who’s talbain
Elena player. I think he have an ft10 on Hismit’s channel. But it’s a mirror match only watched one round before my eyes started bleeding.
im just going to resurrect this before it falls off the front page.
thanks dander.
https://youtu.be/r3O0YQ5kt7U?t=239
Thats a pretty cool setup that vanao does with sa1 (watch from the 4 minute mark to about 4:08), making genki jump like that. I bet he had a game plan if genki parried too, I think if this isnt a new setup its atleast very rare - maybe because nobody ever really picks sa1 with oro anyways :rolleyes:
So it seems 3rd Maniax will be streamed on Twitch again from the new-old Game Daytona I’m assuming. Is this old news?twitch.tv/game_daytona_ shiki/profile
As in it’s going to take place there instead of Newton? I’ve only ever gone to Maniax once 'cause work, but I was hoping to go again soon. I went to Daytona once, and thought the buttons were kinda chunky feeling, and the stick had this gross stickyness to it, like somebody wiped their nose on it. I asked the attendant for a wetnap, but it didn’t help. Also the stools are super tiny. I am horribly underweight, and I barely fit on those things.
On the other hand, they have IIDX. That’s a plus. For some reason their Nesica cabs are not only SD cabs, but the picture is being displayed in an SD ratio that only takes up like half the screen. Super weird.
It could also be a spin-off or something like that. It would be a way to attract a consistent crowd. That said I hope they fix up their a/v and stop streaming stuff in like 15 minute segments.
Can FightCade do a save state option to allow Shin Gouki and Gill?
anyone know a reliable way to beat gill with ken? i’ve been trying for like 3 months now >_>, such BS
knock him down and do a slightly delayed (not meaty) jab dp on his wakeup. in the corner make it a double. repeat until dead. bear in mind that you wont learn anything doing this. before online play came around, when i used to use the cpu as a mobile dummy, i would just quit when i got to gill.
What options do I have to beat parry then block from an opponent? Seems pretty safe in case I cancel parried move into special or super
If you got parried, essentially you made an error in gameplay at some level…or your opponent guessed correctly. There isn’t a response after the fact. You should aim to not get parried as much as possible, it means your game is transparent
Error in gameplay at some level is a godlike explanation thanks for response bro.
I will think about that.
Your question is a little too vague to provide a worthwhile answer… Can you be more specific? In what situations are they using it? Are they parrying and not punishing? Are they swinging immediately after the parry or are they delaying the punishment and confirming if you cancel?
Position yourself so even if they get a parry on you, they can’t do too much damage.
Basically on arcade people can parry then wait long enough to see if you cancelled into super or special, and then still punish if you didn’t. when we were all in Tokyo last January I’d notice that the Japanese players might occasionally get hit by leaked super but once they realized I was one of “those kinds of people” they’d make a concerted effort to parry then wait a second.
IMO as a big picture rule it’s a bad idea to cancel into super if you get parried on the ground. It might work in a heated moment, or it might work because they just weren’t expecting you to do it, but most of the time it’s going to cost you a bar for absolutely no return instead. depending on what character you play, throwing away a bar could mean the end of the match for you as well.
there are things that specifically are meant to punish parry but like you said, they can just block. for a good while on XBL I would meaty with close strong or close fierce with Ken and cancel into DP if I saw parry. this is pretty effective against them because most XBL players like to guess on wakeup and then do something. but over time I realized it’s not a good idea - what I get out of the situation is not worth what I risk if they block after the parry. it’s not going to be high accuracy % offense vs a competent player anyway. and if I expect wakeup parry, is meaty attack really what I should do? surely I can find a better way to attack them.
anyway, I’ve been working at cleaning leaked super out of my game and I think it’s a sensible thing for a lot of us guys who learned online to do. it’s an easy bad habit to build because it’ll work 9/10 times online. but it’s not so good on arcade.
unless you live in socal or japan whats the point of learning “offline playstyle”
srs. its like in mvc2 online theres some stuff that only works online (like holding up to escape magneto mixups). if im never gonna play offline does it really matter
3s tournaments still happen regularly on east coast, and good players go out to play in them. djdjw is asking this question because he’s practicing trying to get ready for TFC, which is likely going to be the biggest 3s event in America for this year. it’s nowhere near SF5 numbers but you are pretty much guaranteed ~50 man brackets if you go to any east coast event where all the usual suspects show up.
also, 3s at its heart is meant for arcade. we use online for practice or because it’s the best option available at that moment, but the standard of the community is CPS3 board and arcade cab. I think a lot of players wouldn’t play anymore if they only had online matches to look forward to.
online 3s > offline
- chun sucks online
- can play in boxers
- torrent switches when on tilt
- can talk shit with no fear of being knocked out by matt chin
- free games, 25c a game is crazy expensive
- chun sucks online
Only real advantage to Online over AC is I get my friggin’ EXs. Why is it so much harder to get EXs on AC, ug. I’ve just come to accept that half the time I do EX MGB it won’t be EX.