Akuma Set-up Thread: We are unblockable!

I saw him using the setup vs Abel & Guile and I also thought it could be a new unblockable (these poor 2 characters already get raped by the vortex, imagine adding an unblockable vs them too lol), anyway tried it in training mode and I was able to block it just fine, but didn’t try that much so I’m not 100% sure that I timed it right.

I know u guys are gonna love this one.

[media=youtube]mAJhZGHuZjc[/media]

I’ve been trying to find a corner unblockable against Yun after a forward throw, but I’ve had no luck. I did find a setup that could be useful while I was looking though:

Forward throw in the corner, dash forward, st.MK, jumping MK.

It looks like a crossup, but Yun has to block it normally. But even if he blocks it normally, you land on the other side, so if they don’t switch sides after blocking the jumping MK correctly you’ll likely get a free combo. All of his Upkicks whiff, moving him out of the corner; you can probably OS Demon or Tatsu to catch him, but I didn’t try it while I was testing.

That’s LK DF right?

yup

Does anyone have any other safe jump setups other than the double dash j.hk one. Many times I find myself lost on the timing after landing a sweep for a safe jump on 4 frame and 5 frame reversals with palm, j.hk, j/mk and maybe even jump dive kick. Also characters have different wakeup times so maybe we should make a list of all the setups that work on each character?

Not sure if anyones seen this but it’s godlike. Tokido corner setup vs Rose. Fwd throw 1x dash 2x cr lk Jump Hk. He does it a few times but fwd to 7.22 to see one.

[media=youtube]en2Y6_BRyqM[/media]

The whole match is worth a look Tokido does a badass st lk to avoid far range cr mk/mp xx spiral arrow.

This looks sexy! You got to delay a bit the divekick, right? Do you do the kick at the peak?

You wanted unblockables here you go :slight_smile:
all credit goes to Axel [media=youtube]HFOsp4Ysm60[/media]

I kinda wish that vid wasn’t on eventhubs :stuck_out_tongue:

Akuma just shot up the tier list because of these, I wonder if they’ll actually be able to patch these out properly in 2012, or if they’ll just bury him with nerfs… I’m quite scared of the update now.

Alot of those unblockable setups won’t work in a real match because they are mindlessly easy to avoid.

Not to mention, often you just reversal stuff and get out of that/stuff it/reset the situation for minor damage.

Still, I didn’t know lots of them, it shouldn’t be bad to apply some of that stuff (like the ones where you have to block U/B).

Well for the DF throw into dash DF dive kick unblockables if the opponent does anything other than hold back it whiffs or becomes blockable.

The reverse block setups are pretty deece tho because they are tight, not much to do but try to block. In a close match if you expect that to hit it can be the difference.

When you said they are mindlessly easy to avoid, At first I assumed you were talking about the actual demon flip throw/throw themselves but this post leads me to believe you mean the actual unblockable part of it. If that’s what you mean then I invite you to test them out. Most of these setups you can simply OS sweep with two jabs buffered, if you see the sweep wiff you can let the ultra off.

I’m loving these, especially the ones for Seth, the corner is a death sentence now. It’s motivated me to find more for other characters!

I’m digging the corner ones where you go with j.HK, mixing that with j.MK should be damn tricky for the opponent.

All the mid screen DF unblockables are easy to avoid.(ducking, walking forward) I have no idea what you’re talking about with the demon OS.

I don’t think you’re getting the same results that I am. I think you’re doing the dive kick too late. I’ve replicated these setups on a majority of the ones listed and am getting fantastic results and I implore anyone reading this to try them out.

I’m not going to waste any more threadspace trying to convince you, we all know what happens.

The unblockable? Yes it’s 100000% unblockable. However it isn’t that tough to avoid.

Yes please somebody else test them and also test the way to avoid them - don’t block or do a last second block (forward). This is on the mid screen DF unblockable.

The reason these type if setups work is because the wake up hit box is altered when you input directions on the stick. If you don’t input a direction or do it last moment you avoid many ambiguous setups.

These are not like the corner unblockables that have no real escape. Doing nothing will avoid this setup.

I wonder…I just told you how to avoid the setup. Now will you apologize or just disappear…?

Testing a few more characters, it’s actually very hard to do against Claw reliably, I’ve found on some of my attempts that it will only hit ducking and others it will only hit crossup non ducking.

On a couple of characters at certain timings the kick can wiff if they just stay neutral, the thing is, even if this happens it’s a free mixup. (this is the sentence where I break my promise on wasting threadspace). Shin, Are you saying you won’t use this setup because your opponent has the option to go neutral on the stick? Surely we could say a similar thing about any setup. I’m really getting a haters hating vibe.

You’re cute when you’re mad. How’s about you actually constructively post findings instead of rushing to defend your ego as a result previous reckless statements?

I can see why the dude who made this vid never bothered to post it here himself.

How is it a free mix up? All they need to look for the ex flash and know to neutral or last second block.

Yes all setups will work against those unfamiliar. Once they know…it isn’t so great.

I use cross up air fireball 50/50 mainly because my training partners have become used to last second blocks or neutral on DF setups. The only character this setup is tight on is Juri, and coincidentally she is most likely to eat a DF throw out of the character this is unblockable on because DF palm owns her soul.

Except you can’t. Good old scrub mentality, unable to understand what is actually happening in the game.

Tight setups, like corner unblockables and crossup air fireballs, are setups that result in pressure regardless of their options and therefore can always be applied.

Gimmicky setups or ones that require your opponent to be unaware only work until the gimmick is revealed.

Gimmicks can be useful, but they are more of an all or nothing bet.

You don’t have to be mad to tell somebody they don’t know what they are talking about.

Wait…I could have sworn I posted exactly how to avoid this setup (constructive) after you defended your erroneous assertion that is was gold. (ego)

He probably didn’t post it because this site is littered with posters like you who can’t accept that they could possibly be wrong, which surprise surprise, you were.

Maybe you should have actually did some testing before defending your “ego”. When somebody tells you something is incorrect maybe you should look into instead of covering your ears like a 4 year old.

But I do love how you are such a child that even though I told you exactly what to do to avoid it you’re still going like you have a point.

Good shit.