Anyone else not buying into the SFV hype?

Weren’t combos initially ingame ‘flaws’ in the SF series. Lab work and it’s rewards were one of the best things about IV, and every other fighting game. Having relatively unknowns blow the competition away in tournaments was hype.
It wasn’t and isn’t an instant win, and the player still had to work for it. People would see it and take up new characters they ordinarily wouldn’t.

I’m quite good at IV, rarely meet someone whom I just couldn’t give a good game and adapt to. And when that happened they weren’t beating me with any sort of tech, they were just reading me, adapting to my adaptions faster than I to theirs. I don’t OS normals to cover backdash, I don’t cr.tech or any of that cr@p. I’m aware of it and that’s enough to beat it.

What we are talking about essentially are options, versatility. And there is less of it in V. Giving less than IV seems to be the running theme of V. Less options for the players, less content, less online… the only thing that increased was the price and the input lag.

They just discovered and posted up a crouch tech OS in SF5 this morning. OS are still in 5, SF4 boasted better combos, netcode, and was more fun to play. SF5 needs major revisions in 2017 to the fighting engine and a new netcode.

IV was boring as fuck. V has a more “natural” feel and somewhat closer to ST. ST = GOAT STATUS.

This is considering most of the OSs that are found are going to be on the chopping block for patches. They’ve already shown they’re heavily focused on patching any overly strong OS techniques. If you want an OS to stay around, don’t make a video of it.

MKX went through a large phase of patching out OSs as well.

Aren’t you a scrub if you lose to it?

Nope. A scrub is the one who whines about the way people play. But idk if that’s what the word means anymore, ever since the FPS crowd starting using it to replace noob.

It still means the bolded + not upping their game because of ‘honor’ reasons.

He’s in scrub denial.

they should port tekken

Yep, this happens if I am simply NOT AS GOOD AS THE OTHER PLAYER AND COULD NOT ADAPT TO IT DURING THE MATCH :]

Scrubs need love too.

I love how people talk about SF4’s combos as if all the bullshit impractical nonsense was used every match. You assholes stuck to the same plain ass BNB optimized bullshit every matchup with little variation. Give me a fucking break.

Yeah it’s just training mode-ism.

Never change srk, never change.

Nothing to “buy into” for me. I genuinely love the game. It seems most of the older players enjoy the game more than the newer just because it caters to the stuff we used to like. What I mean is the metagame/fundamentals vs tons of execution mechanics and long flashy combos. Seems all the ones who don’t care for the game always use the lack of the latter mentioned as their reasoning.

Seems to cater to really easy built in offense - crazy how many 5k players you meet that mash jab every wakeup that are able to run insanely strong mixups but have nothing close to “fundamentals”

I’ve yet to see these fundamental heavy players

Knock on wood

Finally fought a strong player, an 8k Chun, first player that didn’t play everything like a guessing game

Maybe my scale is off for where players are at

The gameplay itself is pretty OK but I’m playing less and less of SF5. I’m bored of dealing with 1 bar connections, players from way out of my region, and the sometimes ridiculous rollbacks. We are approaching two months after launch and I can’t believe there has been no word on the permanent rage quit solution or mentions of region filtering in battle lounge. Just starting to get old.

The game is so incomplete when released. Felt like I paid $60 for a beta.

Playing SFV is great.

However, I think watching SFV is extremely boring compared to past games. I don’t see this game having many “hype” moments or matches that people will rewatch on youtube.

Playing SF5 is great.

Watching the loading screens or the swirling circle “waiting for opponent” screens make me want to kill myself. I’d love to know how many hours we’ve wasted on waiting instead of playing.