SF4 sucked for a lot of reasons. But citing 1-frame links as a reason why is stupid.
You probably saw that many Ryu players for many reasons. Heās the most popular character in SF. In 4, he was the quintessential beginner character. He was balanced in just about every aspect and subsequently did well in a lot of matchups.
You didnāt see Rufus or Poison players because those characters are fucking boring, not because their execution was difficult, because their execution really isnāt difficult.
Maybe you not being able to focus on how to play those characters in matches against good players is a āyouā problem. Because youāre actually supposed to learn how to footsie and anti-air with your character before you learn their combos.
You could literally make it to 3000-3500 pp off footsies and reads alone in USF4, and with multiple characters. In SF5, itās really easy to win against someone who outplayed you about 70% of the match.
Actually, you parry off both read and reaction. Every reaction has a degree of reading in it.
And youāre wrong about execution not being everything. It is everything. Every time you put a directional input into your stick, every time you press a button, that is execution happening. Like you canāt even play the game at a casual level until you learn the execution to walk forward and not have an accidental jump come out. Execution is in everything, and therefore, is everything.
Would Moment 37 have happened without the read? No, but it wouldnāt have happened without the execution, either.
Seems like this topic is leaning toward the direction of execution. Like come on dude, if it were easy, then everyone would do it. In my opinion, thatās the beauty of the fighting game genre in general. Itās difficult. You earn your wins. Without the struggle, there is no reward. Thatās what makes the wins feel rewarding. You grind to learn how to outplay the other guy.
Wins donāt feel AS rewarding in this game. Sure, itās a much better alternative than losing. But one of my friends, who was one of the strongest Third Strike players on the west coast, heāll outplay me and win in 3S and USF4. In SF5, heāll outplay me and Iām the one who wins.
Anyways, itās pretty hard to edit from a phone. Is scrolling through five posts really that difficult for you, or do you need your hand held while an adult walks you through it?
When people subscribe to threads they receive notifications for new posts. By posting 5 times in a row you are effectively spamming their profiles. But you are clearly too big of an asshole to realize that.
Jesus. No wonder OG FGC heads say SRK is soft now.
And you want to call me an asshole when you came at me with disrespect. Lol keyboard warriors at it again.
ANYWAYS, letās keep this thread on topic. You can pm me if youāre really that bothered. Or if youāre ever in SD, you could come to my gym and we could spar it out. Or if you want to keep crying, I could get you some Enfamil for you to sip on.
1st. It wasnāt a read, he was walking back and forth because he knew Super was coming and one of his āforwardā inputs coincided with the startup of Chunās Super
2nd. It must be very hard to tell your opponent is going to chip you with a Super when you have no health. You need to be Einstein to think something like that
I find it funny that you think that people who think this donāt think this because there is money involved.
at that spot on the screen im p sure daigo could react. when itās around full screen you can parry it on reaction.
itās cool to do it at that point though. itās dramatic. itās not all that technically skillful, keeping your cool and executing it perfectly however is skillful.
iām all for execution but more the kind where itās like hitting something at just the right range/moment. not finger gymnastics.
5 seems ok in this regard so far. maybe it will expand over time.
Yeah and Slayerās combos are pretty damn easy for the most part. However, I donāt really see how that is relevant, I play him for his fun playstyle/awesome design, regardless of what his inputs look like. Anyway, the thing is, even a pro player could drop a 1f link, whereas with chains it shows who has put the time in training mode perfecting their combos, because if you mess up a chain you really donāt have anyone to blame but yourself.
Iām still very much hyped. I play as much as I can and research when I canāt play. Iām here for the long haul. Unfortinately most of the people on my friends list have stopped logging on recently. I get it, 3 minutes between ranked matches sucks (especially if you get a ragequitter) and battle lounges are very much hit or miss with lag (no region filter) or general bugginess.
Different but itās grown on me. I still think itās too streamlined for casuals though. I miss combos that actually took skill and time and practice to learn. I can literally do all of Chunās highest damaging combos flawlessly and Iāve been in training room only a handful of times. Whereas it took me weeks of practice to learn Guileās flash kick FADC U2 combo in 4. Itās like the difference between working hard for a week to earn a paycheck, and just being handed money, its nowhere near as satisfying.