38 - 246 .... help please

Hey, I never got into SF when I was young (was more of an mk kid) and I am really struggling to pick this game up. As you can tell from the topic, my record is pretty freaking horrible. I am usually fairly decent as most fighters I have played whether it be VF, Tekken, or DOA. I don’t really get why I am not picking this up faster. Can you link me to some basic starter strategies or give me some tips. Anything that would help me improve my game. If anyone would be up for some friendly matches on PSN to tell me what obvious mistakes I am making that would be great.

Thanks for the help.

Try winning more

some games just don’t make sense to people. I’ve tried to get into Marvel, GG, 3D fighters, Brawl, but the only games that have really gelled with me are CvS2, 3S, and ST. : (

I do enjoy the game though…as long as the match lasts more than 20 seconds. Thought for sure I would just be ready to say screw it, but I want to get better.

im a noobie…i never played SF before…then i got hyper fighting for XBL…i started just like you like 12-200…

keep playing with 1 or 2 chars that are suppossed to be good…and also while you are at it…watch match videos and try and learn all the normal attacks for every character…thats pretty big…learn what beats what…

i never played super turbo…but i watched so many tourney videos on youtube and read all of the sirlin changes…i felt like ive picked the game up fairly well…

information is what will get you over that hump along with playing

I have been playing pretty much only with Ken. Do you think that is an ok starter character? I do have a bit of trouble getting fireballs and dragon punches off consistently with a ps3 controller, but have a worse time with charge moves…can barely do them.

play who you want

pay attention to what other people are doing online

i don’t mean just doing moves, look for actual strategy

block low

throwing isn’t cheap

sorry this is some general advice, my win percent in ranked is like 80-90% and I still don’t think i’m that great but this is what i’ve been doing since the game came out and its working for me

oh one last thing

watch this video series

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Was just about to link to those Sirlin vids too…

Might want to check Ryu out a bit too if you like Ken; more beginner-friendly character and easy to learn the basics with

yeah, watch the Sirlin videos. Read the wiki on this website. Figure out what you need to practice and go from there.

I’ve been playing for years and I still don’t like doing charge moves on a pad, hahah. As for starting characters, the best thing to do is dabble around with a bunch of them and pick the one who feels the most fun to control to you.

I don’t just mean “Whatever, just pick who you want.” I do mean that, but the important part is that, in doing so, you are semi-consciously picking a character that fits well with your initial/current style, tendencies, and understanding of the game. You will effortlessly grasp nuances about that character’s matchups that you’d have to struggle to find with a character you’ve forced yourself upon and don’t click with as well. Plus you’ll have more fun.

(Btw, eventually, a looong ways down the road, you’ll suddenly start to feel comfortable picking up other characters, as you’ve unintentionally started to learn how they work by osmosis alone, and you’ll find all of a sudden you “get” how they work.)

This is excellent advice. Ramza, I think that you are going to learn faster than and blow past most/all the other new players.

It’s not just having the knowledge that’s enough, though. Experience is also critical… but just playing a lot is again not enough.

The key is the thinking. As soon as you start reflecting on why you won when you win and why you lost when you lose, your abilities and skill will immediately start to increase in leaps and bounds.

I mean it. Leaps. And. Bounds.

I am a new player like you learning with Ken. So other could give better advice but here goes.

  1. Sirlin Videos - This will help frame how you think about the game, and give you some important nuggets of info.

You might be frustrated with losing while learning Ken, I know am/was, and I found Ryu easier to be effective with. So you can get a couple of wins with Ryu and lessen the frustration and improve your confidence.

  • read up on Ryu character page (and Ken) at the Shoryuken Super Turbo Wiki.
    a) Ryu has great fireball traps. They are simple for you to execute and hard for new players to get out of.
    b) Use Ryu’s easy to execute overhead attack to punish crouch blocking opponents. It can be made into a 3 hit combo.
    C) Ryu seems to have combos that are easier to execute than Ken.
  1. Learn the normals with Ken. You need to know that your jab punch can knock Blanka out of his rolls for example. I just played about 1 or 2 days using nothing but normals. Also a less talked about reason you should know your normals is because they are the easiest to execute. So there isn’t the execution barrier that specials and supers have. So if an opponent jumps in on you and you weren’t ready to dragon punch… you can easily execute an uppercut and still have a chance to punish them. Also go into training mode and turn on the hit boxes so you can see what each normal move is meant to be used for.

  2. Read up on Ken’s knee bash loops at the Shoryuken Wiki if you haven’t already.

  3. Make sure you know the difference between the jab Dragon Punch, Strong Dragon Punch, and Fierce Dragon Punch. You can go here for the breakdown: http://www.sirlin.net/articles/street-fighter-hd-remix-ken.html
    Think about when to use each. For example, some Akuma players like to jump in the air and throw down a fireball. Which DP should you use in that situation? The strong DP, because it has the most invulnerability. If you use the strong DP you go right through Akuma’s fireball and score a clean hit; where as if you use the fierce DP you might trade hits with Akuma.

  4. Read the Ken thread in this forum if you haven’t.

Thanks! That wiki site is pretty helpful. Not to try and make myself look worse, but can anyone tell me what j.Forward, c.Short, and s.Fierce mean? j = jab/jump? c = crouch? s = standing?

Thanks again…also any tips on throws. I get thrown a lot, but have a hard time throwing others.

j = jump
c = crouch
s = stand

Yup. You were right.
As for throwing, what specifically are you having problems with?
Getting close enough for a throw, or are you trying to throw but always getting countered?

Dont sweat it man, if your background is 3D fighters then the transition from 3D to 2D can be difficult for some people.

It was for me.

“Wait, that looked like I was at advantage at block, how did he do that?”
“You can guard mid attacks in crouch block? WHAT THE FUCK!?”
“YOU CAN THROW A CROUCHED PERSON WITHOUT A SPECIFIC CROUCHING THROW???”

Yeah…just stick with it.

This game is not something you’ll pick up right away. You have to practice and not get frustrated.

Many of the people on this board (myself included) have been playing since SFI in the mid 80’s, so it’s natural to get your ass kicked.

Here’s some of my advice:

Strategy:
Don’t concentrate on special moves, for now. Stick to simple “combos” like jumping roundhouse, crouching forward kick, crouching roundhouse (for most characters).
Lots of people get enamored with fireballs, shoryukens, and crazy combos (and you will need those to beat anyone worth a spit), but it’s often the simple attacks used at opportune times that win the game.

Character:
As others have said, it doesn’t matter who you start with in this version of the game. They all seem to be really well balanced.
Although Ken and Ryu are great for beginners, I remember starting out with Blanka, Honda, and Guile. They use charge moves, as you already know. For me, holding back for 2 seconds, then forward and a button was 10x easier than performing a dragon punch.

Controller:
I think this is important.
Although I started in the arcades, when SFII came to the SNES, the pad was just about the only choice. As the Street Fighter series made its way on to the PS1 and 2, the dpad was basically all I used.
I can now that I wish I had used a joystick for all of those years.
It’s just a different experience and it’s what the “pros” use.
Moreover, playing for a couple of hours on a pad will KILL your thumb! The more you damage your thumb, the less you can play.

Finally, you should check out the official fighter’s guide for Street Fighter Anniversary Collection, by Brady Games. It covers just about everything and includes screenshots that walk you through combos and advanced strategy.

Good luck!

j.hk, cr.mk xx fp hadouken

what do the xx stand for?

xx means “cancel into”

Usually, crouch = cr.
because close = cl.

thanks