Alpha 3 frame data?

apha3 zip

Thanxs for the file man :slight_smile:

Thanks for the bump caracancel, I just stumbled onto this.

http://sfzero3.web.fc2.com/system.htm . The character names are at the bottom.

Quick key with Ryu’s normal move data: http://yfrog.com/1sryufdengp

Using Ryu’s frame data as a reference, the rest of the headers in bold blue text read:

  • Command Normals
  • Alpha Counter
  • Special Moves
  • Super Combo

And below that is a description of what links are possible using the advantage-on-hit data.

Nice that the file is still available after such a long time :smiley:

I was surprised that the frame data is so similar to sf4 and ssf2t, despite the three games feeling so different from each other. I guess what makes the difference in alpha is the huge pushback of the moves that makes blockstrings so short and tick throws almost impossible; and for sf2 it’s the turbo setting that cuts away random frames in the moves making them look faster.

I have AAZ2 :slight_smile:

Less posting, more scanning. kthnx. :wgrin:

I am as we are posting mwahahahaha. I can’t read japanese though so some number I dont know what they mean. I know it for the most part though.

http://rapidshare.com/files/440701533/AAZ2.zip

How do you read this frame data? Please respond!

Linky no workie. Does anyone still have this file?

That link doesn’t work anymore. :frowning:

Is there any way I can find frame advantages of characters’ moves? I can’t find them in the Alpha 3 guidebook.

Also, wasn’t there a translated version of this site (http://sfzero3.web.fc2.com/system.htm) or at least this page (http://sfzero3.web.fc2.com/kousatu.htm)? I forgot its url.

Yeah I can’t find it either but there is this site that has most of the characters frame data. You have to figure out the Japanese symbols for your characters unfortunately. I can figure out the columns though. The first two in the blue are standing and crouching normals. The normal strengths go from light to medium to heavy. In the green, the first column is the startup frames for the move. The second columns is block advantages. The third is hit advantages and the fourth is counter hit adv. I only listed what I know from Karin’s page. Other characters might have different sections but the ones I talked about seem to be universal for everyone.
http://salad03.web.fc2.com/

I hate to exhume a dead thread, but I’ve been playing and watching a little Alpha 3 lately. I was wondering does anyone have the frame data available?

@Jaguarandine It seems they drastically updated their website but I found the data. On the main page, click the category button on the upper left corner. Then select the second to last option. Then choose the first option. It should now show you the list of the characters’ frame data in japanese letters so you’ll have to let google translate them. Read my above post to find where certain frame data are. If you want to find data on your character’s special moves, I might be able to help differentiate among the special moves.