So I used to be really confident with Ammy (especially in Vanilla), but for some reason I feel like I can’t do anything with her anymore. Not sure if it’s because I got worse or if everyone got better or combination of both (which is most likely), but my Ammy is easily my worst character and the weakest link on my team. It’s a really awful feeling when you start getting worse with a character instead of improving ;(
My time is really constricted nowadays so I need to really use what little training time I have wisely. With that said, I am here to ask for help. Here’s my team:
Doom (Plasma Beam) Ammy (Cold Star) Strider (Vajra)
My Ammy has lots of problems, including:
- relying too much on counters during Solar Flare
- too much Paper L and not enough Paper M/H
- too much super jumping
- too much airdash forward, which speaks more to my bad habit of playing autopilot
- my combos suck
- not enough Ammy/Strider stuff
To be honest, I don’t even know what my bread and butter for Ammy is anymore. I used to do (Solar Flare) a bunch of H into launch, sj. M xx change Glaive, sj. M xx headbutt dive thing, fall with charged H, land, fully charged qcf+L, regular qcf+L xx Shuffle. The problem with this combo is that if you don’t time the falling correctly (which is about 80% of the time for me now), you only get one qcf+L into super, which isn’t very good.
I also suck at Ammy X-Factor combos. In level 3 I can barely do the Glaive infinite, but in level 2 I’ll drop it every time. Granted if I practiced these combos more I’d probably be better at hitting them, but realistically I think I need to find something easier and more reliable for the time being.
Ideas I have:
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looking to make up a reset using Ammy/Strider where I get hitstun deterioration high enough (e.g. after ground bounce), then do something like st. M + Vajra assist into f+H, which would cause Ammy to cross under while opponent recovers into Vajra hard knockdown, follow with Glaive into otg etc. Just haven’t sat down and experimented with it.
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need to make up a combo with Doom beam assist. I know MarlinPie does a basic one of like ground combo, launch, whatever into headbutt down, relaunch, flying screen, Glaive otg into Plasma Beam into air qcf+S xx Shuffle. I’ve never tried it. Is it any good?
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some sort of combo ending in Glaive f+H H H H + Plasma Beam
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some sort of combo ending with otg Glaive dive move xx change Beads, f+H H H H H + Plasma Beam
I have to admit that when I actually do practice stuff in training mode, it’s usually not Ammy stuff. I’ve put in a lot of focus into Strider and Doom this year but my Ammy obviously hasn’t been able to keep up. I love Ammy; she’s probably my favorite MvC3 character design-wise and prob my 3rd favorite character in the game (4th and 5th being Phoenix and Jill!). I don’t plan on dropping her and I doubt I have time to pick up a new character for my A-team, so I really need to work on my Ammy!
I want to use this thread as a way to keep track of my own Ammy progress with the help of the knowledgeable SRK Ammy forum posters. I’d also like to keep track of any ideas I might have, so maybe someone else reading can benefit as well.To start things off, I read every once in awhile forum posters complaining about tournament players not doing optimal combos, Ammy being no exception. What’s optimal for my team?
Also if anyone has any questions, I’ll do my best to answer. But keep in mind my Ammy sucks!
Clock