As everyone must know by now, Amaterasu is a great character to use for following up the DHC trick using the Veil of Mist hyper. (More information about the mechanics in this thread: http://shoryuken.com/f340/dhc-trick-damage-hit-stun-scaling-reset-267849/) However, I can’t help but feel like I’m not using this trick to the maximum potential and I’m curious to know what follow-ups everyone has developed for this.
My standard follow-up (which is sort of crappy but works against low-health characters) is this: (in Solar Flare) , :s:, j., j., j.:h:, j.:h:, j.:h:, :qcf::h:, land, , :s:, j., j.:h: xx :qcf::atk::atk:.
This string seems to work pretty consistently, although comboing Okami Shuffle at the end can be tricky timing. Another string I found was:
(in Glaive) :qcf: (full-charge), :qcf::s:, :s:, j., j., j.:s:, air :df::h:, air :qcf::s: xx :qcf::atk::atk: (follow-up as necessary)
This one can be difficult to time but seems to be a lot more damage if you can land it (I don’t have exact numbers but I could put them together).
The slow down makes it a little tougher to get away with air throw resets, but I’ll throw those in sometimes. What really bothers me about these two strings is the amount of meter they spend.
The classic no-meter follow-up that I don’t quite have down yet is in Glaive, :qcf::l: (no-charge) forever - but is this really the best followup? It’s very tricky to pull off mid-screen, is there another mid-screen option?
What follow-ups to the DHC trick do you use?