so i got ocv’d twice today by the kid that i’m teaching how to play… and errr… he did this…
corner:
s.hk, sj, lk, fly, lk, lk, rp, fly forward, throw, lk, lk, rp, fly forward throw… i teched it… hp i blocked it… (guard break), lk, lk, rp… fly forward throw… i tech it… hp, i eat it… screen moves down… and i get thrown again without expecting it… lk, lk, corridor rocket punch… magneto’s dead…
something so simple yet so effective, i mean, that was the first reset i ever learned with sentinel, and didn’t know there’s three different things you can do to make sure the reset hits…
any tips on avoiding that with MSS…
sent can tech, block, then low kick the other sentinel, which is fine… but without 2 meters and DHC options, i can’t get magneto to get out of it… everything he has (em disrupter is too slow and i get frying panned into commando, boomerangs are a wtf thing, hypergrav is bleh… and temptest, he blocked it, ffly, and threw me again… storm can float and try to counter poke, which isn’t so bad…
although… now that i think of it… with storm, i didn’t try lightening attack…
still though… magneto seems to get fucked by this… unless i’m missing something blatently obvious.