Motion blur is a pain on FPS as you lose details, it is not critical in Fighting games.
Both need low lag, low latency, but fighting games are usually locked into 60 or sometimes 30 hz while alot of PC FPS games have frame rates in the 140 hz or higher range (even if the display does not support this). Games that lock at 30 fps is going to have motion blur, even some 60fps games have this issue.
A Monitor that just does low latency are no longer that hard to find or expensive. You can get a low lag 1080p Ben Q monitor now for under $100 on amazon. But that entry level Ben Q is only supports 60hz, and you want to do better for non-fighter competitive games like FPS. For PC gaming you want a 144hz or higher refresh on your display. Not making out distant objects because of motion blur can get you killed in games like CS GO, Overwatch or even PUBG (which happens that PUBG supports 144hz refresh on PC).
Now if you are a console player, none of this matters at the moment, as none of the consoles on the market do more than 60hz, hell consoles still are struggling to keep a smooth 60 hz at 1080, so forget 4k. I don’t think the PS5 and what ever the Next Xbox is called can deliver smooth 60hz at 1080.
I am not sure at the moment of any particular models I would suggest. There are a few out there, I just can’t recall what out there and if they are available at the moment.
I feel for the price the sweet spot is a 16:9 1440p monitor with a 144 refresh.
And you want it to support VRR (variable refresh rate), usually FreeSync or GSync to avoid screen tearing. For the Price a FreeSync monitor that’s Gsync compatible.
I’m looking for a new fightstick pro cable but it seems Jensen’s custom creations is no longer available. Any suggestions to other cables on the market or at least compatible with the 5 pin connector. (Gx12-5 I believe)
best bet these days is to make your own. the pinout for the connector that madcatz uses is documented here Know How: The Mad Catz Pro Cable its different from razer’s. i think jasen has a video for the razer version
I’m making a Sega Genesis stick with a padhacked PCB. Could I use a DB9 connector like this as a passthrough port with a Genesis extension cable to have a detachable cord?
I’ve been doing research on this question, but have received conflicting answers. Is it possible to use a USB headset or a Bluetooth headset on a Playstation 4 to do voice chat and talk with other players?
I going to go with the official Sony instructions here. And yes Sony is very unclear about 3rd party headset support.
Sony’s article on Bluetooth Headset setup
Long story short the PS4 isn’t compatible with any Bluetooth headset, only particular/select models of wireless headsets can be used. All Wireless headsets need to have a matching USB dongle to work on the PS4.
So if your Bluetooth headset isn’t on this list, and it does not have a wired option, it is not going to work with the one exception.
Now The PS4 console can support “almost” any USB headset. A Wireless headsets with a matching USB dongle receiver should work. This should work with Bluetooth headsets with matching (and preset) dongle. The catch is not every dongle is going to work, the typical $9 bluetooth dongle you would use on your PC isn’t going to work. You will need a dongle like this here, amazon link shown as an example. https://www.amazon.com/PS4-Bluetooth-Adapter-Receiver-Transmitters/dp/B07KWQZVDZ/
This thing works as the PS4 see’s the headset as a USB headset and you are pairing with the adapter and not the PS4.
As for voice chat options
Output to Headphones
You can set the audio that is output to the device such as a headset. You can output all audio, or output only chat audio. Select [Sound and Screen] > [Audio Output Settings] > [Output to Headphones]. The default setting is [Chat Audio].
I’ve been trying to find a way to share lever and buttons between two separate boards in the same case. Does anyone have a preferable way of doing this? My first thought was some 10PDT switches or similar but I’d like to see what other options are out there.
Example hardware scenario:
Brook retro board, JLF w/ 5 pin connector, pushbuttons with flat quick disconnect terminals.
I’d like to add a Sega Genesis 6-button PCB in there and run a separate d-sub 9 connector out. I’m just not sure of a clean and serviceable way to share the inputs between the two PCBs.
If the PCBs are common ground, run at the same voltage, and don’t draw too much juice, you may be able to tie the power, the ground, and signal lines for the PCBs together. That’s the first approach that I’d look into.
I’ll start looking into how this would play out. I also just found the slagcoin page with a bit of info about dual pcb setups. I guess I didn’t originally think I would simultaneously power both pcbs but it makes sense why that would be necessary if there wasn’t some sort of switch to completely isolate them from each other. Hopefully this doesn’t cause any issues with the consoles themselves, especially modded ones that already have additional boards inside.
i dont think voltage needs to be exactly the same. i remember dual modding a ps360+ with a tvc wii board which operate at 5v and 3.3v respectively, if im not mistaken. common ground is an absolute necessity though.
i dont think voltage needs to be exactly the same. i remember dual modding a ps360+ with a tvc wii board which operate at 5v and 3.3v respectively, if im not mistaken. common ground is an absolute necessity though.