Deejay slide goes under and beats rekkas and i think cr mk does too, not sure.
True , but what I’ve said in my local forum I’ll say again here.
Fei Long has alway’s been good, giving Fei Long players absoulutely no reason to drop him in over 4 years. Think about that, we’ve had YEARS to learn match ups, whilst everyone turned a blind eye because there were hardly any players, and people chopped and changed hoaring it out with Sagat, Ryu, Akuma, Honda, Guile.
As for the DJ match - Slash - Slide + one of your billion normal AA’s and lame it out. Plus we can’t mix you up on a knockdown, a jump in on DJ is pointless.
It’s funny , Mike mentioned the same thing, at the start when Super came out, I’d get these nice messages saying “So good that you play a low tier character”, and now here I am kicking ass with the exact same character…aside a jab buff and CW nerf.
I give up on the balancing threads… most of the people just want nerf for the sake of nerfing.
Just this alone is correct. Yang is perfect as is, Akuma simply hasn’t been greatly altered or changed in tiers since vanilla, Viper is legit as is, Sagat damn close too. Unlike Yun (or even Akuma) Fei has plenty of bad matchups. Not sure much really needs to be changed. If you watch Fuudo win Evo, there is nothing that screams overpowered liked watching Yun beast. Fuudo simply out-patiented out his opponents, was precise with his attacks, and punished their mistakes. Nothing overpowered there, just solid game play. I can understand nerfing a character that has very few bad match ups like Yun or even Akuma (really has like 2 bad matchups, and is a good pick against Fei), but just because a character can win with solid game play doesn’t make them overpowered. Leave as is, refine the others if need be. At the least you can say Fei is a good counter to the twins (which means 5/5), that certainly shouldn’t be changed.
If you EVER played/played against Vanilla Akuma you cannot say that he didn’t get touched lol. He’s still VERY good, but he was SOOOOOOOOOOOOOOOOOOOOOOOO much better in Vanilla. And I mean, he was sooooooooo much better that now he’s shit in comparison (even though he’s still in top 5). Akuma actually got a shitton on nerfs from vanilla to super: for starter he does about 1/3rd of the stun he did before, his damage also got lowered across the board, his df throw had recovery added which means no more OS from df throw, his fs.hk got worse startup to kill the loop but this also killed all of this reliable FADC into fs.hk combos, his air fireballs got recovery added and so did his teleport…and a few other things that don’t come to mind right now, but seriously, he did get nerfed, but he was OP before so I guess that’s ok)
If Fei would get the same treatment going from AE to ver.2012 that Akuma got going from SF4 to SSF4 he’d probably end up low mid at best.
Fei Long and Viper went completely untouched, but they weren’t as strong as Akuma to begin with, so I think it’s ok. I’m not for nerfing anything actually, I’m liking this game as it is now, but that’s probably because I’d be perfectly fine with a 10-15 character fighting game (39 characters? come on this isn’t marvel) and AE still has about 10 tournament viable characters.
fei in AE has not a lot bad match up, his worst match up is yun, match ups like akuma guile, gief are lot easier now, akuma cannot get away for free with that air tastu anymore which means when we corner him we can apply some pressure, and guile nerfs helps feilong a lot even though it is still very hard to get in, and gief actually with the ex hand that doesn’t knock down helps fei.
real bad ones i see is chun li but nobody plays her anymore because she is useless against the twins, dictator with his many reversal options, and strong ground game is hard and claw who can punish spaced rekka very well, and fei cannot compete with claw’s pokes if rekka is always unsafe.
Yeah, as I mentioned, Akuma has not shifted tiers, he has been in the same tier since vanilla. In fact, he was #1 by most tier lists in Super, and still in the top tier in AE. Most considered him to be one of the few that could deal with Sagat in vanilla, but while eyepatch got kicked to mid tier in Super, Akuma avoided suffering the same fate. Mainly it’s about getting on Capcom’s radar. If Poonkgo or Lattif or Daigo would have won, people wouldn’t be so worried for Fei right now. Since the twins beast Akuma (really are the only super difficult match ups for him) he will probably once again survive the revisions and stay in tier place. He has also been used by those who could wield him correctly as a counter to Fei. Basically, the spotlight is on Fei for winning Evo, though in truth Akuma has less bad match ups and thanks to the twins’ presence will probably be safe from nerf. Wonder what would have happened if Tokido had won…
Probably nothing anyways since even in Japan no one is doing shit with akuma except Tokido.
Let’s face it, Tokido, and Infiltration to a much smaller extent, are the only 2 persons IN THE WORLD doing something with Akuma. On paper he might even be the strongest character in the game, together with Seth, but then when the human factor comes into play it’s just too difficult to win a tournament with him.
How many Akumas where there in top 32? 2 I guess, and they were Tokido and Infiltration. Tokido made top 8 mostly because momochi really fucked up his game against him, otherwise we wouldn’t have any Akuma there.
Akuma is really strong but the barrier to get good with him is so high that many people don’t even complain about him. I think he’s quite perfectly balanced, every character should be brought to his level of strenght: he has 200 options (both offensive and defensive) but he also has the 2nd lowest health in the game, the lowest stun in the game, his stun output is shit and his damage is only slightly above average like his meter gain.
If you go about nerfing his damage even more, or remove some of his tools (by adding recovery to df palm for example), he’d just end up as another character ruined by Capcom, like super’s Sagat or Gen.
I personally feel (and hope) that Akuma is gonna be left alone in ver.2012. Yun will get nerfed to the ground, while Yang, Fei and Viper (and Seth?) will only get some minor nerfs, making the current “top tiers” a lot more leveled.
People will still complain but SFxT will be around the corner so we’ll finally have the final version on SF4
Well akuma is very strong character, but he is not as good as the twins, and feilong is still a more solid character for high level because he has more life, and doesn’t get stunned easily like him. Top players pick the characters that are the best to win, akuma is very strong, but yun an yang are better in terms of offense, easier to master and yang is almost as good as akuma in terms of defense(that ex teleport has sick recovery and he has the ability unlike yun to cancel dp and do more dmg than akuma from a shoryuken move)
This could also work with cammy, she was considered to be top in super, now nobody plays her anymore, doesn’t mean she is crap, she is still very strong, but once again, the twins do what all she can do and have more option than her. So if u want to win, twins are a better choice.
HAHAHAHA this thread is so funny. Here is a reply I got from VP of Capcom
“As far as Fei nerfs, I’m not sure what Ono’s got in mind. I think rather than nerfing characters that are played well, he’s trying to buff some of the others slightly to bring them closer.”
This man also has input as to what happens in AE. Also said to me by another top Capcom member “Fei will not have any changes made to his rekka or frames. If anything he may stay just the same as he is in AE or have his DP damage reduced a bit”
So again this is a off the record statement given to me by 2 very high ranking people at Capcom USA. Please I repeat please do not pass this info to any other site as your news or anything else as this was given to me off the record and I am only sharing it for my fellow Fei players and to end the constant crying from other players about Fei. He is the same character for 3 games already.
i remember seth off record saying something about cr.mkxxxrekka too tho before super
not trying to throw a wet blanket on that info, but i hope that dude is right
They tested cr.mk>rekka I was told and it made him SSSS tier, thats why they removed it. I hammered him at ECT3 and EVO about this. And no he was not the same person who gave me this scoop
Lol. no doubt. i cant imagine the hate if fei had that shit. i remember the pre super thread where i was telling people that shit would be broken.
you should pop out another inthul interview about this whole broken AE fei shit thats going around. it’d be interesting to get his thoughts on the games balance in general
I can only imagine the rage mail I’d be getting for sitting at max cr.MK range and only using cr.MK xx Rekka and overhead to poke with.
I asked him while we were at EVO. He said “with all other characters getting nerfed Fei feel slike he got better, the funny thing is he is the same character but fighting characters who dealt out good damage in Super are not so a problem anymore in AE”
Starnab & Evan said to me, “if anything his DP will get nerfed but he will be the same character”
Fei Long doesn’t really need to get nerfed. His combos actually require execution. Heck I still think it’s garbage that he can’t combo full ultra 1 and because of how good he is and how he scares people he can get opponents to be stupid and press buttons to land Ultra 2.
It’s already been noted several times that Fei Long has been barely touched ever since Vanilla. Yet people like yourself choose to blindly ignore this or simply not read all of the well thought out discussions that actually has relevance.
In other words, people read this and take it as an example of how not to post.
My only plead is that if they nerf fei long please do it in a way that affects pro players rather than average players. I’m talkin people generally in the C to B range. I barely see any fei longs on xbox live and the ones I have seen in that range suck compared to most other characters (I’m one of them). I have a lot of fun playing fei long but he’s only top tier if you’re really good with timing, spacing, and all SF fundamentals. He’s actually really hard to be good with if you’re just an average player (my chun is much easier to be good with than my fei). If you’re gonna nerf him, please nerf more advanced stuff that beginners won’t notice as much. I’m fine adding damage scaling to his command throw since I can’t ever time that stupid move right anyways, and even when I do land it one out of ten times I can never time the recovery right to do something after it :P. If they’ve gotta nerf dmg, I don’t mind his flame kick or chicken wing gettin a little nerf, but for the love of god plz leave his rekkas alone. They’re perfect and I would just cry if something was to happen to them. I play fei bc it’s so fun to do his rekkas.
Really? Even if Fei has barley been touched, those things that they did “barley touch” make a significant difference. His Rekka’s frame data and his normal moves were altered favoribly making him more deadly in AE. Bottom line. I don’t care how minimal the changes were, they had a huge impact, you disagree with this? That’s all I’m saying. I had no problem with your post until the last sentence. So stupid… Trying to look cool at my expense. Grow up.
Altered frame data, no matter how minimal, has a significant impact. Was Fei Top Tier in Vanilla or Super? Hmmmmm…don’t think so. He is top-tier in AE because of FD changes, shit that you call “barley” touching him. I don’t care what you wanna call it, it had an impact and he shot up tiers because of it. Are you one of these people who picked up Fei in AE and wanna feel better about your sudden wins by trying to convince yourself and everyone else that the AE changes had little to no effect? Frame data changes effect every character. Do you wanna feel like its more your “skill” instead of the FD changes?
How cute, albeit annoying.
Fei was definitely top tier in super, why do u think mago picked him? Because he was fun to play with?! lol i remenber he said that sagat was much more fun to play but feilong had much better match ups,he already knew that the character had a great potential. In AE feilong has more efficient tools like ex rekka that finally has a use but on the other hand he lost the invincibility of roundhounse chicken wing, and it’s totally logical, the move was broken, it could kill a throw attempt for very big damage,escape pressure, and go through characters very good normals like balrog, dhalsim, bison, chun li, guy.
. Outside of that there is nothing new, his stand jab buff which allows to combo the sweep is a very minimal buff, lot of characters(half of the cast if not more) while they are crouching don’t get hit by it,a great buff on his normals would have been crouchin medium kick rekka, or crouchin low short or jab to have more hitstun that give u the ability to combo what the stand jab does. Did u see fuudo a lot go for the stand jab to sweep? i don’t even think he landed one stand jab to sweep.