Actionhank said it best! The amount of freedom you have in 3s is remarkable. For any given character you will find dozens of varying playstyles from great players that have found very unique ways of making their character work. SF4 feels very restricted to me and I feel it becomes repetitive very fast. Plus, for me 3s is the most esthetically pleasing fighter out there, it’s a game that I just love to watch and to listen to.
My time with SF4 went like this:
Announcement: HYPE
Characters: Not hype, but content
Features: Not hype, skeptical
More features and characters: No thanks
In game footage: This looks like 2 hulks fighting under water
Friend goes to NYC, plays arcade, says its good: Ok, ill give it a shot
Day 1, playing: This game is retarded. I don’t even have to play a real person to know
Day 3 (Gamestop tournament): I didn’t even bother going to the tournament. At this point I had decided the game wasn’t as good or fun as the others. And I was right.
I played on and off later because that’s all people played in Pittsburgh (didn’t ever like it) but ultimately just left it alone when I found the local Tekken guys.
And now that I move away from Pittsburgh more people play 3s
Before you start with “You played 3 days and knew it was crap durdurdur scrub” No, I can break shit down really fast and pick it apart. Especially when its as simple and watered down as 4. I knew Sagat was ridiculous and Boxer had retarded shit before the game was out just from paying attention to videos and I was doing DHC glitch on accident in MvC3 day 1 and raping with wolverine and quit that game 3 days later too. Shit these days is retarded.
ST and 3s are my favorite games to play and to watch. I can count on 1 hand things in SF4 that have surprised or impressed me or caught my attention. Almost every time I watch a new DAN battle from The Shend’s youtube or watch some random ST tournament I’m not only entertained (mostly because I understand the game) but I see a lot of things that are just all around stimulating to the mind. Except Remy fights, those shits are dumb.
This always makes me wonder:
Third Strike will stand the test of time with the new players but why not Super Turbo? Is it because the graphics look old (They look classic to me)? The SF4 generation who come to my place and abandon SF4 for Third Strike, tell me that Super Turbo is hard to play because it’s too fast and the execution is hard as well. For some doing a shoryuken in ST is hard because you have to be on point.
So unlike Third Strike, why for some younger players, hasn’t ST age like wine?
Ehh, did it ever peak in the US? It’s still going in Japan, and at the peak of the Japanese scene, it was incredible to watch at least. I wasn’t there, so I don’t know.
In US, I don’t think the game ever reached a peak popularity, it was unpopular all it’s life, almost dead until 2004 and the Justin-Daigo moment, and even then, it wasn’t like it is today. Your options were, your local scene if you had one, laggy as fuck Xbox live, and travelling to tournaments. Maybe in certain areas, like parts of Cali, but otherwise, it was very splintered. You simply didn’t have the size or connectivity you have today.
I feel like I’m a better player than I ever was back in 04-06 (when I first really got into the game competitively). I have already played some incredible players that surpassed what I was exposed to in my limited years on the tourney circuit in Northeast. And yes, it’s that romantically fun and amazing playing truly skilled players in this game.
Not to mention, we had that awful PS2 version as the tourney standard back then. Times they have dramatically changed. My only gripe is that the player base is split between XBL and PSN, but there was no avoiding that.
Simple answer: People are lazy and spoiled. They need easy things that are pretty. They want the Ferrari for free, or cheap.
People liked to say “Oh everyone will quit you guys have 15 years on us” or whatever, but still hail ST. Well, ST guys have 20 years on you. Whats the excuse there?
There’s people that appreciate having to do work and put effort in but those people these days, especially in the day and age of gaming where A B C 1 2 3 lands you 200 hit combos or the simple pull of a right trigger button while flicking a left stick scores you points rule.
Those that dont mind the hard work can appreciate (after playing) the games more for what they are. They take more practice, more skill development that they established in the newer, easier way.
I disagree with all the difficulty shit.
To me sf4 is hard and I get spanked by complete fools. Game makes no sense to me at all. It’s just perspective. There’s no objective difference.
Welcome to 2009.
If that was true Street Fighter Alpha (which is before SF1) wouldn’t be the way it is. It is the way it is though, so that isn’t true.
The simple answer would be ST is extremely unforgiving and there are a lot of situations that you’re pretty much fucked once it occurs.
Sf3s is no doubt better then sf4 an if it wasnt for the air combos 3s would stomp on the marvel series too… its just very well made from top to bottom… Best Fighting game EVER in my opinion and hi im new here
Sent from my DROIDX using Tapatalk
Damn. I wish ST would come back.
Would you play it for a quarter today? I know by today’s standards playing ST on an arcade machine can eat quarters fast. Especially if you’re playing someone good. It’s like a slot machine.
I know someone today that told me he wouldn’t play ST for a quarter today because the game is too old. Cheap ass.
last reply from me on this topic, but dude are you serious? street fighter 1 does not even count at all (except for some basic story introduction); neither does anything else until you get to super turbo, engine-wise. none of the engines were getting really creative until super turbo and alpha 1. sf4 is a training wheels series for new players. that’s it. most people know that it’s flawed, but it still has some fun elements. does it protect people from situations that they’d get murdered in in the old games? yes. does it lessen the impact of prediction/reading skills? yup. it’s designed to let new, less skilled players be able to actually move 2 pixels without being mauled from the get go. it’s easy to understand for a lot of people. how do you explain when to parry in third strike? you can’t. people who have been playing fighting games can recognize tendencies and how to read them, but how is a new or casual player supposed to understand that? they can understand focus attack because all they need to do is hold down a button. they understand mash reversals, because all they need to do is mash. basically, you either gotta put up with them making the game easier for new buyers, or you won’t get new games. and for the hardcore they released 3soe, and probably took a financial loss again. i’ve always argued that they should just have two modes in any competitive game: one mode should be tournament (hardcore mode) and one mode should be arcade(casual) mode. tournament could strip away all the easy training wheel stuff, and arcade could incorporate all the easy training wheel stuff. that way, a new player could choose to either jump into the fire (tournament mode) or work their way up via arcade mode. this is also how madden and all simulation sports games should work.
I think the only reason it’s like that is just because ST doesn’t have as many frames of animation. Even for myself, who grew up playing sf2, playing hdr after all these years was like “dang…it almost feels glitchy.” After a short time playing, anyone will get used to ST and come to like it. Though i was a cammy player, so after being counter picked with e.honda everytime i won a match, i got tired and rage quit the game completely.
I think it has. It’s just before my time and I haven’t had anyone to explore ST with. Probably a lot of 3S players are like that. I imagine the majority of 3S players are 20-something right now, probably a bit young to be exposed to ST and be impressed by it when it was big. Before I played any 2D fighter with any kind of dedication I thought Alpha and Vampire were ‘cool’ and ST just looked old. It was overlooked due to other cool games when I was younger.
You get spanked by “fools” because the game is trash like that. Being totally mindless can still net you an easy win. Just look at these same “fools” who try that nonsense in third strike. I almost rage quit last night in disgust. I can only take beating on some dickhead who keeps trying to throw me from 5 feet away for so long.
Play ST and you will realize how much 3S sucks.
When CF was still open I was still playing it
This happened with me when I first started playing ST.
I feel like I have a super old school mindset for an 09er.
Yo, I started playing ST way before I got 3SOE, and I still love 3S to death.
It’s quite a refreshing and unique change of pace.
That is even funnier then the last post you made.
Glad you can pick and choose what matters and what does not.
None of that had anything to do with what we were talking about. But k…anyways of course SF1 counts.
Im glad that was your last reply before you got into the even more pro theories.