Okay i feel that i need some help on this game because i can waste the computer at the highest difficulty but dont fair so well against players.
The characters i use are the classics, Ken, Ryu, and sometimes Yun.
I think this game is mostly about countering, parrying, and executing the combobs that hurt most.
So first off, who is really the best character? I look at some people and they say Chun Li(which is pretty hard to learn from what i see, but i just dont like using her and Ken. I personally think Ken is the best, but thats just me and Iâve just started on this
I can pull of the combos well and have been playing MVC2 since it came out thats no problem, but I need some good strats and combos to start off this game.
Help is much appreciated and I thank all who would reply :tup:
Donât play the game trying to learn who the best character is. Play a little bit with every character in the game and find out who you like the most and stick to that one character and play that character until you get black and blue from it. This isnât marvel in which itâs all execution skills, 3S doesnât have much to do with execution because most combos are no more than 4 or 5 different movements so itâs not that difficult to execute. The only thing to do is play against other people to learn move timing, mind game techniques and things of that nature. I advise you to stop playing against the computer unless youâre indredibly out of your mind bored and you havenât played for a week. Playing the computer gets you use to certain techniques the computer uses which are totally useless against other players. So once you get down pact with combos(which isnât difficult, especially ken) then just play against other people, thatâs the only thing left to do. After you perfect one character and the timing for that character, then switch to others so you can change up your game and also learn how other characters work so you can be aware of things when youâre playing against that character. Hope that helps
I think Yun and Chun are better than Ken. Itâs hard for a good Ken to beat a good Yun or Chun. Donât try to choose your char on tiers, it usually doesnât work out unless youâre ALREADY a strong player. Iâd suggest watching a few vids to see how the game is played on high levels, but try to take the outcome of the match with a grain of salt. 3S is really all about whoever has the best mind game, and after winning the mind game, executing the combo or w/e without a hitch.
yeah i agree with u guys. just learn each char and which ones suit u most. learn what move u can punish another move by. learn the combos! (the decent ones anyway). i recommend practicing with the shotos (ken,ryu,akuma (not sean - he isnt too good)) as they are considered ânormalâ characters. chun is hard to learn for a beginneer as she relies heavily on sa2 for damage with punishing and over prioritising with poke --> sa2. finally learn hugo and tell me how to do a standing gigas.
3s doesnât really have any obvious tiers like CvS2 and MvC2. You can get as good as you wanât with every chracter EXCEPT Shaun and Twelve, dump those two. They just suck.
But every other chracter is open for business. Although, it would be nice to see someone who picked Q, Necro or Elena. It gets kind of boring with all thoses Kens and ChunsâŚ
Actually, pretty much everyone is usable. In Shirube 2, a major 3S tourny, a Q player beat a Chun player. Since Q is dead last in JP tiers, thatâs pretty damned big. The only character who I have NEVER seen been played well is Sean, and Iâm sure that heâs usable too. Just find a character you like and stick with him or her or it. I liked Q, so Iâve stuck with him since Iâve started playing, even if he is hella low tier.
I played in an arcade in Hong Kong yesterday, I even saw a good Sean playing. The one thing I really learned from there is that having mastered the basics of SF, plus having great parrying skills is what wins you matches, not your character.
I play Alex mostly, with Yang and Ken on the side. I feel that my Alex is at least decentâŚexcept when iâm faced with a near perfect parrier. This guy parried probably 50% of what I did, and I know iâm not THAT predictable. But when you couple those skills with Ken, most assuredly a higher tier character, devastation occurs. Those same parrying skills could be applied to any character though, you just might need to work at it quite a bit more.
On a side note, how do you practice Darkshine? Is there an arcade in or around Fresno that has 3s? Playing the home version doesnt get me any better hehe.
Use Ken or Chun if you want wins early in your career. they have many options for landing super. parrying is overrated, just block and tech throw, unless you are playing someone who is clearly below your skill level.
I thought something was up with those machines. My Yang got toasted by a Ryu off of one denjin. No kidding on those parry baits, my Alex had little to no chance when my anti airs got parried 90%.
While parrying is overrated, having the timing down for parrying the obvious things like Tatsumakiâs and Machine Gun Blowâs really bolsters your offensive capabilities, and for things like good Denjin Ryuâs, solid parrying skills are a must. No one should rely on parrying, but it can break your opponent quite well and it can save your ass.
Parry is important but donât try and learn parry as a reactionary skill. First learn parrying by doing parry setups and option selects. Something like pressing toward a split second before you throw against characters that look for mid and high level attacks is alot more useful than trying to parry an attack while trying to predict some footsies. An example being using a dive kick with Yun to get close but not deep enough to guarantee a target chain, if itâs blocked press forward and then throw. Some players and characters will try and get a quick normal out. If you tap forward than do a throw youâll parry than counter throw. If they go for a throw, youâll tech. Or something like with Yang, do a cr forward xx jab slash. You have a small frame advantage. Youâll be pushed far enough that alot of people will try for a far low attack such as shoto cr. forward. You can just do a quick down tap after a blocked jab slash to go for a parry, and then cr. forward xx slash again to retaliate.
Once you train them to not retaliate after a blocked cr. forward xx jab slash, you now open up the opportunity to go for a command grab after that setup which would lead to a combo of your own. And even then, if they get trained to not attack with a low hit, the forward tap motion of the command grab would act as an option select to parry a mid/high attack they may use to beat a low parry.
Itâs mind games like that, that lead your opponent to begin to think your psychic that opens up your game.
To Ghostmaker your not using alex to his fullest.He is at his best when someone parries everything.The amount of setups you get from a parry happy player are endless.Remember you cant parry grabs such as back fierce and ddts.Next time they empty jump trying to parry you back fierce them and grab them out of the air.
As to the player who needs advice combos only do you half good if you dont know the setups to use them.PLaying against the computer you cant do high/low to them becuase there going to block no matter what.But remember that people cant so mix ups are a big part of this game.
learn a characters mixups and traps.Them watch how people play and use it against them.50% skill 50% mental.
i see guys, sorry i havent looked at this thread lately :tup:. the characters i use are yun and ibuki. i like their combos and crossups. i play ken, but i feel that he is too cheap. i dont know how to pplay chun, other than stay back build meter and then combo a super. but i feel thats cheap too. does anyone have a tier list?
I wont say Tier List, Iâll say players that are " Most Usable " in Tournament play(?)
Obviously itâs going to be
-Ken
-Yun
-Chun
3 most used characters in teh game.
The Rest that are used the most would be from top to bottom
-Urien
-Makoto
-Dudley
-Q(used alot in our casuals)
-Akuma
-Ryu
-Elena
Japanese people use Yang to counter Yun now, so heâs a good counter character to yun. In japan the characters used the most down thereâŚ
-Yun
-Ken
-Chun-Li
Following w/ - ( i find that all characters on the list are like dead close)
-Urien(Aegis Setups Of course + unblockables.)
-Makoto(All normals and special moves do dangerous amounts of stun damage.)
-Necro(Chun-Li/Urien players have trouble playing against him)
-Akuma(good rushdowns, love em.)
-Twelve( OO geez, best mixupâs w/ tick throws, very good stuff
-Remy(Ryo-shinâs machine gun LOVâs lightning quick
-Ibuki(Ibuki12âs Ibukis is so deadly right now, with all the reset/mixups ive seen in the latest tournament videos, has some amazing stuff)
bah I could name every single character is all awesome including Hugo, but Alex gets no love, because KSK hasnât been up to par lately in tournaments, so he changed over to Makoto. Havenât seen a Sean yet in tournament soâŚ
after acquiring basic knowledge, what else is needed? iâm not a beginner, but iâm not high intermediate yet. iâm probably low / mid intermediate of a player
so what should i be working on next? i got basic stuff down like parrying super fireballs (i can parry akumaâs SA1 from air or ground, and either if heâs throwing it from air or ground), i got the basics of âfootsiesâ down, i can use priority / startup attacks with the characters iâve been learning (elena, ken, remy, akuma, necro), and i can do all those charactersâ BnB combos.
im not very good at parrying⌠i can parry fire balls and when someone jump kicks me but other than that i cant. can i get some tips on parrying and footsie please?
Sounds to me like your pretty predictable:P As it sounds he was parrying on your first attack and then punishing you. That case you could try keeping him barely inside your range so the parries stay uneffective. (close range parries allow punishments much easier, while with long range you could block the incomming move)
if you do it as a reflex you could react better⌠reflex is always faster than trying to parry but theres range on parries and sometimes its hard to punish themif youre playing in close move back then forward repetively (sp) you could get a lucky parry if they start sweeping you just move back and roll it forward youd be surprise how many extra parries youd get if you moved back and forth with in the right range