It seems like most of the games played contain induced lag? The easiest way to detect it is to go afk and see if the gameplay speeds up to arcade speed. I’ve taken to playing other, less laggy games, and I note most games contain around zero lag on a normal gaming session. I think a good solution capcom could implement would be warnings and bans on laggy players, in particular those who show irregular lag spikes that are not consistent with normal speeds for their internet connection speed (peak (minimum) latency averages) , then issue warnings and temporary cd key bans to fix the laggy bug and make the game play at a more fun arcade speed in multiplayer