OK, I went to the chinatown fair Arcade(CTF) to compete with my Cody. And yeah I did better, I almost beat Dhalsim!!! Then the guy came out with Sakura and it was pretty much over for 1.50 worth of Quarters… I had been experimenting with Xism cody and his infinite. but I kept getting guard crushed like crazy and he takes damage like a bitch so I switched to Aism. Also, it seemed every other second Sakura was DIZZYING CODY!!! So frustraing. Also, the crack kick seems to just go over Sakura!!! WTF:mad:
On the brighter side i was using the bad stone pretty well and mixing it up. And I got Sakura’s energy down to like zero while I had 20% of my bar left, but I’m not used to playing against others so I got nervous and lost:( . I’ve also realized that Jumping FP has nothing over jumping jp, NOTHING!!! My corner game was alright. Muskau’s faq has helped alot. I was reading it on the train! but I kept fluking and losing great oppurtunites to juggle. Also I kept using S.jp as a anti air which kept getting snuffed by sakuras jumping FP, even in the AIR!!! WTF:wtf: I’ve decided to stick to the Aism, especially since I don’t think I’m ready to handle VCs.
Also, what do you think of this corner trap pressure technique when the opponent is blacking. i think it’s good but that’s my opinion.
It’s crack kick, cr.jp into jp criminal upper then (again) crack kick, cr.jp criminal upper (then mix up). But sakura’s sprite is to small for me to use it. if my execution was better I definitely would of won more and beat that good ken player that beat the Sakura player. thanks for helping me out again!
Also what player plays those avi files??!?!?