Angry Joe's review of Marvel vs. Capcom 3 (lulz ensue)

Well, he should be playing an the NEW XBox360, the old ones are for noobs who bought a system less than 5 years into its life and kept it running.

I don’t taunt him for being a new player. I think he’s ignorant of fighting games, as he said so himself. So for him to pass judgement on on game he doesn’t fully understand nor fully appreciate because of his own ignorance is my issue. He is not qualified to make an informed judgement.

I’m just tired of people nitpicking a game that is overall great. This constant bellyaching over mundane points is plain silly.

No, they didn’t promise you a cheeseburger. They promised you a cherry on top of your sundae. The nice little accent. Not a game breaking omission. Yet people treat the lack of a story like 12 year old girls treat Twilight. With this rabid tearful rage. Again, a mountain out of a molehill.

So… you have to be some sort of guru grandmaster to enjoy a game now a days? The guy clearly said hes a beginner and for reasons of his own said he did not like the game, that’s what a review is.

are you fucking kidding? he didnt say anything bad about the fighting side of the game, in fact in his only mentions of the actual fighting he had glowing reviews. HIS REVIEW WAS ABOUT ALL THE OTHER STUFF, which if hes a video game reviewer hes perfectly suited to be doing. get off your high horse and actually LISTEN to what his complaints were. they are valid and not because i or someone else says so, but because its common sense to put out a quality product that DELIVERS ON ALL POINTS. not just the fighting. its 20 fucking 11. capcom has been making fighting games for more than 20 years and has been delivering them to consoles for almost as long.

this shit with horrible lag and no spectator mode is UNACCEPTABLE in this day and age. the in game interface is just as shitty and unacceptable. if his review only mentioned the lack of story then you’d have a point. but it only glosses over those points. the primary thing hes complaining about is the lack of polish in the game. which has NOTHING TO DO WITH FIGHTING GAMES.

-dime

So, you’re saying, because story isn’t totally necessary, they don’t have to supply us with it when they said they will? I’m not nitpicking when I say this. If I tell my boss that I will have a presentation ready for the board members with all the information they need, and just give him a stack of information, he doesn’t say, “Well, I really only needed the information.”

Let me rephrase that, since it seems you may be of the high school age. If you tell your teacher that a presentation has PowerPoint, and your PowerPoint is a title card, you’re not going to be commended because it wasn’t fully necessary.

The fact is, CAPCOM DID NOT COME THROUGH. It’s a simple idea, you say you are going to do something, you do it. I’m not going to commend them for putting out an enjoyable game that I can play on arcade mode or online without half of what they promised or anything else.

As I said and Joe said, Yes, it is a fun game. But for 60 dollars, I would expect much more. If this were a 40 dollar game, I would go so far as to say its great, but for the price, they didn’t deliver. I’m not going back and selling it, because it is fun, but I should have more to do. Quite simply, its a good game, not a great game, and Capcom did not deliver on their marketing.

THERE IS A NARATIVE.

Why do you guys want to watch a movie so bad? There’s plenty of Marvel movies.
Wouldn’t you rather PLAY a game than WATCH a movie when you play a game? The game does an amazing job at conveying the characters through gameplay.

Why? When was the last time you read a book review and heard the reviewer complain about the font, the cover, or introduction? Why should we be judging games for ANY OTHER PURPOSE EXCEPT THE GAMES THEMSELVES. Why should we listen to a review that DOESN’T TALK ABOUT THE GAME.

ha ha ha HAHAHA holy shit

also anemone y so srs?

Really?

…REALLY??

The “narrative” is called a premise by the ones of us who are not fanboys. I’d prefer that they bring in a minute of videos between fights like people expected when they said story. Not asking for much, considering that in DOA they’ve been doing it for years and easily makes the game more fun.

And also, he’s not complaining about “other stuff” in the game. Are you seriously happy with your choice between playing Arcade mode or against others? I’ve not seen a game this bare bones since Super Nintendo was out. The review also takes into account that we paid 60 dollars for it, so while its enjoyable, its just 2 modes of play.

You can just ignore my arguments, though, since this game is a perfect 10 if you ignore the lack of game modes, inclusion of characters barely anyone has heard of, or if they do, remember well enough, the lack of things that they marketed for months before release, the way that it in NO WAY should cost 60 dollars to buy, the terrible online system, the way that lobbies are so boring, you actually need a book or a movie to pass the time while the stupid cards bounce… But you’re right, perfect 10 on this game, they made 2 minutes of game play at a time fun with the rest being just barely passable, that sounds like the greatest fighting game ever to me.

This game isn’t that bare bones. It’s way more complete than KOF XII, which this review compared it to. The training mode is a huge improvement over SSF4, on par with BBCS. They also allow you to enable fight request in training mode, which is way more pleasant than the nightmare that is SSF4’s matchmaking system. The lack of saving replays or spectator mode is also a huge step down, though. Hopefully, that stuff will be patched in soon.

Eh, they’re just casual players at best. Who cares if they have a little bit (emphasis on little, they’re certainly not on par with the AVGN) of internet fame. I agree with most of his review that the game seriously lacks content and has bad online. No doubt about that.

Games should be moving away from cutscenes these days, not towards them. The idea that games need this crap is holding games back from becoming their own medium, instead they leech off of other mediums to create and attempt to credit themselves as art.

What should that matter? We don’t complain about story based games not having any other modes, so why should a game based around multiplayer be expected to have the modes of a story based games. Loads of time can be spent playing this game in a multiplayer enviroment, that is fully worth the 60 dollars.

That’s not true at all. None of these charecters are obscure to the comic book community whatsoever. The only obscure charecter in the entire cast is Hsien-Ko, and she’s only obscure in the States were Darkstalkers never took off. MODOK, Taskmaster, and X-23 are not obscure by any means.

You don’t know =/= obscure characters.

And again, the review fails in the heart of what’s important, talking about the actual game itself, as others have pointed out.

If you aren’t happy with MODOK being in the game, you clearly lack some level of understanding. rimshot

MODOK can be a pain, but I hate Phoenix the most. It doesn’t matter if people find ways to finish Dark Phoenix right away, I still hate that character.

Only thing that reminds me of Blazblue in the Training is the way they have the input display

I heard his glowing review of the fighting engine. I also heard the laundry list of bellyaching over little mundane points that were blown out of proportion.

Delivers on all points? Give me a break. You’re acting like a spoiled brat. Let me take you back to 1992 when Street Fighter II was released on the SNES. The game went for as much as $120 on release for an imperfect port of the arcade game. No online play, no extras, just the arcade game. So now we’ve got an arcade perfect game with online for $60 and you’re telling me that’s too much? Get real.

Horrible lag? I suggest you ditch the 56k modem and join the rest of us in broadband land. From time to time I’ve had a laggy connection, but for the most part the online code has been just as good as SFIV. Now you’re whining about the in game interface? Now you’re just reaching for straws. As a great man in Team Fortress 2 once said, “CRY SOME MOAR!”

Problem with your analogy is you’re talking about promising your boss something very important. The story in this game is not important nor central to making a good fighting game. It would have been wonderful if they had included something that really tied everything together, but it is not important in the grand scheme of things. If the story stops you from enjoying the game, that’s just sad.

Ah, insinuating I’m a high schooler. Way to class the thread up. If all you’ve got is weak put downs laced with snide remarks, please save yourself the time and stop posting.

So they didn’t come through with a story. And? Does that change how the game plays, no. Does that make the online worse, no. Does that affect your moves, no. Does that change how the game looks, no. Does that affect the sound, no. Does that affect anything that in anyway changes the actual GAMEplay? No.

If $60 is too much to pay for a great fighter, I’m not sure what to tell you. I remember in 1992 when Street Fighter II went for over $120 and I thought that was expensive. This is nothing.

In the end, he’s making a mountain out of a molehill (as are you).

I’m done arguing about this. You’ve already decided that this is the game of the year, I see that. I also see that you’ll defend this game to the very end. I’m sure you’re also think that Modern Warfare 2 had a deep, compelling story. I’m sure you’re happy when you spend 60 dollars on a game that you can beat in 6 hours. I’m not. I don’t praise something fun as a perfect game when there are clear and abundant flaws.

As for obscure characters, I’ve heard of all of them, but that doesn’t make them non-obscure characters, rather than relying on one tiny sub-culture to define obscure, try asking 20, no 100 people who play fighting games, at random if they know all the Marvel characters in this game, I assure you many will say no. This is a fighting game, marketed to fans of fighting games, not a comic book.

Marvel game = not marketed to comic book fans hmmmmm

Right, because everyone knowns quantity = good. Your logic is flawless.

I also agree with everything he said. Including the endings. The fighting is great though, which matters, but when comparing to latest games:

  • SSF4 has around the same amount of chars with OP+ED cutscenes, this has 5 pictures or so each character lol.
  • No replays, no spectator/Tournament/Team/Time attack/Survival Modes.
  • And what he said, weird Mission layout, simple button mode? Lazy with Butt. mapping, Online problems etc.

Not saying all of the above were ‘‘Pro’’ and quantity isn’t everything, but that just shows anyways howmuch is lacking compared to SSF4. This literally only has Player match, lacking arcade&Mission mode.

And they are actually trying to appeal to Casual players, why you think SSF4/MVC3 got so much easier compared to their prequels, so in that sense they failed. ALTHO, I love the game so far, its fun, not hating, just agreeing.