Abel Moveset and Attributes

Block
backdash
attempt a throw escape
TT (if you KNOW they’re gonna throw)
EX TT (If you predict an attack)
EX roll (hit invincible, but not throw invincible)

That’s all you need. Don’t use a regular roll on wakeup, you can get hit during the startup.

If someone tries to cross you up on your wakeup, you can sometimes roll away for free if the crossup isn’t deep.

if they do a late cross-up jump you can also just forward dash, it looks really cool too for some reason, you can catch people unawares, plus you’ll be in range for a stepkick :slight_smile:

When Abel c.jb’s a hurricane kick does he have enough time to dash under while the opponent flips back to reset? Could be interesting in terms of crossing up.

Of course rolling is always an option but the recovery off of that isn’t as quick I don’t think.

EDIT: Tested this out yesterday. You can do this anywhere on the screen. You have to wait until he’s right in your face otherwise you won’t be able to dash under.

so what are the “glitches” for Abel?

The second hit of cr.hp not connecting on Zangief and him getting a free ultra on hit?

I mean, Abel doesn’t really have any interesting glitches besides armor canceling. Reset shenanigans aren’t really glitches.

What do you mean by ‘armor cancelling’ and ‘reset shenanigans’?

I’m new to Abel, I’m trying to learn as much as I can.

Thanks.

when he means reset shenanigans he means doing resets and mixing them up like after a cr. fp you can do so many types of resets with it here a thread about abel’s resets http://forums.shoryuken.com/showthread.php?t=191730

http://forums.shoryuken.com/showthread.php?t=174725

Edit: Scratch the original question, checked the wiki. TT does stuff the opp throw attempts.

I would like some advice on when to use the TT properly, and what version works best when. I seem to use fierce a lot, but whiff it because I misjudge the distance. Any advice would help.

If you’re whiffing they’re either not in range, they’re jumping/invincible, or you’re trying to grab them out of hitstun/blockstun. That’s why off a jump-in I usually still throw in a cr.lp before I tick throw, because that makes the timing of the tick throw more consistent and I’ll never whiff if I link the TT.

For tick throws, if you want to be 100% consistent while not giving away free damage, use these rules on strength:

[LIST]
[]After 1 cr.lp/cr.lk, do HP
[
]To grab people out of kara throws, use MP
[]To grab people out of normal throws, you can use HP. Versus characters with stupid good throw range like Chun, you might still want to use MP.
[
]To grab people after 2 cr.lp/cr.lk, use LP
[*]After a step kick or a blocked focus, you can do cr.lk, cr.lk, cr.lp -> lp TT. This is basically the maximum range. I think you can do cr.lk x3 -> lp TT reliably off a jump-in, but I’m not sure.
[/LIST]

Besides that, it’s just practice.

So if I understand correctly, I can only TT someone who is neutral, blocking (but NOT in blockstun), or as they are recovering from a move?

Thanks for the other setups, I appreciate the info.

You can definitely TT them during recovery from a whiffed move, that’s the “punish window” but yeah, not on hit stun or block stun.

You can also mp TT after two cr. jabs or cr. shorts.

Not reliably off of a crossup, I don’t think.

Oh you guys were talking after crossup, fuck I should start reading entire posts. I’m an idiot.

It wasn’t stated. But my fingers are too dumb to differentiate between crossup tick throws and step kick/jump in tick throws.

I did say “to be 100% consistent,” though, which I guess would include crossups.

Stupid question inc:

I’m messing around with Abel online (I never play Abel, ever) and match up vs a flowchart Ken. I block his wakeup super and try to answer with my own super. Ken’s in recovery and standing right next to me, but the grab fumbles. Wtf happened here?

ps: yes, I should’ve used that meter on a CoD FADC ultra setup or something

wait do you mean he blocked or did you just miss cuz if he blocked it you probably timed it wrong

He blocked it, but all this time I’ve been assuming it was a grapple. That explains a lot :frowning:

img-tmyk

I’m wondering if anyone has found a useful option select for Abel.

I’ve been messing around trying to find one to deal with backdashes, but no success so far.

Do any of you know a good option select?