Abel Match Videos

[media=youtube]n2WWMuiwy78[/media]

bait ex messiah with mk roll, ultra. im the rufus as you can see, recorded abel, first i tried to juts block (no follow up) still get hit, 2nd i try to mash flip kick and 3rd i try to mash the overhead.

lk/rh roll didnt work.

What you’re doing is different though, but it makes a good point: the ability to punish the Messiah depends heavily on when you bait it. In your video, you’re rolling very early, well before he’s up off the ground, which lets the roll recover early enough to Ultra before he even has a chance to start a followup. If you rewatch the AC vs Kindevu match, he uses a setup that doesn’t allow him to roll that early.

For clarity, the setup I was using for testing was a blocked step kick, but it will apply to any setup where you perform your bait right as he performs the Messiah (not early the way you do it in your video). An example of which is what AC does in the video (FS -> backdash, LK Roll -> bait.) You can also do:

FS -> LK Roll, LK Roll -> bait
Forward Throw -> dash, LK Roll -> bait
and like I mentioned, blocked step kick -> bait.

If you try to do what you’re doing in your video using one of those setups, you’ll get the results I listed, where Rufus can simply hit LK after the Ultra flash to avoid it.

I retested all these to make sure, and interestingly enough, TT -> dash LK/MK Roll -> bait does let you bait early enough to get the guaranteed Ultra in. And as I expected, blocked CoD FADC, LK Roll does as well, since that leaves you at a nice frame advantage.

i didnt watch the video, it was just talking about how you cant ultra if you bait and roll. i didnt go into detail like you im just saying its possible. of course it depends no your set up etc but i just showed that it IS possible to, not saying your wrong or anything. my setup was based of a simple sweep knockdown. i didnt really test anything else but that. took me 5 mins to test this. i mean if i was given a situation like what exactly went on then i would test and come out with a better result, i took as rolling to bait ex messiah and punish with ultra and made it as simple as possible for me to test. looking forward to your video once you get dazzle it will be way better than mine!

How did you program the CPU to do a move on wake up like that?

Lol nm. You recorded Abel.

http://d.hatena.ne.jp/video/niconico/sm9621755

A Sagat match, this time with subtitles explaining on what he did.
I think he was talking about some safe jump and j.hp OS hp cod stuff, I’m not sure!
Have to ask hfz to translate for us, in his free time of course.

lol ill work on translating that (probably not word by word, just a summary)

Thanks hfz! You da man!

so ive only reached the 2min mark and so far the only thing worth talking about(besides using cr.mk to deal with jumpins at medium range - which is abel 101 btw), in the video the abel punished a blocked TK with s.mp but made a mistake by cancelling it into mp CoD instead of lp CoD to combo… he mentioned plinking the s.mp. (lol the video is long, maybe ill post more about it tomorrow)…

a lil bit off topic, still about sagat though

anyway, to those who’ve been maining/learning abel for awhile probably already know this but im just gonna list it down:

off a blocked two hits lk TK, besides with TT, you can punish with s.hp/s.mp/c.mp (all can be cancelled into CoD FADC combos OR super) but the timing is strict(not one frame though cr.mp probably is - refer *frame data for more info), plinking helps.

you can also punish with c.lp strings which can set up for the perfect distance for a f.mk OR to bait an uppercut if the sagat thinks you’re going to do something (though the c.lp cant be combod into s.hp because of distance but you can combo into far st.mp xx super), or s.lp xx super.

or you can punish with super (doesnt have to be reversal timing).

  • from my understanding of the frame data a full blocked lk TK is -7 while abel’s cr.mp startup is also 7 frames.

anddddddd im off to bed :rofl:

lol so i couldnt sleep (its 4am now), might as well watch the vid:

*note: some of the stuff the abel player said might not be true but im just gonna post the translation for now(only for things that i think matters). for all i care he’s just commenting on whats happening most of the times, sayin “shit!” when he got hit by an ultra etc… its just like watching one of my vids except that im doin the commentary/cursing in real time thus not being able to really analyze properly.

@1:58 - (after the blocked f.mk dash) probably because sagat did his cr.lp 1 frame late, (abel’s) st.hp hits.

@2:15 - he punished the whiffed f.hk with far st.hp, saying that the move might be slow but if properly used it does 140 damage + good priority. then he also used far st.hp against an empty jumpin.(oh and high stun too 200 just like a?hp FS)

@7:10 - he did cr.hp f.mk reset, tried to follow with a cr.mk but was blocked - he said that it wasnt execution error, its strategy/mixup.

@14:57 - after an AA s.mk, do a f.mk dash into cr.lp cr.lk (wait a moment) lp TT.

and near the end he did ex FS trade into ultra.

basically thats it, other than that you can just learn from watching (like the use of cr.mk xx CoD, far s.mp/mk in this matchup, the use of j.hp on wakeup against sagat’s 5F TU, again the use of j.hp hp xx CoD on wakeup, and the importance of not being in the corner lol.)

Why wouldn’t the s.mp - mp CoD combo as a TK punisher?

What’s so special about the j.HP on Sagat’s TU? Is it basically a safe jump?

Thanks for translating hfz69!

because…

its a fact that s.mp xx mp CoD usually doesnt combo (in some cases like CH it does though) - maybe because the hitstun of the first hit of s.mp is 16, startup for lp cod is 14 while mp cod is 16.

as for j.hp, its one of abel’s basic strategy against sagat, since sagat TU is 5 frames, j.hp is safe(have to be timed properly though or you can still get hit)… and the j.hp st.hp COD combo is a good set play because if the sagat TU, it will be blocked but if he blocked the jumpin, st.hp will come out and will hit if he presses a button/

I keep hearing you and other people talk about this, but I exclusively use MP CoD when comboing from s.MP (as well as c.MP/c.MK) and it is extremely rare that it doesn’t combo. It’s happened to me maybe 3 times ever, and every time it happens, I can recognize that it was because I canceled the s.MP exceptionally later then usual for whatever reason.

If you’re inconsistent with MP CoD, and using LP CoD makes you more comfortable, then by all means go for it since the difference in damage is nearly negligible. I just wanted to comment about this, because I don’t want people to think it isn’t possible, or practical.

ok my bad for saying it rarely combos like its not possible or anything, im just too used to cancel into lp CoD (since it is definitely easier, lower chance to mess up, and the 5 damage diff is negligible - its the fadc combo thats going to bring in the damage anyway)… i do believe that cancellin into lp cod is the better option.

anyway,

A-cho’s quals final vid’s up.

http://www.a-cho.com/meta/acho_st4_20100131g.asx

Whoa! A lot of back throws going on there in the Umechin?RY?vs Oipa match!
Was he doing the back throw OS that Mariodood mentioned?

I didn’t know we could stuff out Ryu’s wake up EX Hurricane Kick with a cr.lp, that was pretty neat!
http://i48.tinypic.com/2vryb6v.jpg <–that’s Ryu doing EX Hurricane Kick on wake up right?

Man, those ambiguous rolls into throws are so awesome. He totally screwed that Ryu’s head up, lol

Yeah that ryu surely was scared to throw a shoryu, he let abel jump in on him for free… :/. I really wonder why because a good player can always shoryu such jump-ins… Guess these kinda things happen in a single elimination style tourney, sure in hindsight a lot can be said but we can never say much since the players was in the moment during the match.

Lol, Abel making ryu scared to DP, yay. I think the Abels mind games must have unsettled him or something ^. Isn’t that just brilliant? :slight_smile:

Thats good but i still wonder WHY. Ryu has no reason to not DP such jump-ins. Not dp-ing ambiguous is understandable, but jump-ins? Not really.

Unless that Ryu aint confident with his DP timing/execution…

these videos are from our latest big sd tourney and they are basically combofiend vs shadyk who is arguably one of the best akuma players in the US.

[media=youtube]9mbQKF9G6tY[/media] winners finals

[media=youtube]wlW21moskhQ[/media] grand finals pt1

[media=youtube]x9CwPHNVpa0[/media] grand finals pt2

all of the matches are to the wire but combofiend clutched it out each time.

edit: fixed urls

good stuff :tup:

though that akuma’s missed quite a few combos/obvious punish… In hindsight, he shouldve used demon flip throw more.

oh and you mixed up the part1 and 2 links.

edit: holy shit far st.mp super