Oh yea one more thing about the parry, about that how if you parry right when you jump in the air you fall down, thats acctualy pretty abuseable, cuz you can to use a horrible term chicken gaurd with it in a sence as well. Someone does a jump in attack, instead of doing a stand parry to combo, jump up/foward really fast, then hit whatever air attack you want to do, then land and combo them. Easier to do then say that chicken gaurd stuff with the darkstalker groove since you arent pushed back at all…
Ive also parryed before randomly while I hit the 2kicks to do the safe roll, I like didnt even get a chain to get into the roll basicly. I got knocked down then all of the sudden im parrying…
Also sometimes it seems you parry even when you dont mean to. I dunno how to explain I guess… parrys just weird in the game or something…
Other random stuff… Umm… For some reason I dunno if this happens in alpha 3, but you can meaty attack and it will count as a counter hit(as in the opponent will fly up)yet, theres no counter hit on the screen, they just get counter hit for what seems to be no reason… Unless this is something obvious and im missing it.
Ah P groove ryu can do this combo vs thawk… with ryu in the corner, cross up mk, duck lk, rush fierce(with chain combo glitch thing), duck mk, fireball, super fireball… Kinda cool or… something…
Alpha one ryus super hurricane kick combos from little attacks where it did not in the orginal game.
Oh yea back to ryus rush fierce anyone know if theres a ryhme or reason to the randomness of the stun the move gets. I can set the cpu to rapid fire and randomly I cant link after the move even though im in the same spot same sitution. Just sometimes a duck mk wont link after it even with the rapid fire button on the whole time. Hell a couple times ive gotten a stand fierce to link after it. But I just cant recreate it all the time, even when im in the same spot same thing… weird…
Oh and maybe obvious or old so ignore if so, but with some characters whos throws do stun, if the throw is the first move that stun will not go away on its own time wise. It will stay there till other stun in inflicted on the other guy. However if the throw is done if they already have stun of some sort it will go away by time like normal. pretty random… And again doesnt work for all throws that do stun only some… And yea if old never mind ignore…