Again, I never said they were better, just that there is an argument for using so-and-so on V. There are so few good Dictator/Blanka/Boxer players at higher levels that it’s hard to say anyway. I mean the last great Blanka player I spent any length of time playing was Sparatik.
Still, Gen already has a defense against AAs with his air super so he doesn’t need it and Guy can vary the arc of his jumps with his elbow, plus he has all his crazy combos in and out of his super that he needs to be competitive. Not to mention it’s one of the best hit confirm-able supers in the game. One of the things with V is that it shuts down his flip mix-ups and makes it more risky for him to follow-up anti-air jabs with it, and that wouldn’t change if he switched to V-ISM.
You’re right about the others though. Boxer’s style of play is not conductive to V-ISM (plus he doesn’t have jack shit on it), although dictator is more of a keep away character, so I think he might have some potential with it even though it would hurt his damage output.
That should factor in to your decision regarding ISMs though shouldn’t it? I suppose you could make the argument that A-ISM lets you vary the level of the supers you’re using, so you could technically always keep 1 bar handy for ACs, although I don’t know how scary a level 1/2 GSR really is. You need to keep in mind though that if you’ve counter activated through something, you’ve also made them blow their meter which puts you back on equal footing with someone who might normally be a lousy match-up.
You’re probably right about a lot of the other stuff. Don’t get me wrong, I’m not saying “use everybody in V”, I’m saying “if you want to use somebody in V, there are quite a few benefits to doing so”. More so with certain characters than others.