An alternative to waiting for Brook N64 and Wii Classic support

introduction to topic

First I brought it up in a topic that lead to the conclusion, but some people might not have followed the original conversation.

Second this topic assumes there is a need to control an analog stick in a digital manner. (I know, as one example. Metal Slug Anthology requires Game Cube LS to move. The cross does not work. Any games on N64 or Wii Classic games on Wii or Wii U where a lack of analogueness would not hurt controls, yet the game doesn’t support the d-pad? Using digital sticks in a fully analog game sucks.)

I know the Brook Universal USB lets you actuate left stick, digital direction, or right stick by flipping a 3 way switch.

Do any of the 3 retro fight PCBs let you actuate the LS or RS either by holding down a button when powering up or by wiring a 3 way switch to any contacts, like the Brook USB?

Double Conversion errors

I heard double-translating causes too many errors, like going from native PS2 to Game Cube to N64 . Do fight PCBs generate a “native-equivalent” signal when coming from uncoded discrete inputs though the PCB?

If that’s right then a Wii LS can be controlled with a PS2 fight mode set on LS and then converted to Wii Classic. Similarly with Game Cube Fight mode to a Raphnet GC to N64 adapter.

add significant ping time?

One last issue, translation time. Is the translation from PS2 to Wii Classic and from GameCube to N64 less than 1 millisecond, (less than 1000 microseconds)? If so, the only thing it would throw off is a CRT-dependent Light Gun game, But the GC, N64, and Wii have none, so no big loss.

Wanna start out by saying I’m not trying to harass you, clown you, or Troll.
Ok, here we go:

Then you should of posted it there instead of making a new topic

Then quote it in your response like I’m doing right now.
You’re shooting yourself in the foot by making so many threads. It makes it impossible to figure out what you’re trying to say. Keep it in one thread, homie.

1 Like

Here’s the thread reference:

Since I don’t know how to bring up the URL of a thread on the Android Shoryuken App, it’s the topic started by me (tripletopper) that mentions Wii classic Pro controller padhacking. Just tap the “tech talk” heading. Let it load, and scroll down a page

As for new topics vs extending old ones. I guess it’s a judgement call. It depends on how macrofocused or microfocused the topic is.

If course, if you want to talk about my record, go ahead and search my user name (I’ll give it again, tripletopper) and talk about it. It shows growth, context, give and take, and various specific sub topics that have specific issues.

I’

I’m not entirely sure if this is relevant to what you are asking but…
The cthulu pcb has 3 modes. By default the stick controls both dpad and left stick at the same time. By holding select or start you can choose one over the other as opposed to both.

It’s relevant enough to know I don’t have to hire any special work to allow both digital and analog actuation . So the N64 analog games should work without special wiring.

Thanks.