entertaining for the players, but I was just thankful for 3s back then because I just didn’t see the hype LoL. I guess I just don’t see the game within the game that others like so much, but turning your opponent into a training dummy and getting rid of the human element in your opponent kind of makes it less of a fighter in my eyes.