I’m honestly surprised at how big a fucking deal people are making out of this business.
I mean, there are literally people out there who are claiming that people will not buy this simply because it doesn’t have a movelist. As though people will look at reviews for the game, go “oh, this looks pretty fun, BUT WAIT, there’s no movelist, nope not buying now”. Who the hell does this? Hardcore players don’t give a shit about minor shit like that. Casual players like a lot of my friends don’t really give a shit either, they just want to get into the game and play.
I mean, honestly, in terms of including features that’ll help sell the game, the right choices were obviously made.
Potential complaints:
“There aren’t many characters.”
“Well, each character is extremely unique and very different from each other.” (In fact, personally, if you had, say, 30 characters that were as unique and different as these characters, I would be overwhelmed by choice).
“It looks hard to get into.”
“Well, there’s a tutorial mode to help teach you the fundamentals. After that, if you want to get into Skullgirls, or any other 2D fighting game, really, you’ll be more than prepared to at least get by.”
“The computer AI is hella hard!”
“Well, would you rather have challenging AI that actually teaches you how to respond to mix-ups and pokes without reading your inputs or foregoing charge times, or an anemic AI that cheats all the time and ultimately teaches you nothing about playing with other people?”
“There’s no online lobbies.”
“They’ll be patched in. In compensation for this delay, it turns out that the netcode is better than pretty much every other fighter out there, except maybe SCV.”
“The artstyle is weird and/or very cheesecake.”
“shrugs”
“There’s no movelist.”
“You can find that online. And it’ll be patched in later”
“But I want it in the pause menu nooooooow”
“Is that really going to prevent you from buying this game?”
“Yes, because I’m a nitpicky asshole who has his priorities all wrong when evaluating a fighting game.”
Seriously, whose decision to buy a fighting game hinges on whether there’s an in-game movelist or not? Such asinine assertions and expectations from a game that’s already delivered so much for only $15. What do these guys want, some blow and a high-class hooker at a Marriott as well?