All KOF XIII chars

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Yeah, there were all classic kof chars & mains… i’m sure buying it too, the netcode was on par with sfiv after patch right?

Honestly? Not in the slightest. Even with a good connection your moves would come out noticeably late and it would throw your combos for a loop - you had to input your jumping HP / HK before you were in range most of the time, or you’d land without the move coming out.

Shame, since I still liked KoF XII. It’s just that the lack of moves made each character feel interchangable for the most part and there was no point trying to play it online.

I got this problem when i played kof 12 which is whenever i start a game with a blue bar, it would hang the whole game & i’ll restart it all over however, i heard from players that blue bar makes a flawless gameplay experience…KOF XIII has different ways to combo chain & i’m not sure how to execute them as the game haven’t released…any guides on the fundamentals for the new system?