Thank you Steam for recommending this game to me.
Steam users define this game as a MOBA. They are wrong. This is a spiritual successor of the 1989 classic Herzog Zwei.
You have a robot that can transform between a humanoid and a plane, called AirMech, and you control spawn points around the stage, gain resources, create and command units, but you need to manually do all these things with your AirMech.
The game has been in beta for 2 years now and soon it will release officially, so currently it still counts as “early access” on steam.
The battles are 1v1, 2v2 and 3v3 and there’s also co-op survival mode tower defense thing as a cute distraction. Of the PvP format I’ve only played 2v2 so far because 3v3 is currently locked but it seems that all of them last between 7-15 minutes.
It’s “F2P” but before you run away from this thread let me finish: You can play for free and unlock things slowly, but if you see you really like it, at any point there’s also the option to buy the game like a normal videogame, which is called “AirMech Prime”. So for 20$ you unlock all AirMechs (which are very different from each other in abilities and weaponary) and units.
"AirMech Prime: For people who dislike F2P"
(Not to be confused with the “starter pack”, which is all about paying for cosmetics.)
There’s also a loot system and a marketplace for these items a-la Diablo 3 but unlike Diablo 3 the items are either purely cosmetic, or provide extremely miniscule customization. For example “+%5 attack power with -3% money earned”. So not only the changes are small, each benefit also comes with a price so you can’t really gain an advantage over the opponent with it. I guess the items are there to give most people something to work towards, like items in Virtua Fighter 4 and 5.
It’s also on the XB360 but you should play it on PC since the devs update the game more easily there.
Auto-Deploy and Custom Pathing tutorial