A Litany of Hate: The Different Tribes We Are

This Sunday I woke up in time to watch the Soul Calibur 5 finals for Final Round. I got to see a player from the Dominican Republic take the title and get his pimp cup all the while two commentators constantly mentioned that this is what the fighting game community is all about. Thankfully I had ample coffee as I watched all this because I was somewhat sleepy and the matches well worth staying up. But the one problem with the commentating is this constant talk about the Fighting Game Community (FGC) and how we are this and that. We need to take some time to explain that we are not a fighting game community; it was not that way before and it certainly is not now. This is not a bad thing. I do not intend to start a feud with the world at large who thinks they have an idea of what is going on inside of this part of the hobby. I do wish to throw some grenades at the erroneous grouping of all the different communities into one homogenous group. This is a disservice to our different communities which do not play the same games nor behave in entirely the same ways.

The FGC does not exist as it is portrayed by commentators and the comments of some members of the community; it certainly does not exist in the way it is portrayed in the general video game media. The way FGC gets used is as much a blanket statement as saying using the word Indians to refer to all the native peoples which were here before the European migration to the Americas. The communities which are referred to as the FGC are the adaptation and transition of various groups which shared a common gathering place at arcades. They were all the same genre; but the people who continually played those games created cultures for each of them. In a very real sense, every time a new fighting game gets released a brand new community gets created. The one thing that these groups have in common is the near complete loss of their gathering place.

As arcades died, so was the hobby of the fighting game player. Yes there were ports of the game for home console at the time, but often times these not ever quite up to par (that was until the Dreamcast for some games). Similarly the arcades provided had the right version of the games, it had by default the equipment which everybody used by means of the sticks and it was at a neutral place with, sometimes, plenty of space for bystanders. Arcades had their own hours; therefore meeting up at them did not depend on one person’s schedule. Card games have a similar quirk in which the place of business (card game shops or comic book shops that sell the product) often times becomes the meeting place of the community. The difference with card games is that people who play Magic: The Gathering are understood to be a different group than those who play Yu-Gi-Oh. With fighting games that distinction has not been made quite clear. Even though the people playing Alpha 2 were not the same people playing Tekken 3 who were not the same people playing X-Men vs Street Fighter who were not the same people playing Virtua Fighter. You had some people who play multiple games just like you do with card games, but these are an exception more than a rule. Most people at arcades were going to find the game they like and stick with it.

There are a couple of reasons why there was not and there continues to be a lack of transition between games. The first of them is practical: becoming good at one fighting game is time consuming. Learning match ups , combos, general strategies, and several other things takes time. Doing all of this while having to wait for your turn to come up made learning a fighting game a big time investment. The second is that finding the game you like leaves you in a state that is a combination between a drug addict and falling in love. While I was at the arcades, I loved Soul Calibur, Tekken 3 and Tekken Tag Tournament. When I got out of high school, the local community college had a Marvel vs Capom 2 cabinet which became my school girlfriend. There are some very strong emotional ties to the games we play and the ensuing dedication to them. I doubt there is a fighting game in the world that Justin Wong loves more than Marvel Vs Capcom 2. Similarly if you know why the famous Third Strike player Kuroda plays the game, at the very core of it is probably an intense emotional attachment to it. This also works in the opposite directions as there are players who have an intense distaste of other games. One of the big issues with eSports is that people want to think of it as a blanket group when instead they are engaging a community as well as engaging players of a game.

What happens after arcades die is that you have several displaced communities trying to keep each respective game alive. Out of these communities Shoryuken.com is probably the biggest and the best known. Similar communities can be found at TekkenZaibatsu.com, Dustloop.com, Meltybread.com, and 8wayrun.com. These communities serve three purposes: 1) they try and gather all the players of the game to make it easier to find opponents, 2) they explore their games to the fullest and 3) organize competitive events for their respective communities. These communities each have their own memes, jargon, leaders, gatekeepers, etc. While superficially these all look very similar, these are all culturally distinct groups. As such calling all of it one FGC ignores the differences of them as unique groups as much as the aforementioned example of calling pre-columbian natives “Indians.” Inside of some of the places the communities get split further apart under the name of the place. For Shoryuken, the people playing Capcom vs SNK 2 were different than those playing Marvel vs Capcom 2 who are different than those playing Super Turbo and who are different than those who play Third Strike (even further the needs of these groups differ and the culture around this game also splits apart from each other into more defined groups).

The issue with calling us the FGC is that it does not make distinction between a website like Shoryuken and a fighting game subforum at Gamefaqs; even though both have different goals and the people who are part of those communities have very different behaviors. There are plenty of people who buy the games but do not participate in any of the respective communities whether this would be a casual posting on a site or going to one of the local play groups. But at the moment all of our separate communities are held responsible for the actions of somebody at a tournament as well as a person who sends hate mail over X-box live or PSN. While doing research for another article I came across a video which had this in the description:

To a lot of us this really would leave us with our head scratching as we wondered why it would need to be discussed. The person who won is the person who won. Fighting games have a very black and white way of deciding these things. But this is just one way in which our separate group deals with the game compared to those who are not part of this community. While the outside worlds calls this cheap, in our own communities we may wonder how good of a thing this really is for the game, whether or not it would be good, and the most important three question we ask ourselves are: how do we replicate it, how do we prevent it from happening and if we cannot prevent then how do we beat it? Similarly the people who communicate with the producers of games are an intermingled mass between those who play with their cousin, to members of this community, to people who do not know you can hit Blanka out of his electricity therefore Ono should nerf it. The more our communities become exposed to the outside world, the more nuanced we need to be so people understand how to approach us. The transition of Shoryuken from pre-Street Fighter 4 into its current community is still showing growing pains. Had we made a better job information people about the community goals and culture of this particular community it would have gone over easier (I do intend to write a guide for new people). Shoryuken tried to be an FGC when at its heart it is the Capcom Competitive Fighting Game Community. This does not mean that if you are not competitive, you should not be part of the community. But that we are going to work with the games at a higher level than you are used to playing. This is a similar case for the rest of the communities.

As I had most of this sketched out I could not settled on a good name for explain the different goals of all of our different communities because it does include some of the casual players who never go to tournaments and people who go hard at their games without stopping to play for fun. The two names I had for our groups were either the Post Arcade Community or the Competitive Fighting Game Communities. I could also use the Post Arcade Competitive Fighting Game Community but that is a really long name and not all that sexy to the outsiders. But now that the MLG has picked up Soul Calibur 5 and King of Fighters XIII, more new members will come to these communities. These new members, as well as outside media, need to understand that the history of each game and their respective communities is different, nuanced and unique. The easier we are able to make it to the public those disctions and how the find the information, the better we will be able to absorb new members into the overall community. Even though we are united by tournaments (more on this in a couple of weeks), we each go home to different house and do things in different ways. These houses are all awesome and worthy of being respected.

Some of you may be wondering why I needed to write this and other such good stuff, this is the base for other articles in the future.

[media=youtube]51uMToqY8VI[/media]

Wow very well done. One of the first steps in making FGD a better place. (Time can only tell)

A job well done.

I’m gonna pre-emptively apologize because this isn’t as well written as I would’ve liked it to be and I left out some details. But I guess I can sketch out the other ideas and turn them into something more solid later. Taking care of a sick girlfriend for a couple of days and want to put these out on a weekly basis until I have written down everything I needed to do so.

Questions, comments and whatever, Just post and if it and I’ll answer.

Uh… this one really needs a TL: DR version. As long as people come out to FG tourneys and have fun I don’t see a reason for differentiating them.

Click the back button if you can’t be assed to read it.

The distinctions are important Pertho, but you don’t go into much detail regarding why that is and what about them is different. SRK and related sites considering itself THE fighting game community isn’t true – yes, I agree. Calling SRK a community at all (more like a place where people in localized fighting game communities post plus general discussion) is absurd too, imo.

I think a bit further down the road, when Evo added different games, players continued running their own events because of SRK’s Capcom-centric outlook. Fwiw, I was made to feel I had to justify playing a non-capcom game from day 1 – which is downright bizarre in light of how central to the ‘FGC’ SRK posters consider the site these days.

I don’t have much respect for players who criticize games they don’t actually play, and those players are often the most vocal. Often players here make very dumb assumptions about ‘those other games’ – even sharing these assumptions as insight at events. It’s annoying and stupid, like a lot of what gets posted here.

I’d also keep in mind there were articles on this very site intellectualizing quirks (I’d call it bad design, but that’s an opinion) of Capcom fighters since forever. Even then, the quality of game-specific information posters shared voluntarily was piss poor for the better part of a decade. I gave up on reading that stuff long ago.

@OP: Certainly an interesting read. I look forward to further posts of a similar nature.

I have tried to avoid having a Capcom-centric or tournament-centric mindset when posting here; if someone doesn’t want to come to tournaments or, more extremely, doesn’t want to level up or improve and only plays to get BP and PP (using the example of SFIV because it is most familiar to me), that’s okay. If someone plays Mortal Kombat and badmouths SFIV, that’s okay; that is the attitude that I try to have. I suppose, at the end of the day, the “post-arcade” community may be made stronger if each game carves out its own particular niche. The “post-arcade” community will improve because we are spending more time improving instead of pandering to new players or bickering about why game X is ass and pales in comparison to game Y. However, to play devil’s advocate, what will become of these players? I’m sure that there is a large percentage of them who wind up becoming competitive and going to tournaments (myself included among this demographic); why don’t we, as a whole, want them to do so?

I understand that you said above that you didn’t hit all of the points in exactly the way that you wanted to, and as I said before, I’m very excited to hear more from you on the subject. I also like the timbre of “post-arcade” community, but in what capacity does it serve to differentiate that the term “fighting game” community does not?

I always compare the FGC and the ElectronicDanceMusic Community (EDM). Both exist as part of a greater whole of a certain type of hobby/culture (Music/Games) but seperate themselves as “something different” since it feels like we have totally different roots. Right now its the RTS/FPS/E-sports vs the FGC, much like its the HipHop/Rock/Pop vs EDM community.

The funny and crazy part is, is that we acknowledge our community as being seperate from this whole (and naturally, we consider ourselves better), yet, within the community, there is so much hate its not even funny. 2D communities arent too fond of 3D communities, and their games. Capcom vs non-Capcom. Old School 2Ds vs New School 2Ds (before SF4 vs After). FGC vs Soul Calibur (blah blah its not Tourney worthy…IDIOTS). FGC vs Smash (Smash is not a real fighter, excuse my bias). etc.

In EDM, its Trance vs House vs Progressive vs DubStep vs Pre-2000 vs Post-2000. Everyone is part of one community, yet we hate on each other. Its like, we enjoy our hobby having this “underground exclusiveness”, but it seems we don’t want to share it with another Game/Genre. We want to keep our “exclusy-ness” and it seems like hating on each other is the only way out.

Race, Nationality, Religion, Hobby, it seems like Prejudice is always there.

Actually, that’s a really good metaphor.

The advent of online gaming is only going to make the community bigger and open. While arcades were the meeting place of choice back int he day, now it’s forums. And instead of going to the arcade and waiting for a good player to come around, now you can log on to SRK and have access to a community of hundreds of players who want to play and actually care about the game you’re playing. So it’s never been easier to get into the fighting game community than it is now. All you have to do is come here, read up, and learn the game. Maybe even go to a tournament.

I don’t think the FGC will EVER integrate with other communities simply because the games are just too different and fighting games aren’t as popular as RTS or FPS games to begin with. The people who play fighting games play them because they love them, not because there’s a big reward for getting good like there can be with Starcraft or CoD (which isn’t to say that RTS and FPS gamers only play because they want to make money.) You HAVE to play for the love of the game because the chances of winning Evo are slim to none for most of us,and the best a top player can really hope for in terms of making a living playing is a sponsorship from a company like Mad Catz or something. And even THAT probably isn’t much to live on.

MLG doesn’t care about the history of each game or the nuances of each scene. They just want another game up there to make money. For a non-Capcom game, throwing in with MLG could be advantageous because it gives them a chance to get their games seen on a bigger level without having to compete with SF4 or Marvel. So for SC5 and KoF, I think being a part of MLG could be the break they need.

Good Thread Perth.

Speak what you feel man.

I can dig it.:tup:

It can even be broken down further to regions. This is actually one my favorite distinctions because different regions can sometimes have distinct different playstyles in the same game and haven’t different view of which character is the best like the East Coast Lame Style vs West Coast Rushdown or how the US plays/views Viper compared to Japan (SF4) or how the East Coast loves Wesker (MvC3).

Sorry about that, meant to rewrite this but spring break and then girlfriend at home 24/7 for a week cockblocks my writing. community got split by MLG and NCR, Perfect Legend talking shit and a lot of people wondering wtf at the low attendance at MLG with some people saying its good for those games.

Its like I’m psychic or something.

http://www.mortalkombatonline.com/content/forum/showmessage.cds?id=145094

Maybe. Then again, NCR is tomorrow, so, who knows?

Been 5 years since I wrote this. Shiiiiiet.