Abel Moveset and Attributes

fp CoD does 5 more damage. So nyeh.

My Abel game has gone up and down but recently I believe it has become pretty sharp. I think a big part of that is actively and consciously going for more tick throws, mostly cr.jab into jab TT… It seems that it is so hard for them to stop it they will eat it almost every time.

Yes, they can DP you blah, blah, blah but this is still basically Abel’s strongest strategy. His TT has to be the best tick throw in the game just because of the range and the speed is such that they are usually not stunned one or two frames before you grab them. If you think about it, after they block, or get hit by the jab, they have relatively few options other than to continue blocking…

They could try to reversal DP you but that’s really not a great option for them and they don’t have a lot of time to pull it off anyway (you are +3 after the blocked jab and the 5 frame TT is coming 1/30th of a second after that; it’s not a long opening…) The only thing they can do is try to jump back, but if you do anything other than a TT after the cr.jab, they’ll get hit before they get off the ground.

ALSO: Props to whoever it was that mentioned using the first hit CoD as a tick! They seems so concerned about blocking the second hit they eat the throw 9 out of 10 times.

I’ve been reading everywhere, but haven’t found a great description of CoD’s uses (and when not to use it). It seems match-up dependant, and fully based around what they can do after swing 2 (sort of).

http://www.eventhubs.com/guides/2009/may/04/shortcut-motions-shoryukens-dragon-punches-street-fighter-4/

This this’ll be beneficial for Abel’s falling sky?
Can someone try this out? I’ve only got a pad but curious to see if it’ll make reaction falling skies way easier.

No, it doesn’t make FS efficient. It’s not the speed that makes this move bad - it’s the fact it’s unreliable.

diagonal down x 2 is not unreliable. i actually know people who prefer this method instead because they do think it is easier for them. i actually know a few players and they use ryu/ken! that move works for abel and if it is easier for you then do it. for me its easier to do the motion instead but w/e works for you, more power to ya right?

I agree, I think the shortcut is unreliable

Unless I’m trying to ultra, in which case if I do it wrong I’ll always get the EX Falling Sky.

you agree that it is not unreliable but it is? read my post, i say that it’s not unreliable for a few ppl.

You said that some people like to use the shortcut, but you don’t. I said that I don’t use the shortcut easier because it doesn’t work for me reliably.

And the second part was a joke, saying that the shortcut only works when it’s going to screw me up.

i dont think that its unreliable, i mean it works, if you try it, it works but i dont really see why you would have to use it because falling sky isnt hard to do when comboing or doing it outside of combos. thats why i dont use it.

perhaps this is why we do so many falling sky by mistake?

i dunno, we are not the only class ith a dp motion but we are the only ones who do a wrong move so often

Serious question:

When you roll towards your opponent, they can throw you as you stand up… HOWEVER, I read somewhere (cannot remember if it was here at SRK or somewhere else)… If you cross them up with the roll then Abel has priority for the throw. Can anyone confirm this???

Last night I was playing vs a Rose and I rolled through her throw animation and crossed her up and then got off my own throw (just regular throw LP+LK)…

So… My questions:

  1. Does Abel have priority on the throw (LP+LK) if he crosses up with roll???

  2. Does it take them frames to turn around (a la VF- 6 frames to turn around…) or is it instant???

  3. Is everyone sure they can throw you out of the WHOLE Marseilles Roll or just the beginning and end??? If I’m in my invulnerable-to-hit frames of my roll, can they still grab me through that???

You are not invincible to throws, and the opponent turns around instantly. What happened to make her throw whiff was that you were rolling towards her, her throw activated, you crossed her up, and then the throw whiffed because you were on the other side.

What about my question about LP+LK throw priority on a cross-up roll?

Does Abel have priority on that throw or does the opponent?

no he doesnt, if the opponent waits for you to cross up and you throw, they can still tech throw.

No one has ‘priority’ on throws. Whoever hits throw first will be the one attempting the throw, and if the other player hits throw within 7 frames they break it. You can’t throw during your roll, so I guess the answer to the question you’re asking is that the opponent can throw you first. However, if they try to throw you at the end of your roll and you do a TT, they’ll eat it.

Ok, thanks guys! Busta and Kikui, you guys have dropped a lot of knowledge in this thread and really tried to answer everyone’s questions… Thanks for that.

My last thing:

You say no one has “priority on the throw… Plus, I have 7 frames to tech the throw” BUT is this true only if they threw me AFTER the recovery frames of my roll??? I cannot tech out of the throw during the active or recovery frames of my roll?

Busta usually has better advice than I do.

Correct. It is a ‘free’ throw if they throw you during your roll.

lol, im not active in the abel thread anymore like you though. i cant stand some of the shit in these threads haha

your the top US playa busta. we umm… NEED you and your input.
kinda like your spider man and i am the uncle ben telling you with absolute power comes responsibility … or something