3xRP setups?

i searched but found nothing. what do you guys do? particularly with capcom? i know a couple but i want to know more. btw, 3xRP with no supers

sent/cyclops:
[s.hk /\ sj.lp, sj.mp, ff.lk, RP] f.lk+cyclops, f.mk, DPRP, cyke hits, DPRP

i’m not sure but i think a long time ago i did
[ ] f.lk+cyclops, f.hp*, cyke hits, f.lk, RP, f.lk, f.mk DPRP
*= after this HP you immediately start flying U/F to position yourself for the next set of RP’s

with IRONMAN
[ ]f.lk+AAA, f.hp, unfly, AAA hits / s.lk, s.mp (1hit) xx sj.lp, ff.lk, RP, f.lk, RP

with Mag i think you can do
[ ] f.lk+mag, UNFLY, HP, proj hits / s.lk, s.mp(1hit) xx sj.lp, ff.lk, RP, lk RP

or instead of the standing short, you can mouthbeamxxfly

I think this only works against Sent in the corner, but…

With Mags A assist:
launch, really late/high sj.Jab, FF.Jab xx RP, f.Jab xx RP, f.Jab (call Mags) -> Fierce xx RP

I hold up/towards between the Rocket Punches and Jabs, but I don’t know if that’s necessary or not.

the u/f is probably necessary, well it is for me at least. like you said, i can really only do it if i launch when the opponent is positioned on the ground, then i delay the first attack as late as possible. is it possible to just do three ligh attacks to RP’s on normal characters? ex. launch, lp, ff.lp xx RP, lp RP, LP RP? or just on sentinel?

4xRP possible? i havent gotten it off, but VERY damn close to it

ex:
(corner) launch /\ sj.lp, sj.mp, ff, f.lk, RP, f.lk+cyke, slight pause, RP, unfly, fly, (move as high as possible that time permits) f.lp, RP, f.lk, RP