Hit Effect Quick Guide:
Butt-Drop: Opponent is forced to fall on their butt
Crumple: Opponent drops to their knee’s before entering a knockdown state
Eject Tornado: Sends the opponent spinning away from the attacker at a 45-Degree angle
Eject Spiral: Sends the opponent away from the attacker, pinwheeling through the air
Eject Roll: Opponent rolls along the ground at high speeds
Full Launch: Opponent is knocked straight up into the air
Guard Break: Blocking opponent is forced to stagger backwards, opening them up to attacks.
Kneel stagger: Opponent is forced to drop to one knee
Knockdown: Opponent is forced to lie flat on the ground for several moments
Launch; Any hit that sends the opponent into the air.
Mini-Launch Bounce: Opponent is bounced off the ground.
Mini-Launch Lift: Opponent is lifted into the air, peaking at full character height.
Sweep: Opponent is swept off their feet and slowly descents
Stagger: A prolonged hit stun
Twitch: Attack does not force opponent into hitstun
Wallbounce: Opponent is forced into a wallbounce
Freeze: Opponent is frozen in place for a brief moment
Shock: Character is held in place, just above the ground.
Big Daddy’s Movelist
1=Square
2=Triangle
3=Circle
Square attacks(1)-Jabs/super armor moves
Neutral+1-Jab
AP Gain: 10
Side+1-Overhead Palooka
AP Gain: 20
Properties: Super armor during active period
Hit Effect: Knockdown
Up+1-Uppercut
AP Gain: 20
Properties: Super armor during active period
Hit Effect: Lift
Down+1-Sweeping Fist
AP Gain: 20
Properties: Super armor during active period
Hit Effect: Sweep
Air Square attacks(1)
Neutral+1-Aerial Jab
AP Gain: 10
Side+1-Aerial Hard Punch
AP Gain: 30
Properties: Super armor during active period
Hit Effect: Eject Spiral
Up+1-Aerial Uppercut
AP Gain: 20
Properties: Super armor during active period
Hit Effect: Lift
Down+1-Aerial Down Punch
AP Gain: 10
Properties: Super armor during active period
Hit Effect: Kneel(on grounded foe), Knockdown(on aerial foe)
Triangle attacks(2)-Drill Attacks
Neutral+2-Drill Punch
AP Gain: 20
Hit Effect: Butt-Drop
Side+2-Charging Rush
AP Gain: Initial hit 15, followup triangle 5
Properties: Super armor; hold 2(Triangle) to run through foes. Press 2(Triangle) on hit to for a followup attack
Hit Effect: Lift, follow up hit does Hard knockdown
Note: If you hit a wall during this move, big daddy will enter a butt-drop state. Press 2(Triangle) to cancel this move.
Up+2-Drill Skewer
AP Gain: 6-30
Hit Effect: Eject tornado
Down+2-Drill Slam
Ap Gain: 5-45
Properties: Mashable, mashing increases area of effect
Hit Effect: Knockdown, Eject tornado on final hit.
Air Triangle Attacks(2)
Neutral+2-Aerial Drill Punch
AP Gain: 20
Hit effects: Butt-Drop, Lift when hitting an airborne opponent
Side+2-Aerial Charging Rush
AP Gain:10(first hit), 20(second hit)
Properties: Dives down-forward; active until grounded
Hit Effect:Butt-drop(First hit), Sweep(second hit)
Up+2-Aerial Drill Skewer
AP Gain:10,20
Hit Effect: Eject Tornado
Down+2-Descending Drill Slam
AP Gain: 10-70
Properties: Mashable, mashing increases area of effect
Hit Effects: Knockdown, Eject tornado on final hit
Note: attack becomes active when grounded.
Circle Attacks(3)-Plasmids
Neutral+3-Incinerate
AP Gain: 10
Hit Effects: Lift
Note: You can hold down 3(circle) to charge this move, also this move can be roll cancelled and jump cancelled.
That’s very useful for combos
Hold Neutral+3-Incinerate(Charged)
AP Gain: 20
Hit Effect: Eject Tornado, Guard Crush(Grounded foe only?).
Side+3-Electro Bolt
AP Gain: 10
Hit Effects: Shock/paralyzed
Up+3-Cyclone Trap
AP Gain: 20
Properties: Travels up-forward. The tornado is active for two seconds
Hit Effect: Full Launch
Note: The tornado doesn’t become active till it stops moving.
Down+3-Winter Freeze
Ap Gain: 10
Properties: Ice active for 3 seconds
Hit Effects: Freeze
Air Circle Attacks(3)
Neutral+3-Air Incinerate
AP Gain: 10
Properties: Hold 3(Circle) to increase duration of the move
Hit Effects: Knockdown
Note: This move when held down will make you fall slowly to the ground.
Side+3-Air Electro Shock
AP Gain: 10
Properties: Fires down-Forward
Hit Effect: Shock/paralyzed
Up+3-Air Cyclone Trap
AP Gain: 20
Properties: Tornado Stays Active for two seconds
Hit Effect: Full Launch
Down+3-Air Winter Blast
AP Gain: 10
Properties: Ice is active for 3 seconds.
Note: ice does not become active until it reaches the ground
Supers:
Level 1- Little Sister Gather
AP Cost:
A Little Sister comes out and attacks the opponent in front of Big Daddy.
The range isn’t very good on this move, and it’s mostly a tech read super. You can “set it up” off of a electro bolt, but I don’t recommend it.
Level 2-Frenzy(or enrage?)
AP Cost:
Big Daddy turns red, giving him increased movement speed and the ability to kill with every attack (for a short amount of time). Your plasmid’s also turn into the hornet/bee plasmid as well.
Neutral+3: Big daddy unleashes a giant swarm of hornets/bee’s that surround him.
Side+3: Big daddy shoots a “beam” of hornets/bee’s in a horizontal direction. It goes pretty far.
Up+3: Big daddy shoot’s a “beam” of hornets/bee’s in a vertical direction.
Down+3: Big daddy shoot’s a “beam” of hornets/bee’s in a vertical direction downwards if you are jumping, if you just stand there it does nothing?
Level 3: Flood
AP Cost:
Big daddy flood’s the stage and you are free to move around at super fast speeds, the other players are slowed down by the water. Also quotes from Andrew ryan play during this super.
Combos
Combo Notation
N1=Neutral+1
S1=Side+1
D1=Down+1
U1=UP+1
N2=Neutral+2
S2=Side+2
D2=Down+2
U2=Up+2
N3=Neutral+3
S3=Side+3
D3=Down+3
U3=Up+3
As for air moves, I’m just gonna throw a “A.” before the move.
Combos
Combo1:
N2,D1,U1,N2
AP Gain 80
Combo 2:
A.D1, land, A.S2, S3, N3(jump cancel), A.S3, land, A.N1, A.U2
AP Gain: 140
There are more combo’s in Mienaikage’s video here.
[media=youtube]SxsaPMdJUKE[/media]
He also has a set up’s for Big Daddy’s level1
[media=youtube]sVHUQ_HlV0o[/media]
More big daddy tech
[media=youtube]DbnuC4-Lc-w[/media]
Now if you want me to add or change anything, let’s me know. Also I apologize if this seems pretty crappy. This was my first time making one of these, so I’m open for suggestions on improving.
Also yes, I did “borrow” this title from the thread at allstararena.com
http://allstararena.com/threads/a-man-chooses-a-slave-obeys-big-daddy-discussion-thread.24/