Anyone here who prefers SF4's graphics?

I actually find SF4’s graphics rather pleasing for the eyes compare to the SF5 graphics.

SF5’s graphics seems more realistic like all the new high end games in the market these days, and tend to value sharper, more detailed images with high contrast.

In comparison, the SF4’s graphics though may seem more cartoonish due to the softer contrast and color palette- I for one actually think is easier for the eyes and less distracting.

Your thoughts?

Vastly prefer SF5 - Chun Li finally looks like Chun Li and Ryu doesn’t look mentally challenged anymore.

VASTLY prefer SF5’s graphics as well. The technology is finally capable of better representing these 2D characters in 3D. I also prefer the more ‘realistic’ (loosely) graphics and color palette of SF5/SF3 to the more cartoony SF Alpha/SF2.

Sf5 easy

SFV.

I think SFIV has one of the most horrendous art directions in the history of FGC. I still remember the teaser trailer back in 2009, me and my friends went crazy watching it. However, the teaser trailer’s graphics and style never translated into the finished product at all.

First SFV>Current SFV>>>SF4

I would’ve been ok with SF4’s graphics overall if it weren’t for the fact that 1: Too much color on most stages, 2: Having lighting shifts on some stages like pit stop and mad gear hideout, 3: The backgrounds being too graphically similar to characters in the foreground that sometimes it was hard to distinguish the 2 and 4: Backgrounds were largely just too busy. Like the solar eclipse stage would’ve been my #1 favorite stage if it didn’t have the cast from the Lion King coming to pop a squat and watch me play and look like they’re ready to burst into song at any given time.

This is pretty important to me. Chun Li is on of my favorite VG characters and SF4 just got her wrong. The Chun Li and Guy in SF4 are basically impostors. Seriously that is not Guy.

No. NO NO NO NO NO NO NO.

http://i.imgur.com/rrKz7qV.gif

I might be able to take Ryu and Ken players more seriously in SF5… for some reason I keep thinking I’m losing to players who have down syndrome because of how retarded their characters look/act.

All that drama on SFV graphics is, imo, retarded

SFV graphics are fine, and they are definitely better than SF4

SFIV was an early attempt at creating a style that mirrored that of some of artists who worked on the franchise (Akiman, Bengus, Ikeno, etc.) and it shows, especially at how much better the later characters look than the earlier ones. SFV is a refinement of that style, the proportions on the characters are better and there’s more detail where it’s needed.

I don’t hate the SF4 art style, but… prefer? To SF5? SF5’s look is an improvement in every single possible way.

And don’t assume that every stage in SF5 is going to be as dark as the only one we’ve seen so far; there’s bound to be some much brighter ones.

To be honest, I hope not. I would prefer a more limited or restrained color palette and to stay clear away from too many colors, especially bright ones at once. Just little more darkness and grit please, we haven’t had it a while.

Quality of graphics (lighting and textures): SF5 is better in every way, SF4 looks primitive by today’s standards.
Tone and palette: a matter of tastes. I rather have SF5 darker tones and I hope the first looks are the ones that prevail.
Character models: better than SF4 in detail, but still as bad in terms of style. Chun Li’s hand size makes me question her gender, the Broly legs are still around and the head is rather tiny. Ryu has ogre like teeth in some of the screenshots. Considering that the improvement in graphics wasn’t going to be huge, the art direction could have been the 180° that makes the game feel fresh.

Art style was never going to change simply because that has been their art style since the 1990s.

And it’s not just sprites either. Seriously, look at Morrigan’s man-hands in the art for the original Darkstalkers.

Or how Demitri’s head can fit inside his bicep.

Realistic art has never been a Capcom thing. You want something like that, go play KoF.

All this to the end of time.

Well it doesn’t look like you’re getting much agreement although I’d agree with you for the most part. I wouldn’t say I prefer SF5’s graphics over SF4, SF4 brought back an entire generation of players. I do actually like the stylised inky art graphics compared to the SF5 Tekken-esk look that seems to be going on. There’s only a few questionable stages in the current game - all of the new ones, volcanic rim etc.

I doubt you’ll get much agreement on the SF5 board though. I actually think the game over all looks quite average, especially as far as the flow of the animation and hit stun choices, but hopefully they will rectify that. If I had to give one word to describe it right now , it would probably be - boring, nothing stands out about it. Graphics are not everything though, hopefully the game play is improved.

You also have to consider that SFV’s graphics are still under development, especially the lighting. The original videos from December showed a game with very early lighting and nothing was done to separate the characters from the background. The Charlie trailer seems to show some updated lighting with separate lighting for the characters and subdued lights in the background.