Curzori
December 26, 2013, 5:58pm
341
IMO DWU will hurt DJ vortex, but it doesn’t kill his gameplan. It is only 1 more option for defender to escape the situation. I am simply prepared to add extra layer of pressure to adjust in to next version. This is not wakeup roll or anything that moves opponent away from range. Im more concerned of capcom giving more buffs to fix crippling weakness that is our wakeup.
More buffs to our normals. Fix MGU. Knockdown on sobats would be nice(ST had this, right?). Thank you.
Curzori:
IMO DWU will hurt DJ vortex, but it doesn’t kill his gameplan. It is only 1 more option for defender to escape the situation. I am simply prepared to add extra layer of pressure to adjust in to next version. This is not wakeup roll or anything that moves opponent away from range. Im more concerned of capcom giving more buffs to fix crippling weakness that is our wakeup.
More buffs to our normals. Fix MGU. Knockdown on sobats would be nice(ST had this, right?). Thank you.
The only thing DWU will do versus dee jay is stopping untechable knockdown, whiff attack and jump in xx set ups. It will force us to use more MGU set ups…
Some Dee Jays don’t even use those whiff set ups and can do set ups based on just watching the wake-up animation…
Royzoga
December 28, 2013, 11:37am
343
dialupslim:
The only thing DWU will do versus dee jay is stopping untechable knockdown, whiff attack and jump in xx set ups. It will force us to use more MGU set ups…
Some Dee Jays don’t even use those whiff set ups and can do set ups based on just watching the wake-up animation…
Let’s hope I can learn those too, haha.
You can practice on characters without good AA, Abel, Viper, Sim and a few other ones…
Da_Knut
December 30, 2013, 6:53am
345
dialupslim:
Curzori:
IMO DWU will hurt DJ vortex, but it doesn’t kill his gameplan. It is only 1 more option for defender to escape the situation. I am simply prepared to add extra layer of pressure to adjust in to next version. This is not wakeup roll or anything that moves opponent away from range. Im more concerned of capcom giving more buffs to fix crippling weakness that is our wakeup.
More buffs to our normals. Fix MGU. Knockdown on sobats would be nice(ST had this, right?). Thank you.
The only thing DWU will do versus dee jay is stopping untechable knockdown, whiff attack and jump in xx set ups. It will force us to use more MGU set ups…
Some Dee Jays don’t even use those whiff set ups and can do set ups based on just watching the wake-up animation…
People don’t know that they can wake up at 3 different times. Those setups are risky against people who know better
Hitcher
February 26, 2014, 3:34am
346
I would love to have Ex.MGU give a hard knock down, so dash ultra would be safe if whiffed, and it would allow for nice set ups.
yeah like when guy whiffs target combo ultra you get a weak ass combo punish, but honestly you should get punished for whiffing it.
practice your execution. the higher float, if it stays, will make the dash ultra even easier. It’s incredibly easy now.
I was thinking 4f st.lk and better frame advantage on medium and heavy sobat.
Oh and more invincibility on ex mgu. Like 1 or 2 more frames.
1 or 2 more frames ain’t gonna cut it
also more advantage on sobat won’t mean anything to be honest. you’re too far to do anything.
>:| fine then what do you think should be done with ex mgu
For sobat I was thinking more frame advantage and to be left closer when it hits so we can apply some kind of pressure.
played usf4 deejay a bit today. he feels mostly the same tbh, which isn’t a good thing. was easier to combo off of kneeshot and I hit a cr.mp from pretty far away in a combo.
safe® lk sobat was nice, but yeah he’s still awful. THANKS CAPCOM
^damn. Complain to Combofiend for us breh.
Lol I think I’m going to make a Twitter so I can harass Combofiend.
Veserius:
played usf4 deejay a bit today. he feels mostly the same tbh, which isn’t a good thing. was easier to combo off of kneeshot and I hit a cr.mp from pretty far away in a combo.
safe® lk sobat was nice, but yeah he’s still awful. THANKS CAPCOM
What about his ex mgu?
Okay? Garbage?
he needs better buttons. i’m tired of being better than the ppl i beat. i want some easy matches lol
we need some hitbox buffs. Far Roundhouse 8f
bring back ex sobat crumple and regular sobat knockdown.
They also need to fix the hitbox on lk sobat. It’s hot garbage when i guess right on a crouching move and it whiffs. Also it would be cool if Hk jacknife hit crouchers it would give that move a purpose.
Y’all just need to complain in the right places.
Like Unity & Twitter. I made another essay on unity on what to do with Deejay… just hoping my voice is heard
left another long post on unity.
shit is ridiculous. There’s no reason to play Deejay. Too many characters do what he does, but better.
That’s what I’m saying.
Gonna go in on Combofiends twitter, FUQ I gotta do something lol, games coming out next month in Japan.
we’re probably too late. capcom not going to push the date back or their stock will plummet.